<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Staff's announcements: Art and Violence]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Thu, 26 Jan 2012 22:31:41 GMT</lastBuildDate><item><title><![CDATA[Cole-Kid]]></title><pubDate>Thu, 26 Jan 2012 22:31:41 GMT</pubDate><description><![CDATA[Ulu wata <a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a> sentinals <a class="clanLink clanID_31" href="/characters/list.php?show=31">Bangers</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Cole-Kid)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[Hula_Daisy]]></title><pubDate>Thu, 26 Jan 2012 20:52:02 GMT</pubDate><description><![CDATA[<a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a>, <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a>, <a class="clanLink clanID_30" href="/characters/list.php?show=30">Sakrohm</a> and <a class="clanLink clanID_10" href="/characters/list.php?show=10">Ulu Watu</a> so i agree with Poison <a href="http://www.urban-rivals.com/characters/?id_perso=966" class="characterLink characterID_966">Ivy</a> except <a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a> insted of <a class="clanLink clanID_28" href="/characters/list.php?show=28">Uppers</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Hula_Daisy)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[0_silverfist]]></title><pubDate>Thu, 26 Jan 2012 19:23:41 GMT</pubDate><description><![CDATA[It proabaly <a class="clanLink clanID_31" href="/characters/list.php?show=31">Bangers</a>, <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a>, <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> and <a class="clanLink clanID_44" href="/characters/list.php?show=44">Skeelz</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0_silverfist)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[Poison Ivy89]]></title><pubDate>Thu, 26 Jan 2012 12:57:40 GMT</pubDate><description><![CDATA[New cards tommorrow. Predictions are <a class="clanLink clanID_28" href="/characters/list.php?show=28">Uppers</a>, <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a>, <a class="clanLink clanID_10" href="/characters/list.php?show=10">Ulu Watu</a>, and Sakrhom.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Poison Ivy89)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Thu, 26 Jan 2012 11:29:38 GMT</pubDate><description><![CDATA[Worbis2: Unless you keep refeshing then page and hope to get them all then i don't think there is.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[Worbis2]]></title><pubDate>Wed, 25 Jan 2012 11:40:05 GMT</pubDate><description><![CDATA[Random Question:<br />
Is it possible to watch all those trailers?<br />
<br />
trailer = those flash animations to advertise new cards]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Worbis2)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[princekhlil]]></title><pubDate>Tue, 24 Jan 2012 07:11:39 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=155" class="characterLink characterID_155">Don</a>,t you ever imagine Team -power + 1<br />
<br />
and the art work is Superman<br />
or a card with Magneto like image with whatever ability<br />
or team back lash - 1 life every round but with 8/8 <br />
only 10 <a class="clanLink clanID_36" href="/characters/list.php?show=36">Leader</a> is not enough<br />
we need more!!!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (princekhlil)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Tue, 24 Jan 2012 02:18:39 GMT</pubDate><description><![CDATA[Such as team protection power, or worse, damage... Bonus i could live with, but definitely not ability. They could make that protection pillz card for it...]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Tue, 24 Jan 2012 02:15:06 GMT</pubDate><description><![CDATA[@princekhlil, technically leaders are a clan, but thats aside the point. I would enjoy maybe like 5 new leaders, but not a lot. So long as not something too cheap]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[princekhlil]]></title><pubDate>Sun, 22 Jan 2012 12:28:10 GMT</pubDate><description><![CDATA[U know what<br />
we must fight one day.<br />
eachother ,like seriously<br />
a new clan is differant than a new <a class="clanLink clanID_36" href="/characters/list.php?show=36">Leader</a>.<br />
naff said]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (princekhlil)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[redmn757]]></title><pubDate>Sun, 22 Jan 2012 05:29:35 GMT</pubDate><description><![CDATA[Fdisubduh]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (redmn757)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Sun, 22 Jan 2012 02:08:22 GMT</pubDate><description><![CDATA[As for what id like to see ability wise, i'd like to see charge and decharge, charge having 1-4x affect when used later in the game, and decharge 4-1x.<br />
<br />
Id also like to see a card withan ability like solo bonus or something, where he gets his bonus alone as opposed to in combo with clan, and still retained with more clan members.<br />
<br />
Perhaps something like poison/heal, but with pillz.<br />
<br />
Maybe as ability with pass, where if it wins, the next card receives it as if another ability, therefore pass power +2, would mean win with that card, and say next card was <a href="http://www.urban-rivals.com/characters/?id_perso=719" class="characterLink characterID_719">Tremorh</a>, he'd normally have 9 attack.<br />
<br />
