I think it is a good idea.. instead of UR insisting to change the meta game by themselves, it is better for us to change it
if 60% is GHEIST
, clearly GHEIST
is OU (overused). if people build the counter of it, I don't think it is wrong. then what you need to do is to adapt and change your deck. it allows greater degree of variation. the OU, counter of OU, counter of counter, counter of counter of the counter. people will play serveral decks.
People will not be able to see your deck. they will just gonna be able to tell that one clan dominating the others in certain mode.
if they put a lot of "stop" card, they will be demolished by people who play normal deck. it is one way to balancing the game. lowering the power of the OU clan, and getting more variety of clans that can be used.
it happened so many times. take an example when Rescue
release. everyone using it and we know it from playing. and then the counter comes, either using Uppers
, or Sakrohm
another example is Caelus Cr
, it is not rare people bringing Trish
IMO, adding statistic will only add tactics in the game, we already know there is a dominant clan / even card in the game, such as before Uppers Montana
is the power house, or Caelus Cr
is a broken card, or Spyke
demolish many cards in the game. or GHEIST
is very good in ELO
. by putting statistic, it gives us concrete evidence on what we know before. by using this statistic, we can make a meta that is not stale, but growing.