I chose La Junta for several reasons and there is a reason why I decided against using a level 5. La Junta has several good cards with a lot of damage and good abilities, which makes it excellent for a single clan deck. My reason for forgoing a level 5 is the fact that it is just one card and in ELO mode, I have learned that it does more harm to me than good. Most of the time I never get it in my hand and during the games I do play it, it turns out to be useless half the time against certain cards my opponent has that seem specifically designed to take out my level 5 card. It also consumes a lot of stars that force me to use more level 2s/3s than I feel comfortable with. In any card game, it's also foolish to rely on a single card in order to win. So I decided to stop playing against the odds and play with them by using 3 level 4s, 3 level 3s, and 2 level 2s. With this deck, there is no possible way I can get hands as bad as I did with my Allstars deck, Pussy Cats deck, Nightmare deck, Ulu Watu deck, Uppers deck, Uppers/Morphun deck, Ulu Watu/GHEIST deck, and Ulu Watu/Junkz deck. All of which I sold one at a time for the funds needed for a new and improved deck. This deck has plenty of power, a lot of of damage, and several abilities that compensate for having only one clan instead of two.
The support attack plus 3 bonus of the Rescue clan can only be triggered when you have two or more of them in hand..the bonus increases for each card of the same clan you have in your hand..
2 Rescue cards in hand would mean each of them get attack plus 6
3 Rescue cards in hand would mean each of them get attack plus 9
4 Rescue cards in hand would mean each of them get attack plus 12
as for the support ability..the ability is multiplied by two if two members of the clan are present..
multiplied by 3 if three cards of the same clan are present..
and multiplied by four if all your cards are of the same clan..
When i play first in elo or torni, how should i start eg bluff with damage reducer, 6 pillz high damage, all pillz on Kinjo, bluff with Kinjo
i really have trouble playing the first move. if they get it, then i can counter well but if i'm first i feel unsafe
I am not really sure if this is considered spoiler and thus frowned upon / forbidden by the rules.
If it's all correct and possible to explain, can someone give informations on the personal abilities of all the lvl 5 leaders?
You know, they're somewhat expensive and I'd like to know them before making a blind guess in the market.
If it's considered rude or spoiling, I'd go well with a private message.
suggestions? I also had a question. say I am using Don. his ability is -4 opponent attack min 2, and in my deck he gets his bonus, -12 opponent attack, min 8. So, what does that mean? Is he -16 opponent attack min 8? or does one get cancelled out?
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