I still don't get how can lvl 20- people complain about these LD issues.
''Oh,i just started playing mtg yesterday,i wanna have a black lotus,bu huu i cant get it''
It's OBVIOUS that people who have been around for a while have easy life on these mission.
It's OBVIOUS that a lvl 15 player can't get them straight away,or will take more time.
And still,missions are a joke.Really,i started yesterday for Hopper Ld
,ill be finished in 1 hour.What's gonna take for a freshman:one,two more days?
Imho,missions should be though,and also should be elitary.They should require though cards,though missions,though goals,like it was in the beginning.The way to make it fair for the freshmans,could be to make it cumulative,for example
layer lvl 15 goes step 1-2 and is stuck to step 3;next time the LD pops out,he could be more prepared to do the mission,starting over from step 3,and so on.
Making LD's cheaper to obtain is killing the whole LD idea,i think.