<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: Tournaments: Rules]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Wed, 26 May 2010 04:49:32 GMT</lastBuildDate><item><title><![CDATA[TCG_Kris]]></title><pubDate>Wed, 26 May 2010 04:49:32 GMT</pubDate><description><![CDATA[Well since winning in Training Room can get a little extra XP for characters, I always try to win. =P<br />
Like, a Level 1 (with <a href="http://www.urban-rivals.com/characters/?id_perso=273" class="characterLink characterID_273">Vansaar</a> in LW) can level up in 1 battle if you win that battle. Otherwise that level 1 takes 2 battles.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (TCG_Kris)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></comments></item><item><title><![CDATA[Cheunger]]></title><pubDate>Wed, 26 May 2010 02:50:33 GMT</pubDate><description><![CDATA[Sounds good, thanks a lot man. seems like a lot of people are putting clan bonus decks together to win more though.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Cheunger)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></comments></item><item><title><![CDATA[-Wicer-]]></title><pubDate>Wed, 26 May 2010 02:21:34 GMT</pubDate><description><![CDATA[It is now called lost warehouse. <br />
<br />
No pillz: name says it all but you must have 3 evo cards.<br />
<br />
Regular: at least 1 evo card 12 pillz. doesn't matter how you pill. <br />
<br />
Both: 60 life <br />
<br />
They are close to the bottom. I suggest reading this for more info:<br />
<a HREF="http://www.urban-rivals.com/game/rules.php?show=training" target="_blank">http://www.urban-rivals.com/game/rules.php?show=training</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (-Wicer-)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></comments></item><item><title><![CDATA[Cheunger]]></title><pubDate>Wed, 26 May 2010 01:18:53 GMT</pubDate><description><![CDATA[What is normal etiquette for training room?<br />
I played way back when there was an EVO mode...<br />
where 1rst player put 6 pills, and 2nd player sent a card to die<br />
then 1rst sent one to die, and 2nd put 6 pills...<br />
Is this still around? I play just to evolve cards, not to win tournaments. <br />
Please reply!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Cheunger)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1445352&language=2]]></comments></item></channel></rss>