Good forks... yeah lots of them... thats what makes the current meta more swingy and 50-50.
ive played enough of all existing modes that i know what i enjoy and know what i enjoy less
"Focus on control instead of necessarily winning 3 rounds or getting 2HKOs"
i dont actually know what that means and i imagine few people who actually read that knows what that means... i can translate that to roughly... gain pill advantage then smash him with the biggest meanest swingy card possible... even better if the nuke is backed up by some nasty opening pill manip or poison card.
more swingy cards equals more swingy games
i measure my ELO
play based on how easily i can get up to just over 1320. I play for the credits and not for the lottery of the top 100. Making top 100 for me is not effective use of my time, since the hours of gameplay to get top 100 is often rewarded with... the exact same amount of credits with a score of 1300.
Are there weeks i can look at and instantly know i will cruise to 1300 in 30-40 games just based solely on the cards that are in play???? Ofcourse.
Are there weeks that i know it will be a tougher week due to the amount of crazy cards in play that ANY player can put their deck and take games off me??? Ofcourse.
So do cards affect my ELO
score... well maybe not since ill play to 1300 the weeks i do play, but the cards affect the amount of effort I'll need to put into that week.
Swingy cards are not my style since i dislike the luck factor that it introduces in many (notice i say many not all) draws that either player gets.
Make whatever deck you want, at the end of the day you have to draw those cards and counter cards.... the more nasty cards in play, the more important it is to draw your counter cards.... and as a result we get a more draw dependent games.
Not trying to change people's minds. Bottom line, some people like the current system, some do not. I prefer a meta that has less luck involved.