Hi! I am one of those who want to see some kind of new ability introduce to widen the gameplay. There are some I have read in other threads which really could be fun to have. It does not necessary have to be a whole new one but maybe some new combination of existing (which are being tested, Mokra, Sabia, Pilzken, Dr Falkenstein, Romana, yea you name them). Please come up with suggestions and ideas and discuss if they really are possible to have or if they are being to OP for example. I'll start of:
Some I've read about in other threads which I really like:
* Protection: Attack
Those darn Montanas and Uppers can't bother you anymore
* Force: 2 pillz
If a character wins the round, the next round the opponent has to use at least 2 pillz on the character (depending that he does not only have 1 pill left).
* Leech: 2 pillz
Take two pillz from your opponent and give them to yourself.
*Stop opp bonus and ability.
Would it not have been nice to have such a ability?
Ok so i buy Tsubame and i notice cant rly calculate precise if i use 2,4,5,7,8,10,11,13 pilz because i have no idea how to count that and better then try all on my own i ask you guys to help my and give me numbers if you know them =)
I had recently made a topic about a bad experience I had with customer service here. I was angry, and aired out my business to the forum. That being said, Urban Rivals staff contacted me today and completely solved my problem, apologizing for the delay and everything. I'm a happy guy right now. Just thought I'd share my experience and offer an apology of my own. I take back everything I said, and closed out my old topic, leaving it to die.
This game is cool. I openly admit, that I couldn't find a suitable substitute on my phone. Every other game I tried to play sucked in comparison. Sorry if I riled anyone up, and sorry to actually have been serious in a couple of posts. I try to avoid that at all costs.
One thing that is fun about the fandom is seeing all the theories and stuff that pop-up when there's a leak or hint. And since the FB page has hinted at what one of the NBs is (https://www.facebook.com/photo.php?fbid=561669083886979&set=pb.287094061344484.-2207520000.1382017100.&type=3&theater) any ideas? I'm going with a female Beetlejuicie and it looks like John Sein's art.
I've got 1000 credits and planning to spend it all on Ultimate Packs. Thing is I'm not sure which clans are the best to choose and will provide the highest amount of gain from these packs. I'm thinking of these clans to choose: Vortex, Huracan, Jungo, Berzerk, Piranas. Can you guys give me your advice on this?
In cards with the same bonus and ability but different min. like Ella does this mean Ella is a -4 min 4 DR or -4 min 2 DR? or like Cornelia is a -3 min 0 and like Miss Stella is a -16 attack min 11? I'm kinda confuse..
What happened to
Now it is
Brutal Force-(All Stars, Fang Pi Clang)
Slow death-(Bangers, Freaks)
I am not saying anything about one way being better then the other but why only these starter packs?
Couldn't UR have a quiz or something to chose your two packs
Fun loving, Safer side, Dangerous, or Hard core
Easy going, Always alert, or Under the rader
Casual, Never stop, or Underground
The quiz I just made up so it isn't very good I know but I think starter cards should match us.
I don't mean like getting Benson Hax Kerry Leo Lehane Hawk
As your starter cards though
Well I thought of a fun,creative and exciting thing to do
Create your own LD character!!!
But there is 2 rules
1st rule : Don't make the cards too overpowered.... if you do that make a good backslash ability
2nd rule : There is no other rules other than the first rule
So get started and maybe UR may just pick your card.....
How are cards selected for Elite/Ultimate packs? I'm guessing it's as follows, please correct or verify:
1/3 cards are going to be Rare (for Elite/Ultimate respectively) the remaining 6/4 cards are then, independently from each other, randomly chosen to either be Rare (smallest chance) or Uncommon (small chance) or Common (big chance).
Then all 7 cards, independently from each other (except for uniqueness), are assigned a card (from the cards of the chosen clans) of it's rarity. With every card of that rarity having an equal chance to be assigned.
So is that correct? If so, are there known numbers on the Rare/Uncommon/Common Card chance distributions, what I earlier called the "smallest/small/big chance". Are they the same for Elite and Ultilmate?
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