<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Staff's announcements: New feature: XP Reserve !]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Sun, 17 Apr 2011 17:46:52 GMT</lastBuildDate><item><title><![CDATA[Satoshi Tajiri]]></title><pubDate>Sun, 17 Apr 2011 17:46:52 GMT</pubDate><description><![CDATA[No]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Satoshi Tajiri)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Tikikala]]></title><pubDate>Fri, 12 Nov 2010 11:12:06 GMT</pubDate><description><![CDATA[Maybe completing some missions increase capacity reserve?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Tikikala)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Cutest Frog]]></title><pubDate>Sun, 24 Oct 2010 16:18:36 GMT</pubDate><description><![CDATA[At first I was saying to myself &amp;quot;XP Reserve is gonna kill Lost Warehouse&amp;quot;. Then as I started using it, I realized that leveling up vast amounts of cards does not work well unless you are a higher level. And most of the higher levels are Legends or Divinities and don't really have that much to collect. It's still useful, don't get me wrong, it's just not as useful as I thought it would be.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Cutest Frog)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Infiniti]]></title><pubDate>Tue, 19 Oct 2010 20:06:43 GMT</pubDate><description><![CDATA[I got to level 3 <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_tongue iepng"></span> without fighting becuase i used this 1st then i had my 1st fight its a denct thing it is]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Infiniti)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[VaTi ParRaTi]]></title><pubDate>Sun, 15 Aug 2010 18:49:33 GMT</pubDate><description><![CDATA[Hey Admins! make a reserve pot that you can use to reduce the xp of a character ( very usefull for all still in development usable cards ) it will save soo many players soo many clintz and also will it create many new opportunitines for deck fomats when people wont need to worry about the problem of characters leveling when thay dont want them to <span class="sprite-smileys mini1_pirate iepng"></span> <span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (VaTi ParRaTi)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Kripton258_PR]]></title><pubDate>Sat, 14 Aug 2010 18:53:27 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=273" class="characterLink characterID_273">Vansaar</a> cr lol]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Kripton258_PR)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Dreamed]]></title><pubDate>Fri, 13 Aug 2010 16:19:36 GMT</pubDate><description><![CDATA[LOVE IT]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dreamed)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[alakama]]></title><pubDate>Fri, 13 Aug 2010 14:57:28 GMT</pubDate><description><![CDATA[Fixed. Thanks.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (alakama)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Dr  Lecter]]></title><pubDate>Fri, 13 Aug 2010 13:44:43 GMT</pubDate><description><![CDATA[I should have levelled up faster while it lasted<span class="sprite-smileys mini1_wink iepng"></span> Thank you for the clarification, Fraggle<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dr  Lecter)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Trippie]]></title><pubDate>Fri, 13 Aug 2010 13:27:10 GMT</pubDate><description><![CDATA[Oh I see I didn't actually look at that, I thought you were talking about it in general...sorry about that <span class="sprite-smileys mini1_cheerful iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Trippie)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Fraggle]]></title><pubDate>Fri, 13 Aug 2010 12:43:12 GMT</pubDate><description><![CDATA[@XC-Merlin: it was a mistake, we were counting the ending level instead of the starting level (wich is NOT how it is &amp;quot;in game&amp;quot<span class="sprite-smileys mini1_wink iepng"></span>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Fraggle)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Dr  Lecter]]></title><pubDate>Fri, 13 Aug 2010 12:27:31 GMT</pubDate><description><![CDATA[No Trippie. See my post No. 84 please<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dr  Lecter)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[alakama]]></title><pubDate>Fri, 13 Aug 2010 11:43:24 GMT</pubDate><description><![CDATA[It says in the header that I&amp;acute;m using an outdated browser(IE 6), even though I&amp;acute;m using Mozila Firefox 3.5.11. What to do?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (alakama)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Trippie]]></title><pubDate>Fri, 13 Aug 2010 11:41:25 GMT</pubDate><description><![CDATA[Merlin you always got 10 points for levelling up a 1* card..]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Trippie)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Dr  Lecter]]></title><pubDate>Fri, 13 Aug 2010 10:57:22 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/en/player/?id_player=3057" class="playerLink playerID_3057 ">Fraggle</a>, did you change the XP reserve feature yet again? I can now get only 10 bonus points instead of the 20 that I used to get when I spend 500XP and level up a 1 star card to the 2nd level<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dr  Lecter)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Cutest Frog]]></title><pubDate>Thu, 12 Aug 2010 15:17:10 GMT</pubDate><description><![CDATA[Now I am quite curious about this little add-on. Although I have never used it, I can sense that it will be of great use to a lot of people <span class="sprite-smileys mini1_biggrin iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Cutest Frog)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Dr  Lecter]]></title><pubDate>Wed, 11 Aug 2010 13:18:59 GMT</pubDate><description><![CDATA[May I add another little thing that I discovered<span class="sprite-smileys mini1_happy iepng"></span><br />
This feature actually counts towards your training missions when you level up characters. No need to go out there and get your nose bloodied anymore<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dr  Lecter)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Rage]]></title><pubDate>Tue, 10 Aug 2010 20:08:02 GMT</pubDate><description><![CDATA[I thought i had posted on this already, but I guess I haven't.<br />
<br />
I'm really enjoying this new feature. Especially when theres new cards released. I don't have to wait and go through the process of levelings just to see what their art looks like. <span class="sprite-smileys mini1_cheerful iepng"></span> It's the little things that keeps me around. heh]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Rage)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Coldberg]]></title><pubDate>Tue, 10 Aug 2010 14:56:27 GMT</pubDate><description><![CDATA[There are only advantages to this. It helps people level cards quicker. Lost Warehouse will still be used as the reserve XP has a cap. This reserve XP is simply what happens in the Lw over ap eriod of time done instantly in one click of a button<br />
<br />
The market for pfull cards still exists exactly the same as it did before. If anything they will cost slightly more now as they will be 0xp thanks to being able to perfectly level them instead of doing it manually.<br />
<br />
Oh, the market going crazy is due to <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>, not the new xp feature.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Coldberg)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item><item><title><![CDATA[Samurai Evo]]></title><pubDate>Mon, 09 Aug 2010 10:15:15 GMT</pubDate><description><![CDATA[Its now harder to get the solid 0xp cards for <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a> for stay save, i think it needs to be looked at as i agree the market is going silly at moment]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Samurai Evo)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1529126&language=2]]></comments></item></channel></rss>