<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: ELO Mode: Looking for thoughts on this]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 13 Aug 2012 20:34:13 GMT</lastBuildDate><item><title><![CDATA[Saintrl]]></title><pubDate>Mon, 13 Aug 2012 20:34:13 GMT</pubDate><description><![CDATA[Yeah I'd have to agree, the <a class="clanLink clanID_44" href="/characters/list.php?show=44">Skeelz</a> 3*s are not as good as some of their other cards.<br />
<br />
Of course with all the mono-<a class="clanLink clanID_28" href="/characters/list.php?show=28">Uppers</a>, mono-<a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> and <a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> hybrids out there(the number of which are getting ridiculous) I wonder if <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> still stands a chance in this week's format.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[ibtd]]></title><pubDate>Mon, 13 Aug 2012 19:25:02 GMT</pubDate><description><![CDATA[Out of <a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=669" class="characterLink characterID_669">Anibal</a>, and <a href="http://www.urban-rivals.com/characters/?id_perso=301" class="characterLink characterID_301">Methane</a>, I always considered <a href="http://www.urban-rivals.com/characters/?id_perso=301" class="characterLink characterID_301">Methane</a> to be the weakest 4*. So whenever I built a mono-<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a>, I didn't use him. Now that <a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a> is gone, he is the replacement until a better 4* comes along. He isn't that bad, it just feels that his 7 power is a little on the weak side. My 5* choice was always <a href="http://www.urban-rivals.com/characters/?id_perso=704" class="characterLink characterID_704">Wardom</a>, so I didn't care about Methanes additional damage much. <a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a>/<a href="http://www.urban-rivals.com/characters/?id_perso=669" class="characterLink characterID_669">Anibal</a>/<a href="http://www.urban-rivals.com/characters/?id_perso=704" class="characterLink characterID_704">Wardom</a> still posed a 2HKO-threat, which is all you ever needed. It was just a matter of higher power to get the damage through. <br />
<br />
Mono-<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> took a big hit when <a href="http://www.urban-rivals.com/characters/?id_perso=633" class="characterLink characterID_633">Arkn</a> joined <a href="http://www.urban-rivals.com/characters/?id_perso=500" class="characterLink characterID_500">Toro</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=468" class="characterLink characterID_468">Rolph</a> on the side-lines, but even then mono-<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> was doing just fine because <a href="http://www.urban-rivals.com/characters/?id_perso=461" class="characterLink characterID_461">Platinum</a> isn't a liability. Now with <a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a> gone as well, mono-<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> isn't as scary anymore, although you can now use <a href="http://www.urban-rivals.com/characters/?id_perso=1004" class="characterLink characterID_1004">Mok</a> in Platinums place next to <a href="http://www.urban-rivals.com/characters/?id_perso=800" class="characterLink characterID_800">Elke</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=410" class="characterLink characterID_410">Z3r0 D34d</a>.<br />
<br />
Those 4 damage 2* really help keep mono-<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> alive because of the potential they have in combination with <a href="http://www.urban-rivals.com/characters/?id_perso=704" class="characterLink characterID_704">Wardom</a>.<br />
<br />
And yes, mono-<a class="clanLink clanID_44" href="/characters/list.php?show=44">Skeelz</a> did receive ridiculous buffs as of late with <a href="http://www.urban-rivals.com/characters/?id_perso=1015" class="characterLink characterID_1015">Dr Falkenstein</a> and before that with <a href="http://www.urban-rivals.com/characters/?id_perso=977" class="characterLink characterID_977">Michael</a>. You can now have 2 cards with 7 power who have a base attack of 23 in combination with a 10/7, a 10/4, and an 8/4 -2 opp power. This insane power and attack manipulation is the reason why <a href="http://www.urban-rivals.com/characters/?id_perso=654" class="characterLink characterID_654">Greem</a> is such a viable choice for a 4*. Of course there is the big threat of potential 12 damage as well. But with 7 power and no bonus she is rather easy to defend most of the time. <a class="clanLink clanID_44" href="/characters/list.php?show=44">Skeelz</a> big downside is the third 2* slot.