I noticed the levels for the rooms changed and now people level 10 who havent learned the game are flooding lost warehouse with fully evolved maxed decks to score wins. Also, during tournament time the Dark corners are being invaded with new people who also dont know how to play, take forever or are just plain rude because you win.
It takes a new person a while to learn all the varities of play. All most all new people ive looked at profiles of are either red smiley faces or green next to their names until they get to around level 20 where they finally know what they are doing. Also, If they dont put money in the game, it takes new people at least till level 15 to get new cards to make a decent deck with so they come in the higher rooms and either get slaughtered or they wait out the timer or quit games or cuss at people for no reason. People are really getting fustrated because of all this.
What i suggest to help new people and older people alike, is changing the level of the rooms as follows:
Welcome to Town -- level 1 - 8
Safe Neighborhood -- level 9 - 15
Dark Corners East -- level 16 - 20
Dark Corners West -- level 21 and up
Lost Warehouse -- level 21 and up
Danger Zone -- level 21 and up
This way everyone at different levels stands a chance of winning games without the hassle of not knowing what they are doing and "experimenting" to learn in the higher rooms. You could also make a lost warehouse 2 for levels under 21 and a Danger Zone2 for levels under 21.
Is it better to use 1 single clan (8 cards) or mixed clans (2 clans, 4-4)?
If mixed clans which one is better Allstars+Junta or Bangers+Junta.
Btw what is Niki's (Junta) ability. I know it's courage but is it 3 or 4?
And is Power + ability like Jeff's (Ulu Watu) ability added before or after the pills? if after than it's the same as a +5 attack right?
I dont know why but i just have this weird feeling that Jackie is the next Cr...Uppers dont have any Cr;s cards besides for Jim that went recently...and Jackie isnt being used much since she got kicked out of Elo...just a thought...what do you guys think
In tournaments, sometimes i foughtt players who acctualy takes 3 minutes per round(they made their moves at the last seconds) i dunno if they were 5 years old, or idiots.
please help its really frustating.
Seems like most of the top ELO decks right now are taking advantage of level one Pussycats like Gwen who still sport high attack enough attack power to block an attack outright and the defensive clan bonus if the block fails.
It really seems like something's wrong when level one commons are worth significantly more than their fully evolved counterparts. I can accept that using underleveled cards in ELO is part of good deck construction, but with the Cats it's getting kinda silly.
Why not make it so that a card doesn't get its clan bonus in ELO unless it's fully evolved? Or at least until it passes level one? That seems reasonable as a trade off.
I know it's considered bad form to quit a battle to deny your opponent a potential knockout bonus, but is it still considered bad form to quit early if either A) you pull your one and two level cards and your opponent pulls four and five level cards at the start or B) you know you've lost the match by the second round because the randomizer nailed you on a battle you should have won?
I try to see my matches through, but there are cases where it's way too frustrating to not throw in the towel early. What's the etiquette on this?
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