I am a DM extended player so i will only discribe DM from this mindset. If 25 or standard player wants to post their guides on dm then i am glad to have them post on this thread
In dm Extended there are the 3 most important things: 2hko Overpowering and Ambre (Morphun is not generally advised) and 1hko which is a whole different story (will get to that later)
Your goal is to make it possible to have a 2hko in every hand
In a deck like this deleted a hand without 2hko is nonexistant
if you have even ONE 5 damage or four damage card make sure your deck is chock full of 7-8 damage cards
Try to get cards that make it really hard to stop a 2hko against them cards like Hawk, Jackie, and Fixit are meta in dm
They have unchecked 12 attack manip on the first turn El Divino has 30 attack no pills on first turn Noctezuma played 2nd is like a new and improved Vickie Cr Lumber Jack beats every single power manipulator IN THE GAME
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