<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Staff's announcements: Discover the shop&amp;rsquo;s theme Decks]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Sun, 21 Aug 2011 19:10:44 GMT</lastBuildDate><item><title><![CDATA[Forever-Joshy]]></title><pubDate>Sun, 21 Aug 2011 19:10:44 GMT</pubDate><description><![CDATA[Im no fan of Theme Decks, but I know if these came out 5 years ago I probably would have gotten one, truthfully.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Forever-Joshy)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Kungfutoo]]></title><pubDate>Sat, 13 Aug 2011 15:56:14 GMT</pubDate><description><![CDATA[I like the theme decks for beginners idea. The decks should be given up front though as there starting point though and for free.<br />
I know there will be a money loss at first but if the new guy stays he will make it up by buying more later.I just think these decks would of been better from the start rather then the cards i got when i first started.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Kungfutoo)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Yurieu HoA]]></title><pubDate>Fri, 29 Jul 2011 03:26:07 GMT</pubDate><description><![CDATA[All them cost around 6k<br />
<br />
<br />
if you say 10 credits = 1k <br />
i actually say that profit wise its not that bad eithe<br />
<br />
<br />
<br />
Lol all who say that they should cost 25k, COME ON! nice try tricking the mods XD<br />
<br />
<br />
hehe id love to make such a profit,hehe<br />
<br />
<br />
10 credits=1k<br />
25 credits=6k  pretty sweet maths <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_good iepng"></span><br />
taking in concideration the dudes who buy 2000 clintz for 2k,there is NO WAY that they will ever cost so low<br />
<br />
<br />
45 credits at lowest in my opinion!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Yurieu HoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Eclipse-Sensei]]></title><pubDate>Thu, 07 Jul 2011 21:46:11 GMT</pubDate><description><![CDATA[Maybe a capsule <a href="http://www.urban-rivals.com/shop/">pack</a>, with only 1 random card inside. It could be worth 5 clints, which is fair since you can't pick what clan it comes from. This is for those low budget guys like me! You could get garbage, you you might strike it rich!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Eclipse-Sensei)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Leon Anthony]]></title><pubDate>Thu, 07 Jul 2011 19:18:52 GMT</pubDate><description><![CDATA[@M-Bison: so why not make them like 25 credits and be happy with it? but 60?! I understand if these decks had random drops as decks like NB, but not like when you can SEE THE FULL CONTENT OF THE <a href="http://www.urban-rivals.com/shop/">PACK</a>. pfft... <span class="sprite-smileys mini1_sneer iepng"></span> I can't stop laughing at these types of comments... <span class="sprite-smileys mini1_dorkygrin iepng"></span><br />
Here's an idea that would work (but it's really hard to script, so I bet boostr would fail doing it anyway. You make a &amp;quot;capsule shop&amp;quot; with various playable decks. Let's say the <a href="http://www.urban-rivals.com/shop/">pack</a> would cost 60 credits as now. but it would have like atleast 5 different decks: one deck would be cheaper than the other etc... for example: a GOOD deck with cards worth 20k, a GOOD deck with cards worth 15k, a GOOD deck with cards worth 10k and a GOOD deck with cards worth 5k. and MAYBE a playable deck with cards worth 2k <span class="sprite-smileys mini1_tongue iepng"></span> (so that UR doesn't go bankrupt though i think <a href="http://www.urban-rivals.com/characters/?id_perso=873" class="characterLink characterID_873">Cortez</a> shakes the economics more than any other change/release possible, besides something for <a class="clanLink clanID_38" href="/characters/list.php?show=38">All Stars</a> like a 8/8 with an ability: protection: stats <span class="sprite-smileys mini1_dorkygrin iepng"></span> which won't be released anyway ). in this way people of all lvls would buy the deck to become better and to get a CHANCE TO GET decent cards. In the current way you are basically selling skills (which these decks don't need, obviously, only luck and hope for a not-a-bright playa)<br />
a guide for M-Bison (since he doesn't know how to build decks):<br />
1. press &amp;quot;Collection&amp;quot;<br />
2. press &amp;quot;My Collection&amp;quot; (you get to see your cards, wicked, eh? O.o )<br />
3. put/remove everything you want.<br />
That's the way to play a TCG <span class="sprite-smileys mini1_angel iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Leon Anthony)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Leon Anthony]]></title><pubDate>Thu, 07 Jul 2011 19:04:18 GMT</pubDate><description><![CDATA[@neo_08ms: ingenious idea! a level restriction! wow, and you think lvl 25+ will buy them at all? you really think that?! they might aswell make it lvl0-lvl10 only <span class="sprite-smileys mini1_tongue iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Leon Anthony)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Twisted DIm]]></title><pubDate>Wed, 06 Jul 2011 12:44:36 GMT</pubDate><description><![CDATA[60 credits it's not that much o.0 i spend much more lunching and I think that new players are going to buy these decks for sure (they're gonna regret doing it after xD but they'll buy it aniway)]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Twisted DIm)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Garbodor]]></title><pubDate>Wed, 06 Jul 2011 04:18:42 GMT</pubDate><description><![CDATA[Too effing expensive.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Garbodor)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[The SkyKing]]></title><pubDate>Wed, 06 Jul 2011 00:47:02 GMT</pubDate><description><![CDATA[The 50 creditz <a href="http://www.urban-rivals.com/shop/">pack</a> seems to be a better choice than the 60 creditz <a href="http://www.urban-rivals.com/shop/">pack</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (The SkyKing)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[0nly 0n3 (BZ)]]></title><pubDate>Tue, 05 Jul 2011 18:30:33 GMT</pubDate><description><![CDATA[I agree with fidelity. Yet, I'm not sure single player is available for noobs yet. Still think 60 creds is too much tho.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0nly 0n3 (BZ))]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[neoliminal]]></title><pubDate>Tue, 05 Jul 2011 15:05:21 GMT</pubDate><description><![CDATA[The level restrictions won't work.  People can just make fake accounts at lower level and then trade them back to their main account for a little trade.<br />
