I've been using a Mono-Jungo deck for awhile when participating in tournaments (partially because my second-best deck consists of Sentinels and I've had issues with trying to get fast KOs). However, I am surprised by how few there are players who use Mono-Jungo decks in tournaments, and I'm starting to wonder whether Jungo is a good clan to build a tournament deck on.
Mind you, I've only participated in three tournaments thus far, so I'm still a newbie (granted, I've been actively around for only a week now). Still, my finishes aren't so bad: my best would probably be 31st in about 4000+. I find the +2 Life Bonus for Jungo to be quite a cushion whenever I win rounds, and they have some good cards that can really widen the gap due to either their damage or their walls (Askai's probably the most common card I usually see on the players who do use a Jungo-concentrated deck in tournaments).
I'm not here to know which clans I should be using for tournaments, though. I want to know specifically if Jungo decks are any good in tournaments of either types. Let me know what you think.
Hi. So, I have the complete Skeelz collection, and I've made the what I think is the best Skeelz/Leader deck there is. Any sugestions, post them there. Here's the link:
NVash - last answer from URHunter, Friday 03/09/2010, 10:19.
Can this card be stopped at all? Every time someone pulls it out it seems like the match is over. Its OHKO and thats it, no matter what cards I play. Or maybe Im just no good. Anyone have any suggestions?
I read somewhere that some cards in your deck will give you a penalty so that you have less points when you win a match. How do I know which cards those are?
I have to say that if tomorrow both Nightmare and Piranas were removed from the game I wouldn't shed a single tear. Most clans can be tough to play against if played correctly (looking at you Montana and Uppers with Hugo as well), but at least all the other clans allow you to retain the "flavor" of your clan while fighting you. I play predominately T1 and it seems that 40% of the decks in there are those two clans. To top it off all Piranas decks look exactly alike. Crystal ball time: you have Hawkins, Smokey Cr, Scubb, Dahlia, and Sting in your deck. So my question to you is, if you could pick one clan to be redone from the ground up which would you pick?
Which one is better. I have gotten better scores with 3-4 hit Ko but most of the players who get 1st use 2 hit Ko so I would like to know which one is better.
It seems i dont understand the restrictions on t1 decks .. my deck has a value of 23 and is shown on my collection as t1 .. adding different cards to take it to say 26 makes the green tick move to the t2 .. seems straight forward enough ... howver i encountered a bunch of players with what appear to be noncomplying decks in the tourney just finshed .. the most glaringly obvious had a value of 28 just in the cards i was facing ... so, huh?
Trying to figure out DT and T2 so I made this deck. Think it's a good one to begin with? Any suggestions on how to make it better? I left out Elo bans because I heard they subtract points.
I would like to propose a new kind of T1 tournament for players who know how to play.
I find it very annoying that I can play a whole tournament and face 80% of either Montana/Uppers/Rescue. And when it is not those same old same old decks, then you've got Junta and Jungo's huge cards that can win a match with one win. That just ain't right.
New T1:
No card can have more than 8 for power WITH bonus activated.
No card can do more than 6 damage difference total.
No Leaders / no 5 stars
Total max bonus/minus attack is 8. Same for ability.
So yes, that would mean No Montana, no Rescue, no Freaks, and a few popular cards would have to be left out: all the poisoners, almost all +lifers, many Jungos...
The goal would be to de-T2 the T1 tournaments. Because when you face time and time and time and time and time again those Montana / Uppers or classic d-bag Rescue decks, it's getting boring And facing that Junta deck that has 3 possible 2 shots combinations, you ask yourself WTF is this, T2?
So in a nutshell, that is my proposal. To see if you can win with your abilities rather than just because of a freak card or a viagra bonus.
And now, I have 6 more stars for 2 cards
I was thinking Spiaghi + Petra, but then I noticed that this is very vulnerable to SoA and now I have a dillema
Which clan do you think is overrated and gets too much hype and which clan do you think is underrated and doesnt get enough attention.
To me Overrated is Uppers their really not a problem to me, with my Montana/Pirhana deck i can easily counter their bonus and if i guess the right amount of pills i can beat jackie with a high lvl even with her Stop ability
(Maybe its just me)
Underrated is a bit tricky, but ill have to go with Rescue/Junkz. The only way i seem to beat them is if i draw Piranas. If their played correctly they have really high attacks especially if played with Hugo
Then again maybe its just me. What do you guys think?
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