Monday 02/08/2010, 21:10

Hi everyone,

We just released the first integration of a new feature we call "xp reserve".

Purpose:
Allow you to stack xp when you play using fully maxed characters. You can then use that xp in "My Collection" (we'll add this function to the collection pro as well) to level up your evolving characters.

How it works:
Your xp reserve has a max capacity based on your current level using that formula: max xp = 500 + your level * 100.
Then the extra xp is added automatically to your reserve at the end of each battle when you play using maxed characters (similar as how xp is added directly to the evolving characters).
We are going to add various ways to get capacity increases and maybe ways to get more xp in the reserve directly

It's still an early implementation but we couldn't wait!

Tuesday 03/08/2010, 00:17

So thats wut this is
this just might alter the mrket just like cradz said

Tuesday 03/08/2010, 00:18

Sweet,im definetly liking this little move you guys just made.

Tuesday 03/08/2010, 00:27

This may be a silly a question but

My reserve shows 7,300 XP

Using the formula fraggle showed, shouldnt it be more?

Tuesday 03/08/2010, 00:29

Nice feature! keep up the good work!

Tuesday 03/08/2010, 00:58

Elchew, you are level 68. 500 + 100*68 =500+6800 = 7300. All correct there... multiplication before addition. Some calculations in previous posts also seem to have forgotten that.

Tuesday 03/08/2010, 01:03

Do you get battle points for cards being leveled up that way?

Tuesday 03/08/2010, 01:04

@Elhew_OC No, your level * 100 + 500. for you that = 7300 as 68+5=73 Basic math FTW.

Tuesday 03/08/2010, 01:29

Not bad idea some people want cards fully lvled up very fast and some people hate lost warehose i like it for hard missions that give credits but this is still useful

Tuesday 03/08/2010, 01:29

Elchew_oc - Not so much

68 x 100 = 6800