<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: ELO Mode: Ok.... still trying to work out why the bans/un-bans?]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 20 Aug 2012 05:11:23 GMT</lastBuildDate><item><title><![CDATA[Wakshaani]]></title><pubDate>Mon, 20 Aug 2012 05:11:23 GMT</pubDate><description><![CDATA[1300 brainless spammers?<br />
<br />
I only broke 1300 once, and that was with mono-<a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a> a few years back.<br />
<br />
Man.<br />
<br />
I *wsh* I had that kind of trouble.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Wakshaani)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Mon, 20 Aug 2012 04:18:03 GMT</pubDate><description><![CDATA[It is worth mentioning though that the <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> bans does prevent them from running 2 5*s forcing <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> to choose between one 5*s and one 4* if they want to run the unbanned cards.<br />
<br />
Now about <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> it'd be interesting to see a +pwr &amp;amp; dmg ability <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a>, especially if it was unconditional. a 4* 7/5 with such a ability would be truly fearsome indeed yet not necessarily broken in any way(at the very least it's the same weakness <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> had, SoA).]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[WildCard2180]]></title><pubDate>Mon, 20 Aug 2012 01:56:35 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=910" class="characterLink characterID_910">Flanagan</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a> aren't even comparable. The latter is in a much more powerful overall clan and has one more power. <a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a> needed to be banned due to her OP nature and the over-use of the clan in general.<br />
<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a> ban is okay in a vacuum, but when you consider that there's no real good four star replacements (<a href="http://www.urban-rivals.com/characters/?id_perso=669" class="characterLink characterID_669">Anibal</a> isn't even comparable) then I don't agree with it, at least not totally.<br />
<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> is the opposite of <a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a> in a way. Both are OP, though Sypke too a much greater extent, but <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> was the only card putting <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> into <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> use. Without him they won't see any. Overall though, it was an obvious ban though.<br />
<br />
The <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> bans and unbans were totally fair. All four cards were overpowered and thus it leaves the clan in balanced use while shifting the clan usage to a more high star card focus.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (WildCard2180)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Mon, 20 Aug 2012 01:34:52 GMT</pubDate><description><![CDATA[Oh yeah, I think all of those would work. The only (slight, IMO) issue being is that people wouldn't feel they're original cards. <br />
<br />
Maybe if the developers are feeling ballsy, they could even introduce the first &amp;quot;natural&amp;quot; 9 power? That would be something to see.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[subclavianHoA]]></title><pubDate>Mon, 20 Aug 2012 01:18:33 GMT</pubDate><description><![CDATA[It's not that hard to make round winners for <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a>, they did it for a lot of other non-attack/power manip clans.<br />
<br />
2* 8/1 +2 power? (aka <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> <a href="http://www.urban-rivals.com/characters/?id_perso=620" class="characterLink characterID_620">Chan</a>)<br />
3* 8/3 SOB? (aka <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> <a href="http://www.urban-rivals.com/characters/?id_perso=1006" class="characterLink characterID_1006">Shifou</a>)<br />
4* 8/5 COB? (aka <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> futoshi)<br />
5* 7/7 -12 opp attack min 8? (aka <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> <a href="http://www.urban-rivals.com/characters/?id_perso=627" class="characterLink characterID_627">Askai</a>)]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (subclavianHoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Sun, 19 Aug 2012 23:38:36 GMT</pubDate><description><![CDATA[That's the problem with damage bonus clans. You're always going to be more or less copying something. The fact that they're capable of doing 2 extra damage with bonus, but need to still be decent if bonus is blocked, really limits their options... Because you end up with a fine line between &amp;quot;OP&amp;quot; and &amp;quot;too weak for <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> play.&amp;quot;<br />
<br />
With <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a>, <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> had a solid half-deck lineup, but without him, they lack that excellent round-winner. And unless some clever new ability comes out, any round-winner that fills a similar role to <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> is going to look like something that FPC, <a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a>, or Junta already have.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Sun, 19 Aug 2012 21:44:04 GMT</pubDate><description><![CDATA[And what would make a <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> a round winner I wonder? 7/5 + atk manip? How does one go about making a new round-winner card that isn't broken without copying <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> in some way?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Sun, 19 Aug 2012 18:01:26 GMT</pubDate><description><![CDATA[It's not SoA I'm worried about -- it's having a good round winner that is still solid against SoA (kind of like <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> but a bit more balanced.) A Stop card, even with 8 power, won't give them the great round-winner that they so desperately need right now.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Thu, 16 Aug 2012 17:04:20 GMT</pubDate><description><![CDATA[I think <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> need a good stop card if it's SoA's you're worried about. Possibly with 7 or 8 power seeing as how <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> are well known to be very OP in the power department usually. Yes, something that can still be used without being SoA'ed. Some would argue we already have these cards in the form of all the backlash cards <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> already has though.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Thu, 16 Aug 2012 03:33:22 GMT</pubDate><description><![CDATA[The reason I think <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> desperately need something like <a href="http://www.urban-rivals.com/characters/?id_perso=495" class="characterLink characterID_495">Olga</a> is because she holds up as a round winner against SoA.<br />
