Ok so i am soon going to begin a series of lottos. randomly started every couple of weeks and i need to know which would you prefer?
option 1. I begin a lotto that has an entry fee of around 5k and only let 2-8 people join so you have really nice odds of winning a lot.
option 2. I have a lotto with another big entry fee (3k probably) and i leave it open for a week then draw it so you have moderate odds.
or option 3. where i have 16 places open with an undetermined entry fee for now. any ideas? where i split up the jackpot a bit and you can choose which "box" to take and you could win 10% of the jackpot all the way to a possible 80% or something.
thanks for the help guys and i will post the lottery's i choose to create here as well if you are interested
When we r using guild training room...some of our members are said be banned from this game n cannot challenge or be challeged by the others...what should we do?
we try every type of deck...but the problem still exist..~~
"paleposh deck is not compatible with this room or paleposh has been banned from this game mode"
That's the preset. I basically want help in deciding whom to replace... I'm thinking of buying Sting, so that I have one decent wall, but I can't decide between Sting, Tyd or rhed. Even Kristin looks necessary at times.... Need adive please... If you have time, please rate my preset.
It's kinda low damage, but synergizes well. The slyde splash helps a lot in many battles versus Bangers, Berzerk, Rescue , Uppers and any other High damager. John and Martha are useful in mono Sentinel decks, esp. Martha as she takes on all bluffers without any pills. A proper explanation of the deck strategy is given in the preset comments.
Please help me out with any suggestions. I know this deck is fish food for SOA/SOB clans, but with Ftaghn Ld out, i'm running into mostly Vortexes and Sakrohms in DT type 1, which are decent targets for this deck due to it's attack manipulation capabilities.
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