"In order to prevent fraud, the sale of a character, besides directly selling it to Kate, is available only after the first purchase from the Shop."
After talking with Fraggle, he informed me that it is after the first purchase of credits that you can unlock sales on the player market. Kinda of a big misleading typo, since it leads you to believe you can accumulate tournament credits and make your purchase that way.
Seems this has nothing with preventing fraud , but hey they need to make money too just wish it wasnt by wasting my time .
I'm new, but it occurs to me ,and I hope to be corrected, but are they the worst clan in the game or what ? I don't play Gheists but can someone explain to me how they can possibly stack up to the other clans ?
It appears to me that Flavio, one of the few openly gay cards, save for the Pussycats, is being forced out because of his sexual prefrences. I'm not gay or headed that way but this appears to be a very hatefull decision by the makers of this game !! 0_-
Something should be done about that cuz i lost few times to lvl 1 card with 1 pill and i used 5 pills on lvl 5 card,odds were like 40-2 for me to win and he killed me on first attack...
and when i use 3 pills and opponent uses 3 pills why does he attack first? he used 3 pills on card with power 2 and i used 3 pills on card power 6 and i lost on first turn,i didnt even get a shot at him
There needs to be something done about players leaving when they know they have lost, its happening alot more now that I am playing more ingrained players. The novices obviously don't care about their win loss yet. And I lose out on time and combat gains.
At the shop, when you are buying credits, it shows this for how much you get ___ credits (inc. ___ free) .. what does the (inc. ___ free) mean. I was thinking it meant including that many free. But when I purchased my credits I didn't get any free. So can someone clear up what that means?
Or does Ambre suck? Hugo gives 6 attack to everyone. therefore, you
need to use at least 4 pillz to beat hugo's ability with Ambre, and that's
only attacking. defending, Hugo beats Ambre by 6 no matter how many
pillz you use. I suppose if you're running a bunch of 8-power guys and
your plan is to blitz in at the beginning for ten fury damage, then you'd
probably want Ambre, but I don't see that as a legitimate strategy.
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