<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: ELO Mode: Mono-Pira in ELO: is it even viable?]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Wed, 18 Jul 2012 22:04:33 GMT</lastBuildDate><item><title><![CDATA[ghelas]]></title><pubDate>Wed, 18 Jul 2012 22:04:33 GMT</pubDate><description><![CDATA[<a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a>/<a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> is a fun little combo, because you can have pill manip on top of pill manip. If your opponent reads your opener wrong, it might mean they're out of the game right away. It's easy to confound your opponent when 3 out of your 4 cards all have pill manip on them.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item><item><title><![CDATA[lcklck]]></title><pubDate>Wed, 18 Jul 2012 20:22:22 GMT</pubDate><description><![CDATA[Um... Yeah. A look through the list of topics revealed that there's a whole discussion for that lastquestion right next to this subject. Oh well.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (lcklck)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item><item><title><![CDATA[lcklck]]></title><pubDate>Wed, 18 Jul 2012 18:36:55 GMT</pubDate><description><![CDATA[Well, that's pretty much what I was thinking myself. Thanks everyone for stopping by.<br />
<br />
And for that matter, are there any notable applications of <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> in duo these days? I used to toy around with Pira/<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> a bit for some sweet lockdown opportunities, but right now that type of strategy does not seem all that appealing. Any 8/x makes a joke out of these tiny all-stoppers. And &amp;quot;real&amp;quot; decks (i.e. the above-mentioned <a class="clanLink clanID_33" href="/characters/list.php?show=33">Sentinel</a>) got 8 power for days.<br />
<a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a>/Skillz seems somewhat decent to me, though. Can't think of exact list just yet, have to look into the newer cards. Has anyone had any succes with this combo?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (lcklck)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Wed, 18 Jul 2012 14:26:22 GMT</pubDate><description><![CDATA[Yeah, I think Subclavian pretty much covered it. The Piranas' shtick is pill manipulation... But their damage has become completely outdated. They still work great as a SoB clan with some solid/high power  and a bit of attack manip, and they can still win 3 rounds against a clan that heavily relies on an attack manip bonus. But that hardly matters anymore. The damage on cards like <a href="http://www.urban-rivals.com/characters/?id_perso=513" class="characterLink characterID_513">Hawkins</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=566" class="characterLink characterID_566">Scubb</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=517" class="characterLink characterID_517">Katan</a>, and even Dalhia means that it can be pretty safe for a well-rounded deck to just ignore them. A <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> player has to take a big risk in deciding whether their opponent is going to bother defending against a pill manip card or not. And on top of that, the lack of DR does hurt them.<br />
<br />
They're still not exactly a weak clan, but they don't seem nearly as threatening as they used to be.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item><item><title><![CDATA[subclavianHoA]]></title><pubDate>Wed, 18 Jul 2012 06:28:02 GMT</pubDate><description><![CDATA[I think the fall of the <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> has less to do with ulrich's ban than with the meta shifting against them. It seems like every clan has a good ability SOA nowadays, new &amp;quot;copy opponent bonus&amp;quot; abilities are quite damaging to SOB clans, and popular clans pirana used to pwn (like AS and <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a>) are getting less popular now, while the clans <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> have trouble dealing with like <a class="clanLink clanID_33" href="/characters/list.php?show=33">Sentinel</a> and <a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> have become more dominant.<br />
<br />
Also, since the weakening of the SOA clans, <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a> has been trending toward more and more powerful abilities in general, I think.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (subclavianHoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item><item><title><![CDATA[amethal]]></title><pubDate>Tue, 17 Jul 2012 19:22:28 GMT</pubDate><description><![CDATA[Not a huge <a href="http://www.urban-rivals.com/game/rules.php?show=elo">Elo</a> player here, but clearly, they seem less popular regardless of how viable they are. You don't encounter them as often as &amp;quot;back in the day&amp;quot; <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_tongue iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (amethal)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Tue, 17 Jul 2012 15:46:39 GMT</pubDate><description><![CDATA[I still find them ok. <a href="http://www.urban-rivals.com/characters/?id_perso=702" class="characterLink characterID_702">Selma</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=776" class="characterLink characterID_776">Raeth</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=513" class="characterLink characterID_513">Hawkins</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=727" class="characterLink characterID_727">Taljion</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=798" class="characterLink characterID_798">Ector</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=817" class="characterLink characterID_817">Puff</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=923" class="characterLink characterID_923">Baba</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=524" class="characterLink characterID_524">Tyd</a> is a good deck.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item><item><title><![CDATA[lcklck]]></title><pubDate>Tue, 17 Jul 2012 13:07:11 GMT</pubDate><description><![CDATA[Well, first of all, I'm a huge <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> fan (that flavor, oh my), so my natural intent is to always try and force <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> decks where I can. Now, I haven't been around for a while and well... things seem to have changed quite a bit. <br />
<br />
Is it just me, or mono-Pira is pretty dead right now in ELO? Without <a href="http://www.urban-rivals.com/characters/?id_perso=708" class="characterLink characterID_708">Ulrich</a> around the clan has no DR, and sticking a random <a href="http://www.urban-rivals.com/characters/?id_perso=614" class="characterLink characterID_614">Spiaghi</a> or something of that nature doesn't quite solve the problem cuz it really hurts your Support mechanics. And if you don't play Support cards why even go mono in the first place? <br />
Deckbuilding in general seems to have evolved drastically (no surprise here), and there are a lot more cards which just overwhelm you with sheer power, making someone like <a href="http://www.urban-rivals.com/characters/?id_perso=566" class="characterLink characterID_566">Scubb</a> or <a href="http://www.urban-rivals.com/characters/?id_perso=517" class="characterLink characterID_517">Katan</a> look pretty meh. Even <a href="http://www.urban-rivals.com/characters/?id_perso=565" class="characterLink characterID_565">Tula</a>, which I always had a soft spot in my heart for, seems to stumble much more often than I'd like to see. SOA-type effects (and now also that Copy opp. Bonus thing) render half of <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> useless, and there seem to be a ton nowadays.<br />
Back in my day (lol feels weird to say that) I would be pretty happy with <a class="clanLink clanID_42" href="/characters/list.php?show=42">Piranas</a> on a week like this, with no <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a>/<a class="clanLink clanID_3" href="/characters/list.php?show=3">Montana</a> bans whatsoever, but now even those seem to kick my arse. The only matchup that feels reasonably safe still is <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a>, but that's an obvious one.<br />
<br />
Any thoughts? <br />
I can see coming a number of comments like &amp;quot;ubad, learn to play&amp;quot;, and you know what, that might very well be the case. But still, any tips on where mono-Pira belongs right now are very appreciated.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (lcklck)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2163879&language=2]]></comments></item></channel></rss>