After a comeback and adjusting to new things in UR, messing with decks I found a nice one for myself. First two weeks I was barely passing 1200, now I made 1300 just trying out this deck. Next week I'm back in fighting for 1400.
A Piranas and Junkz deck, mainly focusing on pillz manipulation. Raeth and Gibson works very well when both players have very few pillz due to pillz reduction and Jiro is a perfect follow up to right after a pillz manipulator. Here it is:
This is getting to annoying,
How to win in elo:
Make a Freak + Pussycats deck
Poison in the first turn with any Freaks with at least 5 damage
reduce the rest of the incoming damage with Pussycats
this will reduce the incoming damage by 4 in 2 turns, as in return, they will take 2 damage ea turn
and since its now hard to 2HKO in elo now, Freaks are so powerful...
you play ether Piranas/Nightmare or pray you have at least 1 bonus blocker to give to death
As we know La Junta mostly counts on winning 2 rounds and KO. But now with the 15 life its going to be hell. At least Fang Pi have few cards with good enough damage that even if you win 1 round you can still beat low dmg teams.
So ... what do you think ?
P.S. Dont go for "go for another deck" or "combine". Its just hypotetical queston.
Personnaly i dont have alot of Clintz. This means that i genrally have to play Elo to survive, because i cant win against High-powered elo banned cards, and cant afford them to use for myself.
My main problem now though is Piranas. I personnaly liked playing attack manipulating decks such as Uppers and All Stars because i could get a strong deck for only 8000 clints or less. But now it seems like half of the people i play have pirana decks! Their ability is devastating! Imo it destroys Montana, Uppers most All Star, Sakrohm, Bangers and Ulu-Watu and Rescue. Junks and Sentinel are hindered drastically too! No healing for Jungo, no poisen for Freaks! Fang Pi Clang and La Junta can say goodbye to their damage bonus. Roots and GHIEST loose there stop ability and Vortex and Pussy Cats have no bonus to fall back on when they die.
THATS ALL THE CLANS?!?!
This would be understandable if Piranas characters wernt so powerful themselves, and sure they have very few 8 power BUT!!! They have pill manipulation!! Pill manipulation is a super-strong but risky form of attack manipulation. Hawkins Noel (2 star) 7 power with +2 pillz, provided you win is like +14 attack?!! And Scrubb in a mono deck is like +24 attack?!?!?!??!?!?!?
DOES THIS CLAN HAVE ANY WEAKNESS? If they do please let me know, if someone can suggest a deck to counter them for under 10k clintz I would be very gratefull. Thanks for reading
The fang pi half deck i use is 13* consisting of KueiFeiMarlysa Cr and Chan . I want to know whats a good clan to pair them up with do i go for DR or 2 hit ko potential for example. I know in the 15 life elo 2 hit ko is a no no but I will use the deck for T1/survivor elo aswell so it's deffinately there to consider. Looking for any useful tips/advice from elo players who've managed to do well with fang pi in the past. Thanks guys
With all the new changes and blaaster and Shann being banned.
Bangers cant have a decent deck for elo. most staple cards now have 8 power or power reduction abilities. Bangers hardly able to maintain the power gap. staff, please review this matter. power +2 is useless now. you should never create power more than 7. its not fair. for example, Puff with sob, 9, wtf
This new ELO mode its quite unbalanced. In the hope to make powerful the Freaks and the Pussycats now we have a game where only poison and life gain count cause no more KO is possible. An easy and cheap Sakrom/pussycat can just win outright every fight, and that's unfair. Not that I liked the KO strategy much, but now we have reached the opposite.
I just think that its not changing the game that cards and clans that suck will become useful, cause many will become useless in spite of them. Now Lin Xia and Vince have a use, but how many cards will not be seen again?
Last thing: its useless a double ban in ELO. Or we ban or the staff ban, cause the two ban together can just create a "non usable" clan every week, as has happened many times. People should vote and Staff decide: better.
Then one question: but the people in the staff hates so much the GHEIST, its 4 months I can't use them...?
With a 15 life gap, this has now changed the tables for Freaks, there bonus last longer, and they can survive longer to take more turns. I can already tell my freak deck is doing way better now. Consider them when having duel (Or if your crazy, running Mono Freaks) that there doing much better now.
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