While Eebiza is able to create lasers well ahead of her time, the technology that brought Magenta back to life is altogether more murky and primeval… And thanks to his bravery and the Rescue clan’s medical know-how, Bucker can go back into combat before having even made a full recovery. But the most wondrous of them all has to be Craho, who has woken up some 4,500 centuries later after having fallen into a frozen lake!Get these characters in the shop's packs
Jesus, whats the trouble in understanding protection pillz
in this round the player cannot loose pillz
simple as that, nothing stops +pillz though
But I don't have to use an all stop if I don't find it good enough, right?
@protection: pillz debate - it just stops your opponent from reducing your pillz, it doesn't count when you use them on the card, obviously. I think it's too situational, unless the card has amazing base stats.
@yurieu hoA, so asicals have like 8,5 with uluwatu, go all out on first turn, and win with Stanly?
lol your not serious are you.
In this round the player cannot loose pillz because of his opponent(cannot get his pillz reduced)..Better?
Use your common sence cuz we all know your not dumb.
Magenta here is the best release. Nice concept. Good Card for Low Players. Non-Redundant Stat. And somehow reminds you of the good old days when things are not that complicated.
Who would have thought that a zombie girl would be this nice.
Second would be Buckler. I just think he is a very promising card.
Third would be Eebiza. Monotonous 4 Star "Maybe OP" Releases. Like Jackson, EX0DUS, Gretchen, Heitachi, Arnie, that Woman from Pussycats, etc. Plus boring Artwork. It's like Junkz simply puts a character behind any element of a party. (sorry for being such a hater)
Fourth and last rank would be Craho. Nice Card. Still does UR fails. The card don't solve the problem with Roots.