<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: ELO Mode: I never thought I'd see the day]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Tue, 17 Jul 2012 16:59:40 GMT</lastBuildDate><item><title><![CDATA[ghelas]]></title><pubDate>Tue, 17 Jul 2012 16:59:40 GMT</pubDate><description><![CDATA[I definitely do see your point, but for me personally, it's more worrisome when an entire clan has to be planned against. You can't build a good <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> deck without having a plan for dealing with SoA and high attack manip. <a href="http://www.urban-rivals.com/characters/?id_perso=998" class="characterLink characterID_998">Kalindra</a>, on the other hand, is just one card that may or may not get drawn, and definitely does not guarantee a win. <br />
<br />
I think she joins a large group of other conditional &amp;quot;ha ha I win&amp;quot; cards, including, but not limited to:<br />
-Any strong LPD <br />
-&amp;quot;Super&amp;quot; poisoners (Ex: <a href="http://www.urban-rivals.com/characters/?id_perso=536" class="characterLink characterID_536">Azel</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=654" class="characterLink characterID_654">Greem</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=911" class="characterLink characterID_911">Karrion</a>)<br />
-Huge attack manip cards with high gap (Ex: <a href="http://www.urban-rivals.com/characters/?id_perso=972" class="characterLink characterID_972">Sammy</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=917" class="characterLink characterID_917">Troompah</a>)<br />
-High powered or high attack manip 8 damage SoA (Ex: <a href="http://www.urban-rivals.com/characters/?id_perso=769" class="characterLink characterID_769">Cliff</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=704" class="characterLink characterID_704">Wardom</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=260" class="characterLink characterID_260">XU52</a>)<br />
-High-gap pill recovery cards (Ex: <a href="http://www.urban-rivals.com/characters/?id_perso=799" class="characterLink characterID_799">Tsubame</a>*, <a href="http://www.urban-rivals.com/characters/?id_perso=782" class="characterLink characterID_782">Dregn</a>)<br />
-<a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> <span class="sprite-smileys mini1_biggrin iepng"></span><br />
<br />
The reason she seems so scary right now is that most people just aren't used to accounting for her. When everyone fully understands her &amp;quot;automatic win&amp;quot; conditions, she will be much easier to face. <br />
<br />
Just my two cents... I definitely do understand why a lot of people feel she's a cheap card, though, and I am definitely not opposed to her catching a player ban.<br />
<br />
*<a href="http://www.urban-rivals.com/characters/?id_perso=799" class="characterLink characterID_799">Tsubame</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=795" class="characterLink characterID_795">Tino</a> is my favorite &amp;quot;conditional auto win&amp;quot; combo ever. Whether <a href="http://www.urban-rivals.com/characters/?id_perso=795" class="characterLink characterID_795">Tino</a> wins or loses, a furied <a href="http://www.urban-rivals.com/characters/?id_perso=799" class="characterLink characterID_799">Tsubame</a> with bonus can 1HKO afterwards, in some cases creating a fork that there is absolutely no way to beat by Round 2. Better yet, it's possible to build a deck with the both of them that holds up fairly well vs SoB, SoA, and attack manip.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></comments></item><item><title><![CDATA[wats_happenin]]></title><pubDate>Tue, 17 Jul 2012 13:52:32 GMT</pubDate><description><![CDATA[I agree Sents are very strong atm...with <a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a>. Without <a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a> they aren't as hard to face...this is because their lower starred hands will go one of two ways...either packing an SOA resistant lot, or a SOA vulnerable lot<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a> provided that solid midground, without her you risk suffering against SOA or against non-SOA....its a tough choice<br />
<br />
ANd if a card has to have a deck worked around countering them, then they are too strong. No one card should dictate how a deck has to be built]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wats_happenin)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Tue, 17 Jul 2012 07:01:26 GMT</pubDate><description><![CDATA[IMO it just takes some adjusting, which isn't necessarily a bad thing. This is a deck I ran last week that I used to successfully counter <a href="http://www.urban-rivals.com/characters/?id_perso=998" class="characterLink characterID_998">Kalindra</a> and the usual SoA clans. <a HREF="http://www.urban-rivals.com/presets/?id_preset=2352195" target="_blank">http://www.urban-rivals.com/presets/?id_preset=2352195</a><br />
<br />
3 DR caps her gap at 10, and since first turn poison will make up most or all of that damage, <a href="http://www.urban-rivals.com/characters/?id_perso=998" class="characterLink characterID_998">Kalindra</a> completely stops being an easy win. Combine this with the fact that <a href="http://www.urban-rivals.com/characters/?id_perso=576" class="characterLink characterID_576">Randy</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=495" class="characterLink characterID_495">Olga</a> can actually wall against her and you're in business. I won against <a href="http://www.urban-rivals.com/characters/?id_perso=998" class="characterLink characterID_998">Kalindra</a> about 70% of the time that I played against her with this deck, typically only losing when I drew god-awful hands against great ones. It was also really effective against the ever-popular SoA, and does quite well against attack manip clans.<br />
<br />
A bit off topic, but the only thing I really don't have a good <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> strategy against these days is <a class="clanLink clanID_33" href="/characters/list.php?show=33">Sentinel</a>. I think they're as close as it gets to being an overpowered clan. You can essentially build an entire Sent deck out of 8 power, 8 power equivalents, and DR. That makes them much stronger than <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> or <a class="clanLink clanID_3" href="/characters/list.php?show=3">Montana</a> in a high-pill fight. It's not any one card in particular that's OP, it's just that the numbers of 8-power equivalents is too high considering that Sent has an attack manip bonus. Just my two cents.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></comments></item><item><title><![CDATA[wats_happenin]]></title><pubDate>Tue, 17 Jul 2012 04:25:23 GMT</pubDate><description><![CDATA[@ghelas<br />
I initially thought she wouldn't be like <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> Op or anything, but the more I use her the more I can see how strong she is<br />
Like to actually properly 'counter' her the opp. hand had better had 2 of SOA/DR and they better be strong (not weak Dr like <a href="http://www.urban-rivals.com/characters/?id_perso=945" class="characterLink characterID_945">Morgan</a>)<br />
<br />
Many times, the game was sealed from the first round simply because I could 0 pill every card but her....a furied 16 life gap is pretty hard to make up...with or without poison]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wats_happenin)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Mon, 16 Jul 2012 15:46:59 GMT</pubDate><description><![CDATA[I think poor old Kal will go the way of Caelus. I find her to be &amp;quot;acceptably OP&amp;quot; since poison, SoB, SoA, DR, and of course, hitting hard enough in round 1 to threaten KO, all help negate her advantage. People won't be able to look past that potentially enormous gap and high power, though.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></comments></item><item><title><![CDATA[Thoazol]]></title><pubDate>Mon, 16 Jul 2012 11:46:23 GMT</pubDate><description><![CDATA[It's still early in the week, we don't know how it'll turn out by Sunday.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Thoazol)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></comments></item><item><title><![CDATA[wats_happenin]]></title><pubDate>Mon, 16 Jul 2012 10:37:39 GMT</pubDate><description><![CDATA[Take a look at the Format election guys<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> is not netting most of the votes for the week :O<br />
This must be the first time since he was released<br />
<br />
WEll done <a href="http://www.urban-rivals.com/characters/?id_perso=998" class="characterLink characterID_998">Kalindra</a> for taking the title :')]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (wats_happenin)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2162916&language=2]]></comments></item></channel></rss>