After several months of testing and successive Beta versions, we’ve finally officially launched the new version of the Flash game client. Totally rewritten (in ActionScript3 rather than 2, for those of you who are interested), this version is not only more reliable, faster and safer, it also allows us to add new features more easily.
We’ve done everything in our power to ensure you don’t feel disorientated when moving from the old version to the new. However, some of the options that were active by default will no longer be available. The purpose of this guide is to tell you about what’s new, what’s gone and the options available on this new version.
- The menu on the bottom left in the list of players has been replaced by an “exit game” button.
- The info of % from the collection has been removed from the lower screen bar.
- Players’ photos appear in the list of players and during the fight.
- (Optional) animations for the effects of the abilities between rounds (life wins, poisons, etc.).
- The (optional) display of the “free” Pillz and processing of this in the counters.
- Indication of the time left in a round in minutes and seconds.
- Button allowing you to pass from normal mode to accelerated mode to display animations.
- Pillz played in the previous round will be displayed.
- Descriptions of the characters, clans, abilities and bonuses will be displayed directly in the game.
- Addition of the directly usable XP in the end of fight summary.
- Addition of several different types of music depending on the clans visible on the ground.
What is the “free” Pillz?
The “Free” Pillz has always existed. It’s the Pillz that is added to your character when you play him or her. In the previous version of the game, if you had 10 Pillz on your counter, your character could have a maximum of 11 times its power (10 Pillz + the start-up Pillz). So in the previous game when you were calculating the number of Pillz your opponent could play, you would add “+1” to the amount displayed on the counter. The discrepancy between the information displayed and the actual information has always bothered us, which is why in the new version, the game “shows” you the free Pillz in the counter so you no longer have to add 1 when making your calculations. The figure displayed in your opponent’s counter is the exact figure. The game system hasn’t changed. We’ve just changed the way the information is displayed.
If you are bothered by the free Pillz being displayed:
Although we think this new display is an improvement on the old version, we realize that veteran players, used to the old system, might be bothered by it. If so, don’t worry. Simple go to game options (the little button on the bottom left during the game) and deactivate the free Pillz display. You will then return to the previous system. We do however advise you to give the new system a try.
If you think the game seems “slower”:
As we’ve added animations to certain stages that were previously invisible, the game may seem slower than previously. But don’t worry. If you’re in a hurry, you can deactivate most of the animations for an overall speed that is faster than the previous version. Once in game options, the best settings for optimizing speed are: activate “speed up fight animation”, deactivate “inter-round animations”. Tip: you can hit the “enter” button repeatedly to validate pop-ups and quickly go back for another round.
The new version seems really choppy to me. I guess I'll just have to get used to it. The sound at the end of the fights for winning or losing are also really annoying. Would it be possible to add a way to turn them off? The fade our of the used characters is also throwing me for a loop. I have to look much harder to see which characters have already been used.
Thank goodness we can still select to play the old version. Please DON'T get rid of that, UR!
Takes more time for a fight now...
meaning DTs changed, and general mood of the game changed.
do you guys that develop the game, actually ..play the game???
i find it very hard to understand how ppl tha play the game every day ,got a meeting and said, ok the problem in the game is ... the flash version" .
because i know that this has been proposed by ppl that didnt play the game for a long long ...long time ago.
** and done it during the week !!!! not on next monday!!! jesus....
The new feature is really bad! I was forced to reload the page so many times and got a lot of time-outs. At least add some quality changer because the perma-HD of the as3 kills many computers.
notification of leader ability? "free pill" rather than just leaving as it was before?
plz change it back!!!!
Oh wait i can change it back XD nvm!!! you can leave it!! as long as the old version remains and option
The start screen is completely useless and interferes with seeing the opponents cards sooner. it needs to go!
It feels unfinished and sloppy to me...
It has many flaws.
Sorry thumbs down many of the above statements are correct i like the free pill thing but sorry not great