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ibtd)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Mon, 13 Aug 2012 16:18:10 GMT</pubDate><description><![CDATA[Let me guess, even without <a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a> they're still pretty good. Sounds a promising idea although mono-<a class="clanLink clanID_44" href="/characters/list.php?show=44">Skeelz</a> did get buffed recently with <a href="http://www.urban-rivals.com/characters/?id_perso=1015" class="characterLink characterID_1015">Dr Falkenstein</a>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[ibtd]]></title><pubDate>Mon, 13 Aug 2012 02:49:25 GMT</pubDate><description><![CDATA[I simply switched to mono-<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> actually. After I did that, it was a breeze getting to 1300 with only a few losses. Sad, but true. SoA bonus is just so strong. I can understand why <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> and <a class="clanLink clanID_29" href="/characters/list.php?show=29">Roots</a> are among the clans with the highest perma-ban count.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ibtd)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Sun, 12 Aug 2012 21:20:37 GMT</pubDate><description><![CDATA[Man I know how you feel, ironically <a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> suffer quite a bit against SoA but who plays mono-<a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a>? No <a href="http://www.urban-rivals.com/characters/?id_perso=755" class="characterLink characterID_755">Draheera</a>=<a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> Jungo everywhere!<br />
<br />
Seriously though if those atk manip <a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> become a big problem I think you should find a excuse to play <a class="clanLink clanID_26" href="/characters/list.php?show=26">Junkz</a> with <a href="http://www.urban-rivals.com/characters/?id_perso=823" class="characterLink characterID_823">Qubik</a> as he's the only unbanned atk manip SoA that I can think of that has solid stats(<a href="http://www.urban-rivals.com/characters/?id_perso=352" class="characterLink characterID_352">Rubie</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=574" class="characterLink characterID_574">Ludwig</a> could work to a extent too but only at low pillz). This is why putting <a href="http://www.urban-rivals.com/characters/?id_perso=993" class="characterLink characterID_993">Haaken</a> in over <a href="http://www.urban-rivals.com/characters/?id_perso=981" class="characterLink characterID_981">Annuqa</a> is probably a good idea, better than nothing and it does deter obvious <a href="http://www.urban-rivals.com/characters/?id_perso=627" class="characterLink characterID_627">Askai</a>/<a href="http://www.urban-rivals.com/characters/?id_perso=917" class="characterLink characterID_917">Troompah</a> nukes.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[ibtd]]></title><pubDate>Sun, 12 Aug 2012 17:13:45 GMT</pubDate><description><![CDATA[Both <a href="http://www.urban-rivals.com/characters/?id_perso=981" class="characterLink characterID_981">Annuqa</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=994" class="characterLink characterID_994">Futoshi Ld</a> are decent against SoB clans. Also, <a href="http://www.urban-rivals.com/characters/?id_perso=799" class="characterLink characterID_799">Tsubame</a> doesn't need her bonus that much.<br />
<br />
I have the biggest problems against <a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> this week, which is why I'm going to switch decks around to make it to 1300. It seems like 2 out of 3 players I go up against play <a class="clanLink clanID_43" href="/characters/list.php?show=43">Jungo</a> and draw <a href="http://www.urban-rivals.com/characters/?id_perso=627" class="characterLink characterID_627">Askai</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=917" class="characterLink characterID_917">Troompah</a>, and <a href="http://www.urban-rivals.com/characters/?id_perso=594" class="characterLink characterID_594">Boohma</a> in the same hand (I'm not even kidding). And because their attack manipulation is not in the bonus, it is a little hard to deal with. <br />
<br />
