In order to support players who wish to evolve quickly their characters and who are annoyed by the unfairness of some others, we have changed the rules in the Lost Warehouse.
From now on, the sum of the XP won for a round ( 25% bonus) is split between the 2 characters in equals shares.
Level up bonus are active, battle result xp and battles points are as usual but there is no battle points per round and no KO bonus.
In order to prepare the new ELO tournament system we now adjust ELO value every night:
if you are above 1000, you'll slowly decrease to 1000 if you do not play actively (1 point by inactive day, each day). So if you reach 1100 and do not play for 3 days in elo, you will lose 1 point then 2 points then 3 points, decreasing your value to 1094.
Same if you are below 1000, you will slowly go back to 1000 using the same rule.
Two creatures from space are wreaking havoc in the streets of Clint City! Ingsthra and SkrumxxT, the brand new members of the Sakrohm, landed on earth only a few days ago, but they have already inflicted massive damage to the opposing clans. The Pussycats are the first to react to this invasion with two dangerously sexy recruits: Alice and Sakura.
These characters are available now in the New Blood, Danger and Action packs from the shop.
As you may have noticed, we added a live tracker during tournament to inform you about:
- your current position, and average pts per battle during the tournament
- the player before you and the current Leader.
The following long lasting bugs in the calculation of abilities and bonuses have been corrected:
- characters with both a stop ability and stop bonus will block anything as expected (ex: Dieter)
- characters with a -X attack, min Y in both ability and bonus will reduce the opponent attack as expected (ex: Zatman vs Dorian)
Let us know if you see any remaining bugs. Please do your testing in the Dangerous Zone as there is no randomness and thus you can be absolutly sure of the outcome (except when attacks are equals).
Tonight we will be introducing a new version of the server, a new version of the flash client and a new handling of timeout and forfeits.
The new server is optimized to allow more players simultaneously.
As you may have noticed, the outcome has been impredictible until the last minute but in the end, supporters of the no-random
option won the poll.
Starting from now, the randomness has been removed from the Danger Zone, no matter what kind of game you wish to play (ELO,
normal, tournaments..): the character with the higher attack will always win the round.
If both characters attacks are equals, they have both 50% chances to win the round.
Next poll will be up soon!
This week, the poll is not about the ELO mode, but about the futur of the Danger Zone.
Which of the following ideas do you like most ?
1. No random factor in the Danger Zone. The character with higher attack always wins.
2. Players must bet Clintz for each fight in the Danger Zone. Winner takes all.
As you might have "observed", the unofficial "old" mode (play without using pillz) has become a way for in-the-know players to reach
the top positions otherwise unreachable using "normal" play.
Since we do not want tournaments to be owned by a few players using specifics rules to advantage them, we are going to limit the KO
bonus points during tournaments to 5 points maximum in the tournaments rooms (just like we did about the EVO points).
This new rule will be in place starting monday, 12h30 GMT tournament.
On your profil page, a new feature just appeared: The Poll.
From now on you'll be able to express your opinion on various subject related to Clint: Urban Rivals. The current poll concerns the ELO mode and the Pussycats. Would you rather ban Yayoi AND Feelyn and keep Wanda AND Baby Q or do the opposite? A difficult question, that's why we need your opinion.
You can vote as much as you want, but each vote will cost you a more Clintz than the previous one. The first vote costs only 2 Clintz, so what are you waiting for
In addition to the new look and the new theme of the main message board, we added rss feeds for themes and subjects..
You can now follow the message board more easily if you are an rss addict (and I know that at least one of you is ).
The mesmerizing Marlysa joins the Fang Pi Clang intending to give a decisive edge to her new clan. Meanwhile the GHEIST welcomes Selsya the deadly Amazon and the Nightmare registers the addition of two terrifying members: Ombre and The Thaumaturge. These characters are available now in the New Blood, Action and Danger packs from the shop.
A slew of fixes and features:
- fix wrong characters links "Kiki Cr" & "Kiki"
- fix guild msg (direct link to answer to the guild)
- ability to change a guild description on the web
- optimisation (small) server side
- quicker reapperance after a battle
- display of all rooms (even for newbie), additionnal initiation room
- display of your sponsor (if you have one) on your profile
- new "specials" rank: moderator and admin
The founder of the GHEIST Clan, Sigmund GHEIST , announced today that, as his presence is not needed anymore by the Clint City branch of his global crime organisation, he will soon leave town to focus on the development of new activities. As soon as he learned this information, Copper asked Melissa to leave town as well, in order to keep an eye on Sigmund. Both characters will stop being available in packs from the shop as of Friday, November 3rd, but will still by usable normally by players who already have them. Note that thoses characters are no longer distributed on registration.
The Urban Rivals team is made by lovers of all kind of Collectibles Cards Games and Trading Cards Games like: Magic the Gathering, Dominion, Vampire, Yu-Gi-Oh!, Pokemon, Wakfu TCG, Assassin Creed Recollection, Shadow Era, Kard Kombat and Might & Magic Duel of Champions.