@hobbyham, well, of them, your best bet is probably kalindra then.
@thaozal, lol, I think UR gave up on making cards with really bad stats. Why do i think this? Nowadays, it seems like UR feels every card needs a purpose. Can't remember the last 1-2 power that was useful. As for 3, Tula
is pretty much the exception for uses. Arno
and caelus com useful with 4... And then for 1 damage, even Darril
is useful! Back to my original point, you can look at really any Frozn
, or Skeelz
, and they all seem way more useable than Akiko
. Maybe if UR instead of a DR leaves them with defeat +3 life? Easier to ko, but harder to ko with Dregn
... Just what I think is best.
@hinoShinma, right off the bat it seems OP'd. Virtual 6/5 with attack manip? Maybe for 3*'s, but a 2* had best be at max 4, which is surprisingly useful with cards like Jessie
. In some scenarios, some could say Cyb Lhia
might contradict, but if your opp has an soa, and you go first on first turn, they can easily stall enough to diminnish it to a mere 3. Now if we want to eliminate this OP'ness, we could add confidence or revenge, or make it only 2(or make tha max really high), but the way it is is just rather OP'd! I guess if Roots
, it may be worse, since your opp has only a half chance to stop, meaning if they have an all stop, soa clan, or Skeelz
soa, is te only way to stop the ability. Just downright op'd. I know most people are saying a 2* for this, but it would probably make more sense for it to have 3 evo's, 1 parody of pichu, 1 parody of pikachu, and 1 parody of raichu. Or likewise, do something with a similar pokemon... But I digress.