I don't think I've ever seen the same deck that much during a week, even when <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> was super dominant with <a href="http://www.urban-rivals.com/characters/?id_perso=468" class="characterLink characterID_468">Rolph</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=500" class="characterLink characterID_500">Toro</a>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ibtd)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[JaggedEdge]]></title><pubDate>Sun, 12 Aug 2012 03:28:06 GMT</pubDate><description><![CDATA[Don't you find this a little weak against the SoB clans? Only <a href="http://www.urban-rivals.com/characters/?id_perso=981" class="characterLink characterID_981">Annuqa</a> will be OK, but you have to make sure she is the one you play on the round your bonus is activated so it can be predictable.  I'm building a half <a class="clanLink clanID_47" href="/characters/list.php?show=47">Frozn</a> deck as well, and I'm finding lately the Frozn's that can keep their bonus or work with out it are very valuable in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>. Just because of the reliability vs SoB's in general. <br />
<br />
Other then that I like the deck, pretty much eat Fang Pi dmg or deal with <a class="clanLink clanID_47" href="/characters/list.php?show=47">Frozn</a> bonus.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (JaggedEdge)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Sat, 11 Aug 2012 15:56:45 GMT</pubDate><description><![CDATA[And with no-bonus Fury you still get a net gain of one pill with +2 dmg, pretty good for a 3 star I'd say.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[ibtd]]></title><pubDate>Sat, 11 Aug 2012 15:05:34 GMT</pubDate><description><![CDATA[You are right about the copy opp bonus. When i wrote this i had a brainfart moment because I played too much with <a href="http://www.urban-rivals.com/characters/?id_perso=930" class="characterLink characterID_930">Lorna</a> from <a class="clanLink clanID_44" href="/characters/list.php?show=44">Skeelz</a> before. <br />
<br />
-.-<br />
<br />
Anyways, <a href="http://www.urban-rivals.com/characters/?id_perso=987" class="characterLink characterID_987">Sah Brinak</a> isn't terrible without bonus. It is still 2 pillz you can get, which can mean winning an additional round.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ibtd)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Sat, 11 Aug 2012 12:54:11 GMT</pubDate><description><![CDATA[Interesting deck. I would personally change <a href="http://www.urban-rivals.com/characters/?id_perso=996" class="characterLink characterID_996">Brampah</a> to <a href="http://www.urban-rivals.com/characters/?id_perso=989" class="characterLink characterID_989">Titsouk</a>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Sat, 11 Aug 2012 04:30:34 GMT</pubDate><description><![CDATA[Yeah CoB and SoB don't do anything against SoA clans.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[--Cyber--]]></title><pubDate>Sat, 11 Aug 2012 02:37:53 GMT</pubDate><description><![CDATA[@ghelas: You're correct. Copy opp bonus don't work against SOA clans.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (--Cyber--)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Sat, 11 Aug 2012 00:48:49 GMT</pubDate><description><![CDATA[I'm not so sure about this one. Not a lot in the way of round winners, most of your cards really suffer if you draw a 3/1 hand, and <a href="http://www.urban-rivals.com/characters/?id_perso=987" class="characterLink characterID_987">Sah Brinak</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=839" class="characterLink characterID_839">Zhu Tang</a> in one deck just screams &amp;quot;unreliable&amp;quot; to me. It's a potentially strong deck, but only so long as you draw good hands...<br />
<br />
And this, from the deck description, I think is wrong: &amp;quot;The Copy: Bonus Opp. on <a href="http://www.urban-rivals.com/characters/?id_perso=981" class="characterLink characterID_981">Annuqa</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=994" class="characterLink characterID_994">Futoshi Ld</a> are also so crazy good. Nothing like killing <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> or <a class="clanLink clanID_29" href="/characters/list.php?show=29">Roots</a> with their own bonus.&amp;quot;<br />
<br />
I believe their abilities should never activate vs <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> or <a class="clanLink clanID_29" href="/characters/list.php?show=29">Roots</a>. Someone correct me if I'm wrong on this.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item><item><title><![CDATA[ibtd]]></title><pubDate>Fri, 10 Aug 2012 19:19:41 GMT</pubDate><description><![CDATA[<a href="http://www.urban-rivals.com/en/presets/?id_preset=2382514" class="presetLink presetID_2382514 ">The frosted and the hitters</a><br />
<br />
Any input is welcome. Wondering if there are adjustments I can make to this without killing the synergies.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ibtd)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2180775&language=2]]></comments></item></channel></rss>