<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: Tournaments: Auto decide mode]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Tue, 19 Jun 2012 07:23:17 GMT</lastBuildDate><item><title><![CDATA[Buddha Cr]]></title><pubDate>Tue, 19 Jun 2012 07:23:17 GMT</pubDate><description><![CDATA[Let this die please]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Buddha Cr)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[wasteroftime]]></title><pubDate>Sun, 17 Jun 2012 17:01:35 GMT</pubDate><description><![CDATA[@sarp<br />
<br />
yep.  auto play only makes sense with no pill and final round.  everything else would solve a minor issue at the expense of creating new ones]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wasteroftime)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[-NN_Sarphyrox]]></title><pubDate>Sun, 17 Jun 2012 07:14:31 GMT</pubDate><description><![CDATA[I think the player with <a href="http://www.urban-rivals.com/characters/?id_perso=654" class="characterLink characterID_654">Greem</a> still has the right to chose the card. part of his strategy. there could be times where attack manipulators, high powered card, low star cards still forces the opponent to pill an extra instead of using that pill for a valued fury.although, i see know reason for a winning player to be stalling unless he just wants to or blew his chances of winning.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (-NN_Sarphyrox)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[wasteroftime]]></title><pubDate>Sun, 17 Jun 2012 04:31:49 GMT</pubDate><description><![CDATA[@king.  <br />
<br />
i am agreeing to the zero pill autoplay.  but a losing player is the that is poisoned by <a href="http://www.urban-rivals.com/characters/?id_perso=654" class="characterLink characterID_654">Greem</a> could stall on purpose... or he could be thinking.  no way to tell the difference... and therefore no autoplaying on his part]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wasteroftime)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[K1NG_PWN4GzZz]]></title><pubDate>Sat, 16 Jun 2012 16:49:52 GMT</pubDate><description><![CDATA[&amp;quot;or scenario 2, let the poisoned player think through all the possible situations of escaping the defeat.... he may not realize it is a sure loss for another 2 rounds, but he should be given that time to think it through.&amp;quot;<br />
<br />
but the person who played <a href="http://www.urban-rivals.com/characters/?id_perso=654" class="characterLink characterID_654">Greem</a> with all pillz will not be able to stall.. he cannot perform any other action, except for playing a 0 pilled card, which, would be autoplayed, to prevent the <a href="http://www.urban-rivals.com/characters/?id_perso=654" class="characterLink characterID_654">Greem</a> player from stalling<br />
who's stalling is the sole reason this thread ever came to be..]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (K1NG_PWN4GzZz)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[-NN_Sarphyrox]]></title><pubDate>Fri, 15 Jun 2012 01:21:32 GMT</pubDate><description><![CDATA[Yeah. that is the loophole i was talking a about.. glad that the autoplay can be coded. is it possible for the 0 pillz autoplay to select two scenarios? one with the use of fury and one without. suppose the the last card can KO the opponent but is face with an attack manipulator. if he all pillz and furies he will lost a round, should we let the system play full pillz? another the last card can KO with fury and could not be opposed, should we let the system choose to fury? we could have a system that can calculate the possible maximum win in the last round.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (-NN_Sarphyrox)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[wasteroftime]]></title><pubDate>Thu, 14 Jun 2012 18:52:26 GMT</pubDate><description><![CDATA[I think he means that is the loophole K1ng<br />
so stallers can still stall<br />
<br />
we shouldnt automate too many things for the simple reason that part of getting better at this game is trying to figure things out in your head....automating it will make people less aware of game mechanics.. and ultimately less skilled.<br />
<br />
stallers will exploit this to stall if needed.<br />
<br />
but here is one extreme that that shouldnt  be automated.  <a href="http://www.urban-rivals.com/characters/?id_perso=654" class="characterLink characterID_654">Greem</a> hits round 1 with all pillz used.  She is with 3 Drs and Defeat +life cards.  the other player will not catch up lets say.... scenario 1 would just be to autoplay the next 3 rounds cause after all its is over really.  or scenario 2, let the poisoned player think through all the possible situations of escaping the defeat.... he may not realize it is a sure loss for another 2 rounds, but he should be given that time to think it through.  <br />
<br />
that would be the extreme obviously<br />
the other extreme would be the zero pillz scenario<br />
<br />
