New feature: XP Reserve ! Fraggle - Admin - Clint Staff - Monday 02/08/2010, 21:10
Hi everyone,
We just released the first integration of a new feature we call "xp reserve".
Purpose:
Allow you to stack xp when you play using fully maxed characters. You can then use that xp in "My Collection" (we'll add this function to the collection pro as well) to level up your evolving characters.
How it works:
Your xp reserve has a max capacity based on your current level using that formula: max xp = 500 + your level * 100.
Then the extra xp is added automatically to your reserve at the end of each battle when you play using maxed characters (similar as how xp is added directly to the evolving characters).
We are going to add various ways to get capacity increases and maybe ways to get more xp in the reserve directly
It's still an early implementation but we couldn't wait!
Actually, this is a really convenient feature if you buy a new unevolved card that you want to use immediately. It saves the time spent in the LW for those of us who are not interested in using that method for gaining battle points.
A time saving feature for people who needs the card right now or just plain lazy to battle. LW is for mission and level up by fire. This is for fast people who doesn't like slow battles!
This is more of a time saving function than anything else. It really helps if you need to lvl up a 5* that starts on 1* in LW no pillz, as there are so few of them.
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