Maybe one where if it wins, all following cards get a benefit, like if it wins, all other cards get 6 attack or something.<br />
<br />
Then there could be like foresight, where if it wins, you choose opponents next card(they still control pillz.) i think that would be cool.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Sun, 22 Jan 2012 01:59:54 GMT</pubDate><description><![CDATA[Now what ur should do is make a new clan thats really powerful, and the only way to get them are really challenging secret missions. It may sound like lds, but i think thats what would make UR really cool]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Sun, 22 Jan 2012 01:51:16 GMT</pubDate><description><![CDATA[@princekhlil, i disagree. <a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a> is a clan with values in each card, and tactics to follow. Leaders on the otherhand are ment to be put in decks with another clan. If we get more leaders, they will pile up, and they nobody would quite remember <a href="http://www.urban-rivals.com/characters/?id_perso=269" class="characterLink characterID_269">Ambre</a>, and the rest of them, similar to how people value slightly worse cards when a card goes cr(not many like <a href="http://www.urban-rivals.com/characters/?id_perso=769" class="characterLink characterID_769">Cliff</a> until marco went cr).<br />
<br />
People at level 50 still have reason to play. Whether its collecting, tournaments, <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a>, <a href="http://www.urban-rivals.com/game/rules.php?show=survivor">survivor</a>, the list goes on. I know i don't play this game to dwell upon lvling up for leaders. The ten leaders we currently have are idols compared to the rest, being more famous then most cards(except maybe <a href="http://www.urban-rivals.com/characters/?id_perso=473" class="characterLink characterID_473">Kolos</a>...). I predict in the future, UR's clans will have hundreds of characters, being so massive no one person would know every card. <a href="http://www.urban-rivals.com/characters/?id_perso=269" class="characterLink characterID_269">Ambre</a> would be forgotten, along with leaders uniqueness dimminishing. Ur is doing a good job as is]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[princekhlil]]></title><pubDate>Thu, 19 Jan 2012 12:33:54 GMT</pubDate><description><![CDATA[Ya,a new member is nice no matter what happen<br />
Are you saying one day they will stop making new cards for <a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a> just because they <a href="http://www.urban-rivals.com/characters/?id_perso=155" class="characterLink characterID_155">Don</a>,t want some old card to become useless or simply too pile up.<br />
Who ever already reach lv 50 will feeling bored,ya know]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (princekhlil)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Thu, 19 Jan 2012 11:15:11 GMT</pubDate><description><![CDATA[Were not talking about loads of other leaders (maby about 10 so that they go up to level 100).]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[UM_ToroMan]]></title><pubDate>Thu, 19 Jan 2012 05:56:47 GMT</pubDate><description><![CDATA[I still do not find adding leaders a good idea. I enjoy thinking the leaders as an elite force of ten, to be seen with amazement of their great abilities. <a href="http://www.urban-rivals.com/characters/?id_perso=269" class="characterLink characterID_269">Ambre</a> can pretty much make a card invincible, <a href="http://www.urban-rivals.com/characters/?id_perso=490" class="characterLink characterID_490">Vholt</a> can <a href="http://www.urban-rivals.com/shop/">pack</a> a punch in damage reducing decks. Morphunn has the ability to restock your pillz. Maybe if they were released in groups of five... But then again wed be looking at spans of like 3 years or so. In fact, the only thing i'd really like is having more level up goals to race to. A good release of them might be...<br />
Team: defeat recover 1 pillz out of 3, revenge damage+2, and lukewise confidence<br />
Team +1 power, and like say team -6 opponent attack min 6 or something.<br />
Although, as i said, this would pile up. The thought of <a href="http://www.urban-rivals.com/characters/?id_perso=269" class="characterLink characterID_269">Ambre</a> buried by 100's of other leaders horrifies me]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_ToroMan)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[Minion4D]]></title><pubDate>Wed, 18 Jan 2012 13:39:40 GMT</pubDate><description><![CDATA[Thats a good point actually thanks for bringing that to my attention, but still even without his bonus 4 gorks is dangerous.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Minion4D)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[ELM295credits]]></title><pubDate>Wed, 18 Jan 2012 13:03:37 GMT</pubDate><description><![CDATA[Plus , in t1 there isnt a lot of damage so it wouldnt be too decisive]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ELM295credits)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item><item><title><![CDATA[ELM295credits]]></title><pubDate>Wed, 18 Jan 2012 13:01:59 GMT</pubDate><description><![CDATA[I insist<br />
<br />
revenge:2 damage<br />
in t2 a lost round is very crucial for the match , 2 damage is perfect though...<br />
it will be excellent]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ELM295credits)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2032272&language=2]]></comments></item></channel></rss>