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New version of the Flash game

New version of the Flash game
Tuesday 04/01/2011, 16:39
Euzebe - Legend English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
146 messages
New version of the Flash game
Euzebe - Legend English - Tuesday 04/01/2011, 16:39

After several months of testing and successive Beta versions, we’ve finally officially launched the new version of the Flash game client. Totally rewritten (in ActionScript3 rather than 2, for those of you who are interested), this version is not only more reliable, faster and safer, it also allows us to add new features more easily.
We’ve done everything in our power to ensure you Don’t feel disorientated when moving from the old version to the new. However, some of the options that were active by default will no longer be available. The purpose of this guide is to tell you about what’s new, what’s gone and the options available on this new version.

Losses:
- The menu on the bottom left in the list of players has been replaced by an “exit game” button.
- The info of % from the collection has been removed from the lower screen bar.

New features:
- Players’ photos appear in the list of players and during the fight.
- (Optional) animations for the effects of the abilities between rounds (life wins, poisons, etc.).
- The (optional) display of the “free” Pillz and processing of this in the counters.
- Indication of the time left in a round in minutes and seconds.
- Button allowing you to pass from normal mode to accelerated mode to display animations.
- Pillz played in the previous round will be displayed.
- Descriptions of the characters, clans, abilities and bonuses will be displayed directly in the game.
- Addition of the directly usable XP in the end of fight summary.
- Addition of several different types of music depending on the clans visible on the ground.

What is the “free” Pillz?
The “Free” Pillz has always existed. It’s the Pillz that is added to your character when you play him or her. In the previous version of the game, if you had 10 Pillz on your counter, your character could have a maximum of 11 times its power (10 Pillz + the start-up Pillz). So in the previous game when you were calculating the number of Pillz your opponent could play, you would add “+1” to the amount displayed on the counter. The discrepancy between the information displayed and the actual information has always bothered us, which is why in the new version, the game “shows” you the free Pillz in the counter so you no longer have to add 1 when making your calculations. The figure displayed in your opponent’s counter is the exact figure. The game system hasn’t changed. We’ve just changed the way the information is displayed.

If you are bothered by the free Pillz being displayed:
Although we think this new display is an improvement on the old version, we realize that veteran players, used to the old system, might be bothered by it. If so, Don’t worry. Simple go to game options (the little button on the bottom left during the game) and deactivate the free Pillz display. You will then return to the previous system. We do however advise you to give the new system a try.
Hello all,

If you think the game seems “slower”:
As we’ve added animations to certain stages that were previously invisible, the game may seem slower than previously. But Don’t worry. If you’re in a hurry, you can deactivate most of the animations for an overall speed that is faster than the previous version. Once in game options, the best settings for optimizing speed are: activate “speed up fight animation”, deactivate “inter-round animations”. Tip: you can hit the “enter” button repeatedly to validate pop-ups and quickly go back for another round.

Have fun
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71/146
PL_frostbyte - Imperator - Pinoy Locals English
Wednesday 05/01/2011, 00:33

I kinda like it though i still keep adding that one pill calculation on the enemy so i kinda overpill.
but i'll get used to it. i really like the timer.
the only thing i don't like would be the click here to start screen which i think is unnecessary.
overall good job!
72/146
BesucherXia - Titan - XiongDang Deutsch
Wednesday 05/01/2011, 01:00

I think in DT and DM channels all these setting must be fixed as the fastest one.
73/146
-HL- Mingau - Titan - - Hellysion - English
Wednesday 05/01/2011, 01:10

I hope the staff keep the old flash version as an option!
Too many visual effects give me a headache. Many players (especially the old ones) prefer a cleaner version of the game.
Please don't get rid of it!
74/146
Winterbeast - Veteran English
Wednesday 05/01/2011, 01:33

I lost a fight because it was not clear how to shut off the "info" of a card, and I could not get it to let me add pillz and do the attack.
kept wanting to show me the cards backstory with 4 buttons beneath, none of which were Use this character in the fight.
75/146
urbhavior - Guru English
Wednesday 05/01/2011, 01:46

Still not use to it>
76/146
- Silver - Hero - Open Casket English
Wednesday 05/01/2011, 01:52

"I kinda like it though i still keep adding that one pill calculation on the enemy so i kinda overpill.
but i'll get used to it. i really like the timer."

You can turn that off in the options menu.
77/146
Babs Hartley - Legend - TRiNiTY English
Wednesday 05/01/2011, 02:00

The longer it takes between matches, the worse it is. This game is too addictive to make UR junkies hafta wait more time between each fix.

Would you plz darken the cards that have already been played? They change to B&W after they're played, but they're still too bright.

Also find it too distracting when I see the # of pills each card has used. Please tone it down.

The extra screen you've added that shows stats after a match seems unnecessary.

Such a fast, addictive game should be unfettered. But many of these new additions feel like clutter.
78/146
SirElric - Hero - Clintz Bank English
Wednesday 05/01/2011, 02:09

Second the motion on Quality Changer. The new standard is kinda hard on the not so fast computer.
79/146
Rage - Titan - Limit Break English
Wednesday 05/01/2011, 02:21

"""""If you think the game seems “slower”:
As we’ve added animations to certain stages that were previously invisible, the game may seem slower than previously. But Don’t worry. If you’re in a hurry, you can deactivate most of the animations for an overall speed that is faster than the previous version. Once in game options, the best settings for optimizing speed are: activate “speed up fight animation”, deactivate “inter-round animations”. Tip: you can hit the “enter” button repeatedly to validate pop-ups and quickly go back for another round."""""

Is there anyways you can put this in the User prefernces so I don't have to keep going into that screen and keep turning those options off? It gets super annoying after awhile.

Overall it's okay, but untill those options are made so that I don't have to keep changing it every single time I enter a room, I"m gonna stick to the old flash system.
80/146
Zlzlzl4 - Senior English
Wednesday 05/01/2011, 02:23

THIS WILL NOT LOAD ON MY COMPUTER. My internet connection is really slow because I have hughes net. I was able to play urban rivals without any problems earlier but now it says I am not connected and to reboot the urban rivals add-on. Now I won't be able to play one of my favorite games.

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Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO

The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.

Play our other addictive free to play online TCG: Fantasy Rivals