While this deck might not have hard hitters to finish the game through a knockout (unless Jackie and Hawk decide to show up together) ...
... it has sufficient power to sail through most battles
... it has 2 DRs to provide you with a panic room (GraksmxxT and Uranus are better DRs no doubt)
... 3 SoA (counting Wendel's courage)to take of annoying DRs and Poison especially.
... Lehane provides the SoB required to balance out the deck as well as some hard hitting power.
... Skinner to provide you a low-pill play when you are sure the opponent is bluffing or your out of pills plus his damage ain't so bad.
I think I have some kind of bug. After the last DM game, when I enter the room I can't see anything so I can't play. This happens in both type 1 and type 2 DM but the other rooms work. I would be grateful if you could give me any kind of advice regarding this matter.
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