We just finished up a tourny and I had a couple, not so interesting rounds. Two times I received 1 battle point and 1 clint. The first time, I lost in 2 rounds (I was still using level up cards), however I did have a Level up on one of my cards in the fight so usually you get a little bonus for that. The second time I got 1 and 1, I actually won the battle in two rounds. One attack with Erika 3/4 stars and one atttack with Vladamir 5 stars, against an opponent with fully leveled cards. I don't know if it makes any sense to only get 1 bp and 1 clint for a victory in any scenario. Any thoughts?
I am beginning to wonder if there's a mistake with the calculations for SkrumxxT.Either the random gods particulary dislike him....or something is wrong.For an 8 power with a bonus of minus 8 attack he gets beaten 90% of the time by cards that are statistically weaker and where the maths say I should have won.Strategically...this is a Nightmare and therefore the card cannot be relied upon.My guess is that he acts more like a 6 strength.
Is there a way this can be checked?I am certain there is a mistake somewhere for surely I cannot be THAT unlucky when playing him.
1)why not Caciope for chad bread(hmmm you got one?)
2)Almost impossible for a swap for a lvl 5 skrum coz there is no lvl 4 best on Ulu Watu
3)You may want to swap Gaia or Nanook if you want for a lvl 2 card so you can make a skrum at lvl 5
MOST PREFERED:selsya...Sheitane....Feelyn....and many more(beltran and Jeff is cool but watch out)
4)Sakrohm is used as support as for other pro players...they leave Uranus unpilled...me i go with 4 pillz...
For Graks hmmm maybe put 4 too
PSO NOT PUT Caciope OR CHADE BREAD UNPILLED
I thoguht it would be cool for a Montana and Ulu Watu deck combo. the idea of the mafia helping to protect to environment and save the whales "OR ELSE" sounds funny... so i decided to call it my Green Peace Mafia deck. Its pretty big but here are the characters.
In all, I think I love the under dog clans in this game and not so much the most frequently used like the Sao, Puss, and Upp's. I like the Nightmare and GHEIST they are sneaky and take allot of cunning and luck to use. I own every card for both clan, doubles of some of the more promenant memebers and i fear to say it but i'd rather use them then allot of the "Vommit" Cards I've seen so far. I am so tired of seeing Grax, Uranus, Venyl, Gabriel, Charlie, all the pussy cats, and all the friggin Uppers in every deck, it's enough to give you a head ache, you end up playing the same hand atleast 100 times. I'd rather see innovation and spirit, more calculation in ELO, wonder what ever happened to that idea I had for ELO, Personally in my guild I'm going to implement it. But I don't think you should sell the Nightmare and Ghesit clans short, some of them maye just surprise you in the end.
1) as u can see using this deck requires an unevolved Sakrohm card(any card) everytime it lvls u should swap it
2)u can swap Rubie for franki hi but i think Rubie confuses the player sometimes
3)lvl 2 Gina Glitt instead of Samantha---just bewares of ur moves
4)u may want to swap lvl 4 Dorian for jim(jim has powerower opp and has 6 damage while Dorian in lvl 4 has 5)
a win is a win and a loose is a quit(still a timeout is a quit=])
I've gone up against a few people who like to use this strategy (usually add 9 pillz and fury to Charlie on last round)
i played against somone who had a level 1 Tania, CharlieGina Glitt level 2 and GraksmxxT. i had GiovanniRicardoOttavia and Ratanah in my hand. we both used no pillz in the first 2 rounds and i won both (rat vs. gina and gio vs Tania) they had 6 damage and it was my turn. i did the math to see if i used all my pillz on Ottavia if i could beat grax with all pillz and i couldn't. so i added 9 to Ottavia and they played grax with 10 added pillz and won. then Ricardo won the game for me! (20 attack against Charlie reduced to 9)
final score me 9 life them 5 life
my question is why do people use not fully evolved p-cats so they can use Charlie? she isn't that great in my opinion
I tried e-mailing....but can't get it to send.There seems to be a problem with the ratings in the Australian "over-all" .My points are not adding....and there is a lvl 2 player stuck in position 2 with 80 points.Could you please sort it as I'm comparing results with other players of my country and would like to know how I'm doing.
Hey with the 2 new recrut`s of All Stars will be good in elo because Marina has ability -3 opp damage min.1 and Frank -6 opp attack min.2 with lamar and Striker will be a good team in elo and bonus is good too.This deck it can work with some Ulu Watu`s,pussycat`s or junta.What do you think
I want to play an Nightmare deck but i'm not sure of the best stragety of doing that. if someone could post an deck-build that may help me. right now i often pump Cell for his damage to knock most of my opponet life out but now that i'm lv9, it's not working so well anymore. help please?
While I know that the Fang Pi Clang are not the best choice for ELO (or in general), I have them in my deck because my pool is a little limited (I only have 25 cards and 3 of them are in ELO banned Pussycats) and their Stop Opp Ability ability is pretty nice I think. I was thinking about putting a Hugo in there to counter/reduce /- attack bonusses. Don't know if that is a good idea though since it would be another 5* card.
I dont get it why evo players got to draw 3 maxed and 1 unevolved im sure he/she wil be maxing on unevolved one BUT! when it comes to my turn i go with any card 5 pillz...after this my opponent quits and then says read evo rules...omg???no mercy???
I've asked this question before...but I don't think it was posted.I've studied the rules of combat and reward and cannot fathom this result.
Won the game playing OLD (no pilz).12 pills left against a fully-leveled deck and awarded only 1 point.This has even happened to me when I KO people.How is such a megre return possible?
It also happens when play normal-style....so it's not a pill-factor.
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