Can this card be stopped at all? Every time someone pulls it out it seems like the match is over. Its OHKO and thats it, no matter what cards I play. Or maybe Im just no good. Anyone have any suggestions?
I have to say that if tomorrow both Nightmare and Piranas were removed from the game I wouldn't shed a single tear. Most clans can be tough to play against if played correctly (looking at you Montana and Uppers with Hugo as well), but at least all the other clans allow you to retain the "flavor" of your clan while fighting you. I play predominately T1 and it seems that 40% of the decks in there are those two clans. To top it off all Piranas decks look exactly alike. Crystal ball time: you have Hawkins, Smokey Cr, Scubb, Dahlia, and Sting in your deck. So my question to you is, if you could pick one clan to be redone from the ground up which would you pick?
It seems i dont understand the restrictions on t1 decks .. my deck has a value of 23 and is shown on my collection as t1 .. adding different cards to take it to say 26 makes the green tick move to the t2 .. seems straight forward enough ... howver i encountered a bunch of players with what appear to be noncomplying decks in the tourney just finshed .. the most glaringly obvious had a value of 28 just in the cards i was facing ... so, huh?
I would like to propose a new kind of T1 tournament for players who know how to play.
I find it very annoying that I can play a whole tournament and face 80% of either Montana/Uppers/Rescue. And when it is not those same old same old decks, then you've got Junta and Jungo's huge cards that can win a match with one win. That just ain't right.
No card can have more than 8 for power WITH bonus activated.
No card can do more than 6 damage difference total.
No Leaders / no 5 stars
Total max bonus/minus attack is 8. Same for ability.
So yes, that would mean No Montana, no Rescue, no Freaks, and a few popular cards would have to be left out: all the poisoners, almost all +lifers, many Jungos...
The goal would be to de-T2 the T1 tournaments. Because when you face time and time and time and time and time again those Montana / Uppers or classic d-bag Rescue decks, it's getting boring And facing that Junta deck that has 3 possible 2 shots combinations, you ask yourself WTF is this, T2?
So in a nutshell, that is my proposal. To see if you can win with your abilities rather than just because of a freak card or a viagra bonus.
Which clan do you think is overrated and gets too much hype and which clan do you think is underrated and doesnt get enough attention.
To me Overrated is Uppers their really not a problem to me, with my Montana/Pirhana deck i can easily counter their bonus and if i guess the right amount of pills i can beat jackie with a high lvl even with her Stop ability
(Maybe its just me)
Underrated is a bit tricky, but ill have to go with Rescue/Junkz. The only way i seem to beat them is if i draw Piranas. If their played correctly they have really high attacks especially if played with Hugo
Then again maybe its just me. What do you guys think?
I was wondering how they do in a T2, maybe even T1 tournament? Had the sudden urge to play them But I don't have the clintz to buy enough for Survivor. I was thinking Timber + Kenny to make a massive life difference, but it just depends on the bonus of 12+ life and how fast the opponent finishes up.
Thanks for the help
I cant afford Morphun
iv got Eklore but she doesnt work well with my pill reducers
iv been thinking of Timber or Ambre Timber cuz he will ad a boost to everybody Ambre cuz i will pill much less which will open a pill gap(take in mind the pill manip)enough for fury or to even pill 3 people
Well i've been playing for a while now and i can always land in the top one hundred but there seems to be no way i can even keep up with the leaders :S my highest finish is 22nd
atm i'm using a Piranas deck
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