I am starting elo, and have some clans in my mind, Pussycats, nightmares, Uppers, Freaks, also i don't have that much clintz so this clans have some good cards at good price, can u advise me at some combos that can work best in elo, and wich of these clans won't work together well
i'm using this deck because with the Freaks bonus it will pioson the emeny. This will then make them use more pillz to try and beat the sentinels and they will then run out of steam. After using this deck i won 8 out of 10 macthes not bad.
I really wish they could be altered or have a vote on them. I am in the top 25 currently and I have to sit sometimes 30 and 40 min to wait for a challenge because It is difficult to find someone that is within my points range. Instead of making it so higher ELO points can't challenge lower can it be altered so they have a heavier penalty like they don't earn nearly as many points as they would someone within their range. It gets boring having to wait for a battle. I have to intentionally lose battles to drop my score just so I can play :/
I don't know if someone mentioned this tipoic before so I just try:
I think we all would win if we arrange that one of the Dark Corners rooms will be for evo play and the other one for regular mode.This way it would be easier to find opponents for both versions of the game...and would make the daily tournament easier.
I also know that it will be impossible to arrange the things the way that there are only evo players in one of the rooms but it will be a big improvement for us all if the regular evo players could always be found in the west or in the east corners.
If i really missed an arrangement like this plz tell me which is the evo room
Dacha Macha (normal card) Graziella (stop bonus card) Vassili ( offense card) Amy ( some card juz to replace Klaus.......yet quite good) Aurelia ( defensive card cause of her high attack make her alive..even with upper's bonus) Klaus ( trying to get rid of it..stops all 4+ damage cards) Luis ( the biker who stop abilities) Rebecca ( normal card...again..)
ibtd - last answer from ibtd, Friday 15/06/2007, 15:18.
Ok, I thought I create a thread that's actually trying to give some look into ELO strategy and how you play there. I hope that everyone is willing to participate and in the end I hope that everyone learns from this thread.
The idea is that I give you the match setting of one of my matches (the hands and what card my opponent played) and that you guys post what you would play and why if you were playing this match. And then, after a while, I'm gonna post what really happened and we continue afterwards. The goal is to get a discussion going about this particular match so we all benefit from it.
OK, here we go. The match took place in the Danger Zone which means we had NO RANDOMNESS enabled for this match.
This is the hand my opponent had (yet another Pussycat/Sakrohm deck):
I dont know if its just me or is Courage just the most pitiful ability. I mean half of the battle the ability is useless and when it is you are usually left with a very weak powered card. The other half of the battle could countered by any kind of damage reduction card or stop opp ability card and then you are just wasting your pills. I wish they would make a card with power 7/ damage X and Courage 5 (now that is something I would use!).
Just interested in what you think:
1) Is Courage the worst/most useless ability?
2) In the example above (of a card with power 7/ damage X and Courage 5) what should X be?, or is that card just a ridiculous idea?
P.S. I am aware of Elya and I'm still unimpressed with Courage.
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