Hi, I'm badna0, and I'm a pretty avid DT player. Not a tournament Victor (yet), but have managed respectable top 10 finishes, a few top 5's, and a personal best of 803 bp. I'd like to give a few pieces of advice for dt's.
Since the abolishment of T1/T2, I don't feel a lot of the DT rules mentioned in the guide are as relevant as they used to be. I'd like to outline a few principles for constructing and playing a good DT deck.
1. Building a deck: Aiming for a higher star count (27-30-ish stars) is usually a good idea. A good deck simply needs several nukes with good round winning potential in order to put 2hko pressure.
Sorry badna0 it wasnt infiniti who wrote the guide. it was you. sorry. well ill repost..
hi badna0!!! that's an amazing guide. i have a few questions though.
why didnt you consider La Junta as one of the best decks in t2? it seems a lot are using them.
what's the best number of stars for std and ext tournament? 31* can be paired with decks up to 41* hence greater possibility of maxing out the points for winning with fewer stars. but the downside is, it's much harder to win. while 30* could only be paired up to 35*, greater win percentage but lower possiblity of pairing with a higher star count.
I replied to this via PM, but the gist of the response (for any who are interested) is: La Junta are excellent in DT, I merely didn't reference them in the post. At the moment, the core of that deck is Isatis/Raven/Arnie/Bryan. Solid
deck and lots of KO pressure.
In terms of number of stars: play with the most amount of stars you can win consistently with. A high starred deck for you and your opponents increases the possibility of 50/50s and 2hkos. If you're really good at playing hands with huge star disadvantages, then go for it; it's probably safer to play a slightly lower deck and take the higher win percentage, though.
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