the zero pill (for either side) autoplay in round 4 is possible without any issues for most people.  and could probably be coded into the game without bugs.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wasteroftime)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[K1NG_PWN4GzZz]]></title><pubDate>Thu, 14 Jun 2012 14:08:39 GMT</pubDate><description><![CDATA['the 0 pillz autoplay has a minor loop hole. for example on the third round the player might save 1 pill for the final round. this may not trigger the system to autoplay.&amp;quot;<br />
<br />
You're logic is wrong, how could a 0 pillz autoplay kick in when someone has 1 pill left... the system wouldn't kick in and yes the round could be stalled.. <br />
or is that the loophole?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (K1NG_PWN4GzZz)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[-NN_Sarphyrox]]></title><pubDate>Thu, 14 Jun 2012 11:51:55 GMT</pubDate><description><![CDATA[Tried new DT tourney. i am not good at it, but still learning.  . <br />
after giving much taught, the 0 pillz autoplay has a minor loop hole. for example on the third round the player might save 1 pill for the final round. this may not trigger the system to autoplay. i wonder if a maximum total attack, and total maximum damage with and without fury of a player should be compared and then autoplayed but only applicable in the last round, hope this is not too complicated.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (-NN_Sarphyrox)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[K1NG_PWN4GzZz]]></title><pubDate>Thu, 14 Jun 2012 07:49:37 GMT</pubDate><description><![CDATA[Although I must say that the decreased time is already a powerfull asset versus stalling..<br />
the <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> mode has a lot of stallers, hoping you'll quit instead of waiting 2,5 minutes(!!!!!!) for a staller to play his or her last card<br />
<br />
on the other hand, once you've played your card and you have to wait 2,5 minutes for a staller to play his or her card..<br />
you've got time to read some-in-awesomesauce-covered subjects on the boards!<br />
<br />
TraitorzZz; always making you look on the bright side of thingzZz xD<br />
always]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (K1NG_PWN4GzZz)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[K1NG_PWN4GzZz]]></title><pubDate>Thu, 14 Jun 2012 07:34:11 GMT</pubDate><description><![CDATA[The o pill autoplay has always been something that's been discussed by TraitorzZz.. <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_star iepng"></span><br />
we've always envisioned that it would be the only option t&amp;oacute; autoplay, because every other solution would get silly and too complicated..<br />
<br />
I find it quite irritating to have to wait 1 and a half minutes for a stalling player to press play on his last remaining card, with no hope of winning with it..<br />
that 1,5 minute could've been spent better versus another player..<br />
would remove alot of stress too!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (K1NG_PWN4GzZz)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[-NN_Sarphyrox]]></title><pubDate>Thu, 14 Jun 2012 07:18:58 GMT</pubDate><description><![CDATA[Oh. just got back and got excited to read 31 messages. it seems as something flared up. hope i am wrong. anyway thanks the suggestions and ideas. the 0 pill autoplay is a good way to start. now i am new to the change DT.  In the mean time hope to learn more about the new DT. new DT somewhat encourage fast gaming although has deviations, it's pretty cool.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (-NN_Sarphyrox)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[wasteroftime]]></title><pubDate>Wed, 13 Jun 2012 23:50:49 GMT</pubDate><description><![CDATA[Nah abnormal... we want the auto wins when there is still a chance of a goof up so people dont have to think.   that way winning DTs will be easier. <span class="sprite-smileys mini1_happy iepng"></span><br />
<br />
well put though.  0 pill can be autoplayed... anything else.  let the stallers stall if they want to]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wasteroftime)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[LB_Abnormal]]></title><pubDate>Wed, 13 Jun 2012 03:01:06 GMT</pubDate><description><![CDATA[I'll also chime in here and keep the cnversatin relevant. 0 pillz final round should be autoplayed. anything more gives them the ability to &amp;quot;glean a win&amp;quot; they didn't know they could get by NOT having their card autoplayed. There have been many games where the opponent had a win condition, and they threw it away because they didnt see it. I'd hate for those kinds of wins to disappear.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (LB_Abnormal)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[wasteroftime]]></title><pubDate>Tue, 12 Jun 2012 18:43:00 GMT</pubDate><description><![CDATA[King that is a great post.  0 pillz final round should be autoplayed.  anything else is overly complicating a small issue]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wasteroftime)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Tue, 12 Jun 2012 10:36:16 GMT</pubDate><description><![CDATA[The other problem is time out can happen due to internet contections. Sometimes when someones taking a long time it might not actually be there fault.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Tue, 12 Jun 2012 10:29:19 GMT</pubDate><description><![CDATA[I sent Waster an outline of the rules, and tried to explain my good intentions as well as possible. Because I feel actions speak louder than words, and it's one thing to say &amp;quot;I am an altruistic person&amp;quot; and another to do something altruistic, I even sent him a <a href="http://www.urban-rivals.com/characters/?id_perso=862" class="characterLink characterID_862">Beef</a>, saying &amp;quot;I have no <a href="http://www.urban-rivals.com/characters/?id_perso=862" class="characterLink characterID_862">Beef</a> with you&amp;quot; (har, har.)<br />