<br />
If they get a great round winning card that's mediocre vs SoA, they're not going to have the versatility they need (<a href="http://www.urban-rivals.com/characters/?id_perso=866" class="characterLink characterID_866">Gus</a> is a good example of this.)<br />
<br />
If they get a high-star round-winning card that's stable against SoA, they'll be OP (<a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> is a good example of this.)<br />
<br />
But a card with 3*s and about 3 damage that has good round-winning power inherently, and an ability to make her even more of a round-winner would do just fine, IMO.<br />
<br />
Maybe their &amp;quot;<a href="http://www.urban-rivals.com/characters/?id_perso=495" class="characterLink characterID_495">Olga</a>-like&amp;quot; card could be a 7/3 with Support +4 attack. That would make her great in mono and still pretty good in a split. It would also give people the first reason ever to run <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> mono. <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_good iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Wed, 15 Aug 2012 05:16:12 GMT</pubDate><description><![CDATA[Considering how many similar cards they have in <a class="clanLink clanID_40" href="/characters/list.php?show=40">Freaks</a> already(<a href="http://www.urban-rivals.com/characters/?id_perso=882" class="characterLink characterID_882">Elvis</a>-<a href="http://www.urban-rivals.com/characters/?id_perso=681" class="characterLink characterID_681">Bogdan</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=894" class="characterLink characterID_894">Miho</a>-<a href="http://www.urban-rivals.com/characters/?id_perso=784" class="characterLink characterID_784">Magda</a> to name a few) I think something that's actually a tad original would be great for <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> to differentiate them from some of the other clans, not something like a <a href="http://www.urban-rivals.com/characters/?id_perso=495" class="characterLink characterID_495">Olga</a> clone. And hey, <a href="http://www.urban-rivals.com/characters/?id_perso=866" class="characterLink characterID_866">Gus</a> isn't horrible if you want a decent 4* winner although the courage does make him very situational(he is more of a opener admittedly).<br />
<br />
But in the end I'd have to agree, <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> could use some new 4* that doesn't suck. <a href="http://www.urban-rivals.com/characters/?id_perso=951" class="characterLink characterID_951">Ranesh</a> was a missed opportunity in my opinion, one more power and 1 less dmg might've made him a more oft played card. A 4* <a class="clanLink clanID_46" href="/characters/list.php?show=46">Berzerk</a> CoB with at least 7 pwr would be pretty cool though.<span class="sprite-smileys mini1_star iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Wed, 15 Aug 2012 03:28:17 GMT</pubDate><description><![CDATA[They do need a couple of good cards, or they're going to be overlooked. What they're lacking without <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> are solid round winners, which is a must for a clan with a damage bonus. I think they need a card with the same exact stats as <a href="http://www.urban-rivals.com/characters/?id_perso=495" class="characterLink characterID_495">Olga</a>, and a good 4* round winner that's not quite as mean as <a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a>. A good copy card wouldn't hurt, either, but I think 8/5 may be just a bit OP (as it would basically be <a href="http://www.urban-rivals.com/characters/?id_perso=994" class="characterLink characterID_994">Futoshi Ld</a> with 1 more damage.)]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Wed, 15 Aug 2012 01:56:07 GMT</pubDate><description><![CDATA[Well, to be fair they do have <a href="http://www.urban-rivals.com/characters/?id_perso=867" class="characterLink characterID_867">Lola</a> despite having no real DRs. And <a href="http://www.urban-rivals.com/characters/?id_perso=882" class="characterLink characterID_882">Elvis</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=873" class="characterLink characterID_873">Cortez</a> are pretty insane in the eyes of a number of people.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[about4turtles]]></title><pubDate>Wed, 15 Aug 2012 01:31:33 GMT</pubDate><description><![CDATA[<a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> still has pretty good low stars<br />
2*: <a href="http://www.urban-rivals.com/characters/?id_perso=447" class="characterLink characterID_447">Steve</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=720" class="characterLink characterID_720">Krash</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=442" class="characterLink characterID_442">Larry</a>, (maybe <a href="http://www.urban-rivals.com/characters/?id_perso=640" class="characterLink characterID_640">Vinny</a>)<br />
3*: <a href="http://www.urban-rivals.com/characters/?id_perso=448" class="characterLink characterID_448">Anita</a> (when not banned), <a href="http://www.urban-rivals.com/characters/?id_perso=444" class="characterLink characterID_444">Slyde</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=937" class="characterLink characterID_937">Buckler</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=1008" class="characterLink characterID_1008">Daussone</a>, (maybe <a href="http://www.urban-rivals.com/characters/?id_perso=504" class="characterLink characterID_504">Pam</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=701" class="characterLink characterID_701">Wesley</a>, and oana depanding how u look)<br />
<br />
So they will still be quite common in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> but not as strong]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (about4turtles)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[1san]]></title><pubDate>Wed, 15 Aug 2012 00:49:24 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a> better get one hell of a replacement, a clan with no Dr + very few power and attack manipulators already get's it's main attacker out of commision?<br />
