After several months of testing and successive Beta versions, we’ve finally officially launched the new version of the Flash game client. Totally rewritten (in ActionScript3 rather than 2, for those of you who are interested), this version is not only more reliable, faster and safer, it also allows us to add new features more easily.
We’ve done everything in our power to ensure you don’t feel disorientated when moving from the old version to the new. However, some of the options that were active by default will no longer be available. The purpose of this guide is to tell you about what’s new, what’s gone and the options available on this new version.
- The menu on the bottom left in the list of players has been replaced by an “exit game” button.
- The info of % from the collection has been removed from the lower screen bar.
- Players’ photos appear in the list of players and during the fight.
- (Optional) animations for the effects of the abilities between rounds (life wins, poisons, etc.).
- The (optional) display of the “free” Pillz and processing of this in the counters.
- Indication of the time left in a round in minutes and seconds.
- Button allowing you to pass from normal mode to accelerated mode to display animations.
- Pillz played in the previous round will be displayed.
- Descriptions of the characters, clans, abilities and bonuses will be displayed directly in the game.
- Addition of the directly usable XP in the end of fight summary.
- Addition of several different types of music depending on the clans visible on the ground.
What is the “free” Pillz?
The “Free” Pillz has always existed. It’s the Pillz that is added to your character when you play him or her. In the previous version of the game, if you had 10 Pillz on your counter, your character could have a maximum of 11 times its power (10 Pillz + the start-up Pillz). So in the previous game when you were calculating the number of Pillz your opponent could play, you would add “+1” to the amount displayed on the counter. The discrepancy between the information displayed and the actual information has always bothered us, which is why in the new version, the game “shows” you the free Pillz in the counter so you no longer have to add 1 when making your calculations. The figure displayed in your opponent’s counter is the exact figure. The game system hasn’t changed. We’ve just changed the way the information is displayed.
If you are bothered by the free Pillz being displayed:
Although we think this new display is an improvement on the old version, we realize that veteran players, used to the old system, might be bothered by it. If so, don’t worry. Simple go to game options (the little button on the bottom left during the game) and deactivate the free Pillz display. You will then return to the previous system. We do however advise you to give the new system a try.
If you think the game seems “slower”:
As we’ve added animations to certain stages that were previously invisible, the game may seem slower than previously. But don’t worry. If you’re in a hurry, you can deactivate most of the animations for an overall speed that is faster than the previous version. Once in game options, the best settings for optimizing speed are: activate “speed up fight animation”, deactivate “inter-round animations”. Tip: you can hit the “enter” button repeatedly to validate pop-ups and quickly go back for another round.
One other thing:
After finishing a battle and returning to the room, why is the need to ALWAYS click "I want to find another opponent" ?
It should be just automatic. If i don't want to find an opponent, i wouldn't choose to return to the room, no?
Just an idea
Its good. makes a change from all the old stuff. the timer is great, by far thwe best addition, and i like the exp reserve bar. One question, i was in a room and a lot of people have names / phrases in te part where it shows our collection rank (veteran / hero etc etc). is that an added feature, and if so how do i chage mine, or is it just a glitch?
Also, some cards like Deebler, the ability text doesn't fit in the ability box, and some text is missing... maybe a glitch? i don't remember this happening before
If you want to change back to the old one then under the join room button you will find an option of game version
Click on old (as3)
go to the room page and copy and paste this into the browser and hit enter
Maybe have the default at no inter-round animation and have it at speed up fight animation? i don't like it that you have to click to enter a battle. just get on with it, i say.
Where have the additional points for wining with more than 12 life gone btw? are there none anymore or have they merged with something else?
also if you display the amount of pillz, you can also display the amount of points that round gave below
click to start battle should also go away ... or be turn-off-able
I don't know if you have multiple translators working... it sure seems that way since no option is what it is called in the "manual"... which is not really great.
Also, I am not sure if the x2 speed button is active when white or blacked (pressed in?). Can find logic in both. :/
Free pillz okay, whatever.
But the fonts that display power and damage of the cards are just horrible (Both when you mouseover the card and when you dont mouseover the card). Bad readability and even worse aesthetics.
Is this version designed for specific browsers ?