<br />
In exchange, I got called a troll, a toxic person, and generally was told that everything I do is meant to ruin UR. I, uh, think I'll stick to my guild boards for now -- where it's safe...]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[K1NG_PWN4GzZz]]></title><pubDate>Tue, 12 Jun 2012 08:56:26 GMT</pubDate><description><![CDATA[I'd like to point out that I find these post unbecoming a moderator,  I like Ghelas' reasoning, but I will take a stand there too, I'm not saying you're trolling, but I'll say you like teasing Waster.. Both I find unbecoming behaviour for champions such as yourself!<br />
I have no idea what you two are talking about and this would've been nice to continue in your own private conversation<br />
and no I don't care Ghelas BL'ed you, there's simply no excuse and I will refrain myself from commenting about how I've been BL'ed multiple times for letting my tongue run rampant in the way you two have been at it..<br />
<br />
My 2 cents;<br />
if a player is a 0 pillz, and it's his or her turn, the card should be played automatically<br />
too many people stalling on their last card, while having 0 pillz<br />
I'm not saying an automatic win, I'm saying an automatic play in the last round only, when someone takes at least 10 seconds to play their card...<br />
<br />
do mind that UR is riddled with glitches and that a glitch in this update would cause a lot of harm to the gameplay if it went bad... although timing out is worse on a DT!!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (K1NG_PWN4GzZz)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Tue, 12 Jun 2012 00:12:19 GMT</pubDate><description><![CDATA[I've been nothing but civil, mate. I assure you that I am not here to troll. I have nothing against you personally, but I'm not impressed by the sweeping statements you make with no attempt at logical backing, and I feel compelled to point out the flaws in your reasoning.<br />
<br />
You made a claim that stallers will be able to circumvent any system, but every time I've challenged you to explain how they will do that with no rules posted to describe the system, you've only deflected... Please, if you're serious about defending your claim, go over the steps you would take, as a staller, to do this?<br />
<br />
There is nothing sneaky or underhanded, and nothing that constitutes baiting, about not sharing the rules with you first. For example, we know that player profile information and password are stored by the UR staff on a server somewhere. That's all we know about that. If additional information was released about it, it would only make the system less secure. <br />
<br />
It's true that I feel that UR needs to change some practices, but in some cases, like in the profile/password example above, transparency is not what's needed.  <br />
<br />
And, in case you're wondering, I do have a very specific set of rules in mind. If you will allow the conversation to continue on this forum, I will happily post them up for everyone to see.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item><item><title><![CDATA[wasteroftime]]></title><pubDate>Mon, 11 Jun 2012 23:21:19 GMT</pubDate><description><![CDATA[You are the one who proposed the system... you come up with the rules...  that was the challenge to you.  nice work putting the onus on me.  you proposed a system, i challenged you to come up with a system that isnt abusable.... you fabricate an unknown variable and throw the onus back my way...  you must practice this in lots of forums other than UR mate.<br />
<br />
for a guy who has me blacklisted, you sure do like to directly talk to me on public forums.<br />
<br />
sorry mate im not biting on your bait for the &amp;quot;fool proof&amp;quot; hypothetical system that you were suppose to provide originally.<br />
and even if there was a system... and for some strange reason you got nailed for violating it... We both know you would be on these forums trying to rally a handful of people about how UR lacks transparency and is autocratic and punishes people without telling them where the lines are.  Do a search of your previous posts ghelas... they are there for all to see.  Or if you want i'll provide links in case you forgot you ever made those kinds of posts in the past.  <br />
<br />
my PM is always open, continue the conversation there if you want, but baiting on the public forums will now cease.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wasteroftime)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2133628&language=2]]></comments></item></channel></rss>