I don't know if someone mentioned this tipoic before so I just try:
I think we all would win if we arrange that one of the Dark Corners rooms will be for evo play and the other one for regular mode.This way it would be easier to find opponents for both versions of the game...and would make the daily tournament easier.
I also know that it will be impossible to arrange the things the way that there are only evo players in one of the rooms but it will be a big improvement for us all if the regular evo players could always be found in the west or in the east corners.
If i really missed an arrangement like this plz tell me which is the evo room
Dacha Macha (normal card) Graziella (stop bonus card) Vassili ( offense card) Amy ( some card juz to replace Klaus.......yet quite good) Aurelia ( defensive card cause of her high attack make her alive..even with upper's bonus) Klaus ( trying to get rid of it..stops all 4+ damage cards) Luis ( the biker who stop abilities) Rebecca ( normal card...again..)
ibtd - last answer from ibtd, Friday 15/06/2007, 15:18.
Ok, I thought I create a thread that's actually trying to give some look into ELO strategy and how you play there. I hope that everyone is willing to participate and in the end I hope that everyone learns from this thread.
The idea is that I give you the match setting of one of my matches (the hands and what card my opponent played) and that you guys post what you would play and why if you were playing this match. And then, after a while, I'm gonna post what really happened and we continue afterwards. The goal is to get a discussion going about this particular match so we all benefit from it.
OK, here we go. The match took place in the Danger Zone which means we had NO RANDOMNESS enabled for this match.
This is the hand my opponent had (yet another Pussycat/Sakrohm deck):
I dont know if its just me or is Courage just the most pitiful ability. I mean half of the battle the ability is useless and when it is you are usually left with a very weak powered card. The other half of the battle could countered by any kind of damage reduction card or stop opp ability card and then you are just wasting your pills. I wish they would make a card with power 7/ damage X and Courage 5 (now that is something I would use!).
Just interested in what you think:
1) Is Courage the worst/most useless ability?
2) In the example above (of a card with power 7/ damage X and Courage 5) what should X be?, or is that card just a ridiculous idea?
P.S. I am aware of Elya and I'm still unimpressed with Courage.
If you are training characters and 5 to 6 of your characters are level 4 unmaxxed, and 2 others are other levels unmaxxed, is your deck still eligible?
Because no-one complained about my deck until some level 64 challenges me and he loses because of the randomness factor, and then says my deck is not allowed. He goes i am being blacklisted basically implying that my deck has too many strong characters, when from buying packs, i got these cards, so how does an evo palyer train them...
I managed to draw kerozinn, Copper, Ashigaru and Miss Chloe all unmaxxed against him during a tournament...and he lost due to bad luck. Is that deck illegal?
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