If I wanted to I could get the alternate reward for doing these missions in quite literally an hour maybe 2. I remember when he was first released it was 100 damage done with
Candy Jack. that took a while to do and then almost as soon as I did that they dropped the requirements by half on the missions making them perfect, not too hard and not too easy. Then the next release they kept that balance between easy are hard.
It stopped doing this nice balance at
Bonnie Ld, the ONLY usable legendary made it was a bit too easy but still required a card but it wasn't that expensive to do. Nowadays we get 4 very easy missions that takes zero talent whatsoever, I have seen a level 14 with
Bikini Joe Ld along with some low (very low) priced cards.
The main thing is that these LEGENDARY cards are available to anyone who doesn't mind using an hour or two out of their time in order to get a card. The word legendary does not mean common or easily obtained, yet on Urban Rivals anyone who has 2000 clintz or so can make a wellfare deck for that clan and get a legendary card.
I'm not saying that legendary cards should only be possible to the rich people who can afford one of the top 5 but at least make it so it is either difficult to obtain or make it so you need more than a few ten thousand clintz to do the missions.