Urban Rivals
Register            Already signed up to the game →  
Click here if you forgot your password.

New feature: XP Reserve !

New feature: XP Reserve !
Monday 02/08/2010, 21:10
Fraggle - Titan English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
129 messages
New feature: XP Reserve !
Fraggle - Titan English - Monday 02/08/2010, 21:10

Hi everyone,

We just released the first integration of a new feature we call "xp reserve".

Allow you to stack xp when you play using fully maxed characters. You can then use that xp in "My Collection" (we'll add this function to the collection pro as well) to level up your evolving characters.

How it works:
Your xp reserve has a max capacity based on your current level using that formula: max xp = 500 + your level * 100.
Then the extra xp is added automatically to your reserve at the end of each battle when you play using maxed characters (similar as how xp is added directly to the evolving characters).
We are going to add various ways to get capacity increases and maybe ways to get more xp in the reserve directly

It's still an early implementation but we couldn't wait!
« Previous12345678910...1213Next »

Agito_King - Guru - D-Versified English
Tuesday 03/08/2010, 01:55

I'm not sure I still understand this feature.... could anyone enlighten me?
wildthing333 - Titan - Open Casket English
Tuesday 03/08/2010, 02:14

Elchew no it is right, your level is 68 so 68 times 100 is 6,800 plus the 500 is 7,300.
-Argos-ZS - Titan - D-Versified English
Tuesday 03/08/2010, 02:34

Elchew, nope. 6,800 (68x 100) plus 500 is 7,300.
Great feature, and I still am in the lost warhouse leveling manually as well.
0 Braxter - Senior English
Tuesday 03/08/2010, 02:41

Wait you still get the battle points you would get in lost warehouse for using this feature?
Mexx09 UP - Novice - It's a Cane thing Português
Tuesday 03/08/2010, 02:44

Multiplication first. Its a primary school rule of maths.
scratches1972 - Imperator - Time Conquers All English
Tuesday 03/08/2010, 02:51

Actually, this is a really convenient feature if you buy a new unevolved card that you want to use immediately. It saves the time spent in the LW for those of us who are not interested in using that method for gaining battle points.
CB-SirElric - Guru - Clintz Bank English
Tuesday 03/08/2010, 03:46

A time saving feature for people who needs the card right now or just plain lazy to battle. LW is for mission and level up by fire. This is for fast people who doesn't like slow battles!
Jkdef - Senior English
Tuesday 03/08/2010, 03:51

Way to repeat exactly what Godaquamarine said lol.
AiR-GeaR-Ikki - Titan - E X C A L I B U R English
Tuesday 03/08/2010, 03:56

This is more of a time saving function than anything else. It really helps if you need to lvl up a 5* that starts on 1* in LW no pillz, as there are so few of them.
Tacovendor - Titan - the courtyard of shadows English
Tuesday 03/08/2010, 04:03

I guess this is a good feature i personally enjoy evolving the characters threw matchs so i prolly wont use this feature at all

« Previous12345678910...1213Next »

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO

The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.

Play our other addictive free to play online TCG: Fantasy Rivals