This whole situation is kinda funny. You can either win a lot of deathmatches by packing a deck with lots of 7 and 8 powered SoA cards, or you can get nice streaks in ELO survivor with Skeelz for example. All you need to do is counter their SoB and outpower or shutdown their pillz management. Corvus is amazing in that matchup, so are Sasha, Sandro and Chiara.
Kristin Awesome? Well... I disagree.
The easier missions are good. But currently I find it quite annoying that every other Pirana v Pirana match could simple be decided by coin toss. And I am not even playing mono. Pill maipulation on both sides simply means "winner takes it all, loser is punished doubly."
Yeah, right. But the problem is: with +4 or +3pillz or -4pillz on the other card (and one's own likely too) this means not "oh, guessed badly, one round lost but can get back" but more often means "Oh, guessed wrong, lost the round... and my pillz on top/and the opponent got back all the pillz on top. Um, screwed?". I can remember very few fights that were not 100% decided after round 2; and a good deal of them were 75% decided after round one. Not only against me, for me as well.
I take "think of how many pillz your opponent is playing" as being almost equivalent to "guessing" in the situation of decks that are to a good deal identical and with the same objectives likely in mind... A wrong "guess" or "thought" if you prefer that pre-decides matches with Piranas pretty fast. Mind you, that has always been so. Just doing that 75% of the time is... especially tiring.