<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Staff's announcements: The Wonders of Technology]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Fri, 13 Jan 2012 01:47:35 GMT</lastBuildDate><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Fri, 13 Jan 2012 01:47:35 GMT</pubDate><description><![CDATA[New cards come out tomorow if not mistaken. My prediction is <a class="clanLink clanID_28" href="/characters/list.php?show=28">Uppers</a>, <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a>, <a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a>, and <a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Fri, 06 Jan 2012 03:00:28 GMT</pubDate><description><![CDATA[@yurieu hoA, interesting concept but some things it has to consider. Does it block ekloore? Also, i think this isn't the best ability it could make. A soa would solve the problem. I'd like to maybe see something like defeat heal or something of the sort. Only 2 defeat poisons are <a href="http://www.urban-rivals.com/characters/?id_perso=822" class="characterLink characterID_822">Wurmhol</a>, who nobody. Really uses, and that chick from the <a class="clanLink clanID_44" href="/characters/list.php?show=44">Skeelz</a>(lol forgot her name). Maybe like a card that removes poison/heal from you, and likewise another for the opponent. I really like the whole idea of defeat life gain. <a href="http://www.urban-rivals.com/characters/?id_perso=867" class="characterLink characterID_867">Lola</a> can be thought of as -3 opp damage min-2, unless if defeated by ko prehence. Copy ability would be useful. I'd definitely look into a clan with copy bonus. After i think they should make another -2 opp power, likewise damage, and -8 opp attack min 3 clan. Most likely we will get a clan with like heal 2 max 9 or something of the sort. Which case theyd have some defeat tactic, or poison, or damage reduction(or all of the above), but the # of clans they can make is lengthy. Back to the point, id prefer calling the ability something like pillz lock or something, which happens right after your pillz are played, preventing loss for the round. Some people want new leaders, but the idea seems complex. Not enough things we can add. Perhaps an attack reduction one. -1 opp life per round? Thatd be 2. Maybe a protection pillz, and perhaps under same scenario protection life... Then what? I do think UR would want it to revolve around the current 10, and i doubt theyd get an ld. But knowing UR they'll surprise us]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[Legacy PH]]></title><pubDate>Thu, 05 Jan 2012 03:17:53 GMT</pubDate><description><![CDATA[IMO<br />
<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=938" class="characterLink characterID_938">Magenta</a> here is the best release. Nice concept. Good Card for Low Players. Non-Redundant Stat. And somehow reminds you of the good old days when things are not that complicated.<br />
Who would have thought that a zombie girl would be this nice.<link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span><br />
<br />
Second would be <a href="http://www.urban-rivals.com/characters/?id_perso=937" class="characterLink characterID_937">Buckler</a>. I just think he is a very promising card.<br />
<br />
Third would be <a href="http://www.urban-rivals.com/characters/?id_perso=940" class="characterLink characterID_940">Eebiza</a>. Monotonous 4 Star &amp;quot;Maybe OP&amp;quot; Releases. Like Jackson, EX0DUS, <a href="http://www.urban-rivals.com/characters/?id_perso=909" class="characterLink characterID_909">Gretchen</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=931" class="characterLink characterID_931">Heitachi</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=907" class="characterLink characterID_907">Arnie</a>, that Woman from <a class="clanLink clanID_4" href="/characters/list.php?show=4">Pussycats</a>, etc. Plus boring Artwork. It's like <a class="clanLink clanID_26" href="/characters/list.php?show=26">Junkz</a> simply puts a character behind any element of a party. (sorry for being such a hater)<br />
<br />
Fourth and last rank would be <a href="http://www.urban-rivals.com/characters/?id_perso=939" class="characterLink characterID_939">Craho</a>. Nice Card. Still does UR fails. The card don't solve the problem with <a class="clanLink clanID_29" href="/characters/list.php?show=29">Roots</a>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Legacy PH)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[Yurieu HoA]]></title><pubDate>Thu, 05 Jan 2012 02:43:02 GMT</pubDate><description><![CDATA[It would work on both.<br />
<br />