<br />
Better be like a 8/5 with copy opp bonus or something to that effect.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (1san)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Tue, 14 Aug 2012 23:26:06 GMT</pubDate><description><![CDATA[I'm sure they'll release something soon, why else would they screw over <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> like that unless they have a plan to compensate with something else?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[yummy12345]]></title><pubDate>Tue, 14 Aug 2012 22:46:52 GMT</pubDate><description><![CDATA[Overall i think <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> is hurt, quite a lot imo.<br />
a good <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a> deck needs good low stars, since you need multiple copies to form the deck, and 4* and 5*, you probably only put 2-3. Plus I think <a href="http://www.urban-rivals.com/characters/?id_perso=769" class="characterLink characterID_769">Cliff</a> is very good, which uses the one of two, if not the only one 5* spot. (well not like im saying <a href="http://www.urban-rivals.com/characters/?id_perso=662" class="characterLink characterID_662">Sledg</a> is not good)<br />
so when you already have a decent 5*, and now give you another one, but took away the key 2* and 3*, not worth it XD]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (yummy12345)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[about4turtles]]></title><pubDate>Thu, 09 Aug 2012 06:16:12 GMT</pubDate><description><![CDATA[Banning of <a href="http://www.urban-rivals.com/characters/?id_perso=443" class="characterLink characterID_443">Elvira</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=441" class="characterLink characterID_441">Lea</a> hurt <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> a lot but was offset (not completely) by th <a href="http://www.urban-rivals.com/characters/?id_perso=452" class="characterLink characterID_452">Kerry</a> &amp;amp; <a href="http://www.urban-rivals.com/characters/?id_perso=662" class="characterLink characterID_662">Sledg</a> un-ban. A little weaker not as strong.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (about4turtles)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[subclavianHoA]]></title><pubDate>Thu, 09 Aug 2012 05:03:25 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a>: Good ban, something needs to be done to curb the plague of mono-sentinels, and <a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a> is a good candidate for that. Is she overpowered in a vacuum? Probably not, but put her alongside the rest of sentinels' 8-powered lineup and it becomes a problematic deck for many people.<br />
<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a>: Fair ban. <a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a> makes a high-star mono <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> draw very hard to counter, plus taking him out does not hurt <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> half decks. <br />
<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=912" class="characterLink characterID_912">Spyke</a>: like who didn't see that coming. But the staff need to start making better cards for berserk because they just lost the only card that makes their clan playable.<br />
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<a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a>: releasing <a href="http://www.urban-rivals.com/characters/?id_perso=452" class="characterLink characterID_452">Kerry</a> strengthened <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> a *lot*, more than enough to offset the loss of <a href="http://www.urban-rivals.com/characters/?id_perso=443" class="characterLink characterID_443">Elvira</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=441" class="characterLink characterID_441">Lea</a>. But hopefully, losing <a href="http://www.urban-rivals.com/characters/?id_perso=443" class="characterLink characterID_443">Elvira</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=441" class="characterLink characterID_441">Lea</a> will stop the shameless double-olding so that <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> can thrive toward becoming a strategic clan instead of a last refuge for brainless 1300 spammers.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (subclavianHoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Thu, 09 Aug 2012 03:04:55 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a>: Understandable, but I feel a bit sad to see her go. 8 power and SoB in a clan with attack manip makes her an excellent utility card, a powerful wall, and a potential setup for a 3-round win. However, I feel her 2 damage kept her shy of being OP. Never have I said &amp;quot;darn, my opponent has <a href="http://www.urban-rivals.com/characters/?id_perso=547" class="characterLink characterID_547">Lehane</a>, I guess this game is a loss.&amp;quot;<br />
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<a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a>: Again, understandable. 9/6 SoA means that she threatens KO with a lot of cards, makes a great fury counter, etc. because DR can't usually soak her up. But again, I never felt she was very OP. <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> did not have a whole lot of round winners, which means that running them mono was not terribly easy, with or without her.<br />
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<a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> bans/unbans: Oh my lord, what a mess.  Whenever <a href="http://www.urban-rivals.com/characters/?id_perso=769" class="characterLink characterID_769">Cliff</a> was out, <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> was already a little bit on the OP side... Now they are even more OP. <span class="sprite-smileys mini1_sad iepng"></span> They have <a href="http://www.urban-rivals.com/characters/?id_perso=937" class="characterLink characterID_937">Buckler</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=1008" class="characterLink characterID_1008">Daussone</a> which help make up for their low-star losses with their high gap power, and now they have high-stars that not only gap high, but cover Rescue's biggest weakness. A clan with such high attack manip should not be able to draw a had of cards that all gap for 5 or better. <a class="clanLink clanID_41" href="/characters/list.php?show=41">Rescue</a> now feels like <a class="clanLink clanID_3" href="/characters/list.php?show=3">Montana</a> with superior bonus, superior utility, and higher gaps. Where's the balance in that?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2177859&language=2]]></comments></item></channel></rss>