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New feature: XP Reserve !

New feature: XP Reserve !
Monday 02/08/2010, 21:10
Fraggle - Admin English

Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO
129 messages
New feature: XP Reserve !
Fraggle - Admin - Clint StaffEnglish - Monday 02/08/2010, 21:10

Hi everyone,

We just released the first integration of a new feature we call "xp reserve".

Purpose:
Allow you to stack xp when you play using fully maxed characters. You can then use that xp in "My Collection" (we'll add this function to the collection pro as well) to level up your evolving characters.

How it works:
Your xp reserve has a max capacity based on your current level using that formula: max xp = 500 + your level * 100.
Then the extra xp is added automatically to your reserve at the end of each battle when you play using maxed characters (similar as how xp is added directly to the evolving characters).
We are going to add various ways to get capacity increases and maybe ways to get more xp in the reserve directly

It's still an early implementation but we couldn't wait!
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81/129
Lord Cristian - Moderator - United Romania Română
Tuesday 03/08/2010, 20:11

This new feature also kills the market for semievos like Burt 2* or Jeena 2*.
Hmmm... pay 50% more or spend 500 of that free xp... hard choice.
82/129
HyperSumthin - Guru English
Tuesday 03/08/2010, 23:57

Awesome stuff...finally dont need no more LW for me LOL i get so lazy to lvl cards up there
83/129
mihalll7_UM - Event team - URBAN MADNESS English
Wednesday 04/08/2010, 12:42

Stupid question
does Vansaar's ability works with fully-leveled cards for the exp reserve?
84/129
XC-GreMLiN - Legend - E X C A L I B U R Русский
Wednesday 04/08/2010, 12:47

I am posting this to ameliorate the confusion among players. Mods are requested to go through this and correct any mistake if I made any, but I think these stats are fairly accurate though drawn only from my own observations.

What exactly is reserve XP?
This is the experience points reserve that each one of us has and the higher one’s level, the more the reserve capacity.
How do we get those points?
By playing with fully developed cards. The more your star count, the better.
How to use these points?
This is the exact XP points needed for UR characters to level up.
• Level 2: 500 XP
• Level 3: 1,500 XP
• Level 4: 3,000 XP
• Level 5: 5,000 XP
We use these points from our reserve to level our character to the level that we want, 1 level at a time. The appropriate XP points will be deducted from your reserve.
What’s XP bonus?
This is the bonus points added to a person’s battle points whenever he levels up a character contributing to your level upping. The exact stats goes thus.
Level 2: 20 bonus BP
Level 3: 30 bonus BP
Level 4: 40 bonus BP
Level 5: 50 bonus BP
85/129
HarionVincent - Guru English
Wednesday 04/08/2010, 14:38

Reserve just killed lost warehouse. agree?
86/129
XC-GreMLiN - Legend - E X C A L I B U R Русский
Wednesday 04/08/2010, 15:47

Totally
87/129
Fraggle - Admin - Clint Staff English
Wednesday 04/08/2010, 16:49

Lost warehouse can still be used, but you are not FORCED to go there now, you can play as usual, level up your cards and try new decks without the pain of the LW.

Wich is, in my book, "a good thing"
88/129
Z4KALW3 - Guru
Wednesday 04/08/2010, 16:56

I agree, Fraggle.

I know lots of people who actuallly enjoy (:shock LW, and there are still a few hundred players in each room at the time of writing .

Will probably go down as people become more aware of the feature, but I doubt the rooms will die out.

Plus, if a player buys a lot of cards and wants to level them, LW will still be the fastest way to do so.
89/129
Vinyl-Scratch - Titan - D-Versified English
Wednesday 04/08/2010, 16:56

Is it just me or do we gain more xp by leveling characters with the reserve than in game.
90/129
LOA Zeus - Titan English
Wednesday 04/08/2010, 20:25

I think we get 10 BP per level up

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Urban Rivals | Free Online Manga Trading Card Game | TCG | MMO

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