Defeating <a href="http://www.urban-rivals.com/characters/?id_perso=846" class="characterLink characterID_846">Neil</a> and loosing to <a href="http://www.urban-rivals.com/characters/?id_perso=719" class="characterLink characterID_719">Tremorh</a> all would be protected]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Yurieu HoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Wed, 04 Jan 2012 23:40:39 GMT</pubDate><description><![CDATA[That makes more sense, but how is it put in play? Through losing to cards like <a href="http://www.urban-rivals.com/characters/?id_perso=719" class="characterLink characterID_719">Tremorh</a>/beating cards like <a href="http://www.urban-rivals.com/characters/?id_perso=846" class="characterLink characterID_846">Neil</a>? It'd be easier with a defeat version mainly, but a normal one when fighting <a href="http://www.urban-rivals.com/characters/?id_perso=846" class="characterLink characterID_846">Neil</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[Yurieu HoA]]></title><pubDate>Wed, 04 Jan 2012 20:34:16 GMT</pubDate><description><![CDATA[@yurieu hoA, so asicals have like 8,5 with uluwatu, go all out on first turn, and win with <a href="http://www.urban-rivals.com/characters/?id_perso=694" class="characterLink characterID_694">Stanly</a>?<br />
<br />
<br />
lol your not serious are you.<br />
<br />
In this round the player cannot loose pillz because of his opponent(cannot get his pillz reduced)..Better?<br />
Use your common sence cuz we all know your not dumb.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Yurieu HoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[maki_mUR]]></title><pubDate>Wed, 04 Jan 2012 15:13:09 GMT</pubDate><description><![CDATA[But I don't have to use an all stop if I don't find it good enough, right? <br />
<br />
@protection: pillz debate - it just stops your opponent from reducing your pillz, it doesn't count when you use them on the card, obviously. I think it's too situational, unless the card has amazing base stats.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (maki_mUR)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Wed, 04 Jan 2012 14:19:52 GMT</pubDate><description><![CDATA[@yurieu hoA, so asicals have like 8,5 with uluwatu, go all out on first turn, and win with <a href="http://www.urban-rivals.com/characters/?id_perso=694" class="characterLink characterID_694">Stanly</a>?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[Yurieu HoA]]></title><pubDate>Wed, 04 Jan 2012 13:44:29 GMT</pubDate><description><![CDATA[Jesus, whats the trouble in understanding protection pillz<br />
<br />
<br />
in this round the player cannot loose pillz<br />
<br />
simple as that, nothing stops +pillz though]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Yurieu HoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[_wise_]]></title><pubDate>Wed, 04 Jan 2012 10:50:50 GMT</pubDate><description><![CDATA[@maki... but you couldnt use <a href="http://www.urban-rivals.com/characters/?id_perso=409" class="characterLink characterID_409">Leviatonn</a> in a <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> deck and still have an all stop.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (_wise_)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Wed, 04 Jan 2012 02:20:25 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=484" class="characterLink characterID_484">Glorg</a> is worth it in a <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> halfdeck. <a href="http://www.urban-rivals.com/characters/?id_perso=409" class="characterLink characterID_409">Leviatonn</a> is good, and so is <a href="http://www.urban-rivals.com/characters/?id_perso=484" class="characterLink characterID_484">Glorg</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[maki_mUR]]></title><pubDate>Tue, 03 Jan 2012 21:03:08 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=484" class="characterLink characterID_484">Glorg</a> isn't really worth 4* - check out <a href="http://www.urban-rivals.com/characters/?id_perso=409" class="characterLink characterID_409">Leviatonn</a>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (maki_mUR)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[_wise_]]></title><pubDate>Tue, 03 Jan 2012 17:28:15 GMT</pubDate><description><![CDATA[Ive never liked <a href="http://www.urban-rivals.com/characters/?id_perso=536" class="characterLink characterID_536">Azel</a> and for me dudley is always my #1 choice for 4*.... i also dislike <a href="http://www.urban-rivals.com/characters/?id_perso=484" class="characterLink characterID_484">Glorg</a> for some reason unknown to me... <a href="http://www.urban-rivals.com/characters/?id_perso=938" class="characterLink characterID_938">Magenta</a> i like... maybe its the high damage that does it for me, she just seems better than most :S<br />
