Deathmatch : corrections, improvements and new features Euzebe - Titan - Tuesday 18/05/2010, 13:52
We’ve just made a new Deathmatch update. No need to report us problems you had before this update if they are in the list below. Of course, if you keep on having the same problems in spite of this update, then report them to us.
The persecution penalty decreases from -10 to -5 points (we like the idea but we also understand that it can be a pain).
The glitch which was throwing us out of DM room and make us join the Fight Club (teleportation glitch) is solved.
The bonus points gained after 4 victories in a raw are reduced from 20 to 15. But the run doesn’t stop there, you’ll keep on wining these 15 points after 5, 6, 7 victories, etc.
New bonus : if you are the first one winning a match in a DM (10 points)
New bonus : if you win a match after a run of 3 or more defeats (15 points)
New bonus : if you make a player lose while he/she was having a 3+ victories run (15 points)
New bonus : if you beat a higher lever player (5 points)
I have gotta agree with RaWr B3. Euzebe, i gotta tell you that Ambre really is killing me, literally. you really should ban Ambre. Btw
i was thinking if you could make it more organised. For example each deathmatch room should only consist of players whose levels are between a certain range. now you see this can make deathmatch a whole lot more simpler for new players. Take for example the beginner rooms.
@wolverine but if we did that then certain players wouldn't get a match I mean DM has about 150 players in a good day and in groups of 16 random players. So if there's a bunch of level 20-30's they'll get full rooms whilst if there's some level 50-60 they might only get 6 players in a DM.
The only thing that I would like to see is the point system rearranged, I mean come on I almost finished lower then people who had 1/1/3 when I had 3/0/1 which mine is clearly better. It is so irritating when I do finish behind someone who has a worse record then me. As it makes winning games pointless if i'm gunna come behind someone just because the've lost a lot of games.
Hehe, personally, I don't mind if I don't finish in the top three. The 50 BP per win is enough to keep me playing Deathmatch. Plus, now we gain 75 BP bonus at the end for just playing which is a nice treat.
*sigh* is the time out glitch happening to anyone else? after a round i was sure to win, and then the screen to wait that appears after a round( there's another time bar in between each rounds) appears and after it times out, i timed out as well...
The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.