Hey with the 2 new recrut`s of All Stars will be good in elo because Marina has ability -3 opp damage min.1 and Frank -6 opp attack min.2 with lamar and Striker will be a good team in elo and bonus is good too.This deck it can work with some Ulu Watu`s,pussycat`s or junta.What do you think
I want to play an Nightmare deck but i'm not sure of the best stragety of doing that. if someone could post an deck-build that may help me. right now i often pump Cell for his damage to knock most of my opponet life out but now that i'm lv9, it's not working so well anymore. help please?
While I know that the Fang Pi Clang are not the best choice for ELO (or in general), I have them in my deck because my pool is a little limited (I only have 25 cards and 3 of them are in ELO banned Pussycats) and their Stop Opp Ability ability is pretty nice I think. I was thinking about putting a Hugo in there to counter/reduce /- attack bonusses. Don't know if that is a good idea though since it would be another 5* card.
I dont get it why evo players got to draw 3 maxed and 1 unevolved im sure he/she wil be maxing on unevolved one BUT! when it comes to my turn i go with any card 5 pillz...after this my opponent quits and then says read evo rules...omg???no mercy???
I've asked this question before...but I don't think it was posted.I've studied the rules of combat and reward and cannot fathom this result.
Won the game playing OLD (no pilz).12 pills left against a fully-leveled deck and awarded only 1 point.This has even happened to me when I KO people.How is such a megre return possible?
It also happens when play normal-style....so it's not a pill-factor.
I was thinking of making a deck where you can poison your opponent but also drain their life, and still keep it evo. This is what I came up with:
Nina (GHEIST) P 6 D 2 Ability: Poison 2, Min 1
Veenyle (Junx) P 6 D 1 Ability: -3 Opp Damage, Min 2
Jane Ramba ( La Junta) P 7 D 4 Ability: -2 Opp Damage, Min 1 Bridget (Leaders) P 5 D 5 Ability: 1 Life Per Turn
Kenny (Nightmare) P 6 D 3 Ability: 2 Life Per Damage Sheitane (Nightmare) P 6 D 1 Ability: Poison 2, Min 1 Gabrielle (Ulu Watu) P 6 D 2 Ability: -2 Damage, Min 1 Gina Glitt (Uppers) P 1 D 8 Ability: -4 Damage, Min 2
Hey guys i've got a Montana deck jus wondering what u think and i can do some improvements
there are : Hugo Don
vickie Simon Ottavia Rosa Gary Mort Bax
and i'm saving up for a Giovanni
allmy cards are full level except vickie cos i jus got her 2day , and Hugo cos he hardly gets a chance to fight lol
I've been playing with a Sentinel deck since I started, since that's what most of my cards were and that's the team I like the most. But, it seems like no matter what I do the randomization portion of the battle forces me to lose. Does the team's 8 'attack' even do anything, since there is no 'attack' stat? Or is it supposed to be a bonus to power, because if it is it certainly seems like they arent getting it.
If it actually is properly functioning, does it only actiate under certain circumstances? It would be kinda useful to know... It's just very disappointing to set something up and then find out that the primary bonus for actually trying to assemble a team turns out to be worthless.
Ok minor rant here. I'm still new to the game but I know how EVO training works, but I run into players that constantly use teams like max level junkies that ensure I won't win with a low levelled card. Are some EVO players frauds? I also run into evo players that will brutalize me when they get all maxed levels on the feild with no one to train yet won't give me the curtosey of allowing me to to win with my cards. Does this happen a lot? It's kinda low to go through that alot. Also I run into people that will time out when they are losing. Is timing out more severe then losing?
Hello everyone, I'm pretty new to this; albeit I'm level 10 I'm still learning how everything works with the gameplay. I'm wondering how I can get cards without spending my real life money. I have read a few things but I'm still a little confused. I would really like to get more cards and expand my collection, I've leveled all 8 of my starting cards to full stars. Any help is appreciated. I'm not looking for strategy, I'm liking the whole 'learning on my own' thing.
Had my best fight so far today (I've been playing just a couple of weeks).
I faced Lost Hogg, Kati and 2 Kinju. So 3 damage 10 cards that can can one turn kill me.
I'm just using my levelled up starter deck. (plus a Jenny I bought to go with my Bodenpower). I got Dan, Jenny, Venus and Mitch.
He goes first, plays Lost Hogg. I play Dan unpilled, hoping he wastes some pillz without being able to kill me. As it turns out, the Hogg is also unpilled, and I'm lucky enough to win the ensuing fight.
I play Jenny, with all 12 pillz. I figure my only chance is if he goes for the one turn kill - a 9 pilled Kinju backed with fury (I deliberately chose my weakest card to influence him toward making this choice). He does exactly that, and Jenny wins.
The last 2 rounds are a coin flip: if I'm lucky I win. Kali loses to Mitch, and the 2nd Kinju beats Venus, so it ends up a 2-2 draw. But a more satisfying result than any of my wins so far. 18 battle points was also pretty good for a draw.
It is surprising to see how many skilled and high ranking EVO players put their weakest cards against you and play their strongest with pillz, all for the sake of WINNING! And then THEY get most xp points, because I play my strongest against them. Not fair
It is also noticable that most newbie EVO players stick to the rules .. tx guys
The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.