Ok i'm wondering wat clan to make my deck so i'm just wondering who ya'll think is the best against each other
(16) Uppers v.s allstars (1)
(9) montanas v.s leaders (
(6) Junkz v.s Pussycats (11)
(3) fang pi clan v.s Sentinel (14)
(5) GHEIST v.s Roots (12)
(4) Freaks v.s sakrahm (13)
(2) bangerz v.s ulu wata (15)
(7) La Junta v.s nitemare (10)
Montana bonus PRO and CON:
Greatly Reduces attack of cards.
*Good against High Powered Cards with a lot of used pillz.
Won't realy affect Low attack / low powered cards. HIGH MINIMUM ATTACK.
Uppers bonus PRO and CON:
Greaty Reduces attack of Low attack / Power cards and HIgh Attack / Power cards. LOW MINIMUM ATTACK.
*Good for both High / Low Power / Attack cards.
Con: Montana Bonus Reduces more....
VERDICT: you decide.
another one: Uppers vs. Sakrohm
-10 opp attack min 3 vs. -8 pp attack min 3
I chose to use Graziella rather than Miss Ming cos she cant be stopped so easily with "stop opp ability". This deck has two ways of play - first it to hit with some Freak character and then defend with Sakrohm, Vermyn and Zoltan. The second way of play is to bluff and put no pills on Freaks and rather finish your opponent with Vermyn, Graks and Uranus. This assure you have at least 50-50 chances of winning no mather how strong draw you opponent gets. It's quite hard to determine when to bluff and when to fully strike your opponent with Freaks bonus, so there are some tips: when your opponent has some "stop opp bonus" he will probably use it with few (1-3) pills in case bluff so play your freak card with 3-4 pills (+maybe fury) - you wont hit the bonus but still 7 damage from Maciej with fury is enough with your defensive characters and you will still have few pills left for the last three rounds. If your opponent have some "stop opp ability" he will probably dont care about Freak bonus and try to KO you with such characters cos reducing damage doesnt work - in that case let his "stop opp ability" characters make it through your Freaks and finish him with you Graks/Uranus or so...
SL1mY - last answer from SL1mY, Wednesday 11/07/2007, 22:50.
From yesterday cards attack is increased or their hit points are lowered ??? Mostly the battles finish in the first turn (max second) no matter no attack...this makes the fights a little boring and players who rely on a cards with bonus attack (-attack) are harmed
Everyone knows he is way too powerful, but i just thought of a way to change him without doing anything to his power, damage, and ability. make him 4 stars! he could start out at 8/1 and gain 1 damage each time he levels up or make him 5/1 and gain 1 power and damage. he would still get a lot of use in elo at level 3 (1 or 2 also if he starts at 8 power) something must be done about him, it makes me mad how good he is especially when comparing him to my favorite clan (1 8 power, 1 7 power, and almost everything else is crappy ) please give my fav. clan some help
What is the best deck i could have . i have this luck of having the weakest cards on my deck at almost every hand. and what clans do you suggest with Nightmare? i have all max of : Mojo, Kenny, Dieter, Sheitane
what should go with them. i have 83% of the cards so i could probably have the cards you would suggest. i am planning to sell the rest if your suggestion works out thank you
Now, I imagine given how many cards are coming out soon things may change, but at present this deck lets me win a lot more than I lose, but only within say the 1000-1100 region, I tend to get owned by Sakrohm and Uppers. If clintz wasn't an issue, and bearing in mind I want to keep a fully leveled deck, does anyone have any advice to offer about where to start going with my deck?
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