<br />
but for everyone else.... id say <a href="http://www.urban-rivals.com/characters/?id_perso=536" class="characterLink characterID_536">Azel</a> would be better]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (_wise_)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[maki_mUR]]></title><pubDate>Tue, 03 Jan 2012 15:49:56 GMT</pubDate><description><![CDATA[@tititoro - <a href="http://www.urban-rivals.com/characters/?id_perso=717" class="characterLink characterID_717">Oshitsune</a> is permabanned. I do prefer <a href="http://www.urban-rivals.com/characters/?id_perso=536" class="characterLink characterID_536">Azel</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=624" class="characterLink characterID_624">Azgroth</a> though, but she's always worth considerating.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (maki_mUR)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[Meelosh]]></title><pubDate>Tue, 03 Jan 2012 15:01:46 GMT</pubDate><description><![CDATA[They have to introduce some new abilities... Because &amp;quot;Protection: Power&amp;quot; really hurts only <a class="clanLink clanID_38" href="/characters/list.php?show=38">All Stars</a>... They have to introduce some abilities that would hinder clans like <a class="clanLink clanID_10" href="/characters/list.php?show=10">Ulu Watu</a> and <a class="clanLink clanID_31" href="/characters/list.php?show=31">Bangers</a>, and also attack manipulation clans...<br />
<br />
Also, at the beginning, I thought that &amp;quot;Copy opp bonus&amp;quot; as ability was nice, but now I think it is too much complicated. When I go against it, and usually I have half deck, it is waaaay too much combinations and calculations for one move...]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Meelosh)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[EagleOtto]]></title><pubDate>Tue, 03 Jan 2012 08:24:40 GMT</pubDate><description><![CDATA[@tititoro: I think you'd understand Protection: PIlls better if they called it Stop Pill Ability.<br />
Win or Lose opponents would lose their +X pills, -X Pills, Defeat: +X pills, Defeat: -Xpills, or Recover X of X pills Abilities. (I guess <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a> is immune since its a bonus).<br />
<br />
I think 'Stop Pill Ability' is definitely a new ability taht would work in the metagame right now.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (EagleOtto)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[Slinkerknot]]></title><pubDate>Tue, 03 Jan 2012 04:21:55 GMT</pubDate><description><![CDATA[@tititoro Agreed. None of the releases this were by any means bad, however, <a class="clanLink clanID_26" href="/characters/list.php?show=26">Junkz</a> didn't really need anything.. <a href="http://www.urban-rivals.com/characters/?id_perso=938" class="characterLink characterID_938">Magenta</a> is average, Buckler's a nice backup for when other <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> 3's are banned.. And <a href="http://www.urban-rivals.com/characters/?id_perso=939" class="characterLink characterID_939">Craho</a> is just.. Not as good as any of the other main picks for <a class="clanLink clanID_29" href="/characters/list.php?show=29">Roots</a> ' 3's atm.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Slinkerknot)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Tue, 03 Jan 2012 02:17:11 GMT</pubDate><description><![CDATA[@maki-muR, i' pretty sure the hate is because a lot of people prefer <a href="http://www.urban-rivals.com/characters/?id_perso=717" class="characterLink characterID_717">Oshitsune</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=536" class="characterLink characterID_536">Azel</a>, kenny, <a href="http://www.urban-rivals.com/characters/?id_perso=484" class="characterLink characterID_484">Glorg</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=624" class="characterLink characterID_624">Azgroth</a>, or even dudley]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Tue, 03 Jan 2012 02:08:26 GMT</pubDate><description><![CDATA[@vultaren, i think you mean just - opp pilz. Secondly, how would that work? You mean if i win with that card i'll be immune? perhaps a new <a class="clanLink clanID_36" href="/characters/list.php?show=36">Leader</a>?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item><item><title><![CDATA[princekhlil]]></title><pubDate>Tue, 03 Jan 2012 01:50:40 GMT</pubDate><description><![CDATA[New ability for pussycatt<br />
like fury-use 3 pill to reduce more damage<br />
grit-2 dmg]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (princekhlil)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2022116&language=2]]></comments></item></channel></rss>