Kreenk returns, determined to tag every wall in Clint City. This time round he’s offering us some Conceptual Tagging: he’s planning on decorating the town with caricatures of Polit officials dressed up as rappers. His sprinting abilities are certainly going to be put to the test!!Kreenk Ld is a legendary character who is only available by carrying out missions associated with him. To obtain this character, you must unlock his last mission before July 10.
all the hard core players are "wahhh these are too easy"
while the beginners are 'wahhhh too hard'
UR staff has a lotta diff people to think about when making a LD's missions and they are doing a pretty good job of it so far, not too hard (at least the second time around) and not too ridicously easy. keep up the good work UR and dont listen to those guys who want to make the missions harder!!!
Polit strikes again. some day the polit clan will stop doing their sit back and relax routine and will come back to stop the anarchy.
instead of leaving law and order under the control of vigilantes. yes that's right people Sentinel is not the police they just do their work because the police don't. and Rescue does the battle line medics because polit does nothing to acknowledge the fighting.
but they will come back to stop the La Junta uprising. and when it happens the story line is going to be awesome. us
my idea for a bonus is this. bonus=opps bonus or since they made all these anti soa abilities how about a really cool bonus like stop: + 3 power or something similar to the rest of the clans but better but only works against sob.
Love the easy missions. not because they are fast but because setting them up outside the clan you don't have the market Nightmare of everything doubling price because every one needs the cards for missions.
I think that you people totally miss the point of Ld cards... They are supposed to reword people for playing UR. Yes, it is true that Ld missions can be finished in 1 day, but the vast majority of people will not play UR all day just to get the card... The main "issue" with these cards is their name... Calling them "legendary" can be (and obviously is) misleading for a lot of people, so they think they should be: a) hard to get and/or b) overpowered. I think that if they were called "Mission cards" (which is a stupid name btw), there wouldn't be all this complaining about the difficulty...
Meelosh imo you should work on your game instead of posting here to spite all people that disagree with you i think that ld missions are the lowest priority when starting the game :S you shouldn't just rush all things take it step by step learn to be good in all mods then you should worry about ld missions anyhow your comparison with ld chars and cr chars is invalid and legendary chars imo should be at least difficult to get you can say whatever you want imo but more time you waste here arguing you waste precious time to learn some new strategies in the game , this isn't meant as an offense but as an heads up to improve your game btw
I'd be less disappointed in these increasingly lightweight missions if they at least forced me to play the clan they're for. Levels 2, 3, and 4 have no Bangers requirement at all. Playing clans and cards I usually didn't play, in modes I usually didn't play made some of the previous legendaries fun to acquire. I even already have Kreenk, so I just want the experience of completing the missions to be fun.
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