<br />
I love this idea because it get's people into the game very quickly.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (neoliminal)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[HighFidelity]]></title><pubDate>Tue, 05 Jul 2011 12:42:22 GMT</pubDate><description><![CDATA[I admit now with the singleplayer mode the new <a href="http://www.urban-rivals.com/shop/">packs</a> can be usefull for new players]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (HighFidelity)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[neo_08ms]]></title><pubDate>Tue, 05 Jul 2011 06:53:15 GMT</pubDate><description><![CDATA[My suggestion -<br />
Make them sold to beginners (lvl 20 or below) for 25 credits.<br />
Keep at 60 credits for us higher lvl players.<br />
It allows beginners to get their hands on the decks to test out for themselves easier.<br />
Seeing how when you pay for credits, the cheapest buying option gives you 50 credits.<br />
New players aren't going to be spending loads of money into a game they just started and older players aren't going to be buying those decks unless they have specific cards they may wish to have...]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (neo_08ms)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[Diligentia]]></title><pubDate>Sun, 03 Jul 2011 08:28:20 GMT</pubDate><description><![CDATA[Here is a suggestion that these decks could be made to be sold exclusively to beginner players (probably below level 10?). The cards should be better as well.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Diligentia)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[NYKnicks1and7]]></title><pubDate>Sat, 02 Jul 2011 23:37:00 GMT</pubDate><description><![CDATA[Good decks not the best but good but at the rate these guts are talking what new person whould want to buy these decks but anyway the 9th card should be a random card from 1 of the clans and for new bloods this is the <a href="http://www.urban-rivals.com/shop/">pack</a> i get every time <a href="http://www.urban-rivals.com/characters/?id_perso=845" class="characterLink characterID_845">Ulawele</a> <a href="http://www.urban-rivals.com/characters/?id_perso=848" class="characterLink characterID_848">Negodz</a> <a href="http://www.urban-rivals.com/characters/?id_perso=857" class="characterLink characterID_857">Cherry</a> there safer with the theme decks]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (NYKnicks1and7)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[M-Bison]]></title><pubDate>Sat, 02 Jul 2011 11:26:27 GMT</pubDate><description><![CDATA[''New players should buy 3 new blood'''<br />
<br />
Then what? Make a deck that doesn't work and get destroyed as every other new player does when they put $100s of dollars in this game but don't know how to make a deck?<br />
<br />
This isn't for profit, you don't spend 60credits on this deck expecting to make profit, it's simply a deck that works and saves you the stress of making 50 decks in about 3 hours and wondering what your doing wrong.<br />
<br />
No one can deny that these decks work, and that's all that matters, it's not about how much money there gaining/losing it's about new players having a deck that works.<br />
<br />
60 credits is the minimum you can buy on paypal if no one noticed.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (M-Bison)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[subclavianHoA]]></title><pubDate>Sat, 02 Jul 2011 11:10:38 GMT</pubDate><description><![CDATA[They might be good for new players who haven't bought credits and unlocked the market yet. Getting good cards in NB is useless when you can't sell them for clintz.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (subclavianHoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[WMD Abaddon]]></title><pubDate>Sat, 02 Jul 2011 10:29:44 GMT</pubDate><description><![CDATA[Maybe it should come with a rainbow <a href="http://www.urban-rivals.com/shop/">pack</a> too. Or alternate versions of the main card to kinda add some money to these things signed or chrome or something. I think they wanted the price high so it wouldnt affect the market. <br />
Yah I think adding a rainbow <a href="http://www.urban-rivals.com/shop/">pack</a> would keep it from affecting the market and level out the price a bit so you don't feel screwed when you get further into the game and realize the cards you bought could have been purchased cheaper.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (WMD Abaddon)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[SnY-Skiils]]></title><pubDate>Sat, 02 Jul 2011 03:17:49 GMT</pubDate><description><![CDATA[I agree with everyone else. New players are better off buying 3 new blood.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (SnY-Skiils)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item><item><title><![CDATA[imari]]></title><pubDate>Sat, 02 Jul 2011 01:48:33 GMT</pubDate><description><![CDATA[I think that they should stick with this idea but make better versions with better cards for higher prices for experienced players but great idea for ur I think that this will improve the game alot]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (imari)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=1865470&language=2]]></comments></item></channel></rss>