I'd like to make a suggestion regarding
ELO mode.
Even though
ELO is, in a way, more balanced than ever before, I think there is still a pretty big issue. A lot of clans have too many cards that are good in fairly random ways, sometimes countering the opponent's hand by chance instead of design. While the most powerful cards like
Kalindra get
ELO banned rather fast, the slightly OP counter-cards created to deal with them remain...
The result is that clans have less of an identity than ever, power creep is becoming more prominent, and the meta feels less focused than before the last wave of perma-bans. FPC does SoB better than
Piranas.
Sakrohm have a recently released 4* that's better than a recently released
Skeelz 5*. And so on...
I think Standard was an attempt to solve this exact issue, and I can now see the need for a solution along those lines. However, I think there is a far more eloquent way to implement it.
Here's my idea:
-A ranked mode, similar to
ELO.
-Only 8 clans playable per week, 5 chosen at random and 3 chosen by player vote.
-ELO banned cards, both temp and perma, not playable in this mode.
-To give players incentive to play both
ELO and the new mode, increase rewards for players outside of T100 in both modes.
What does everyone think? Would this be a good play mode to see? Any issues, suggestions, feedback of any kind? Very eager to hear if
ELO regulars would enjoy this mode.