<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: General: Guild Level Fiasco?]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 17 Sep 2012 06:06:03 GMT</lastBuildDate><item><title><![CDATA[ghelas]]></title><pubDate>Mon, 17 Sep 2012 06:06:03 GMT</pubDate><description><![CDATA[I am definitely all for some Guild bonus leaders, especially if they were <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> playable. One way that might be achieved is through marginal <a class="clanLink clanID_36" href="/characters/list.php?show=36">Leader</a> abilities but nice base stats. Example: 8/7 Team bonus: Confidence: +3 attack]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[Mr_BigNiN_WMD]]></title><pubDate>Mon, 17 Sep 2012 05:20:41 GMT</pubDate><description><![CDATA[Leaders you could earn through guild levels would be awesome.<br />
Something special for high ranked guilds by level.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Mr_BigNiN_WMD)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[8BA-LoA]]></title><pubDate>Mon, 17 Sep 2012 02:53:11 GMT</pubDate><description><![CDATA[I'm sure the staff has something in mind. Can't wait to see what's next for guild bonuses, even if they're just trivial bonuses. Would be kind of cool to maybe see new Leaders (or something) for every 5 or 10 guild levels or something. <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_good iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (8BA-LoA)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[Mr_BigNiN_WMD]]></title><pubDate>Fri, 14 Sep 2012 19:40:24 GMT</pubDate><description><![CDATA[Could there be some sort of &amp;quot;prestige&amp;quot; option as in call of duty? Where your guild level get reset to zero but you would then have a 2nd tier of guild bonuses to unlock as a level 1, 2nd prestige.<br />
And as in call of duty you can just keep adding more prestiges as guilds reach the max level again. <br />
<br />
I'm definitely ready for the &amp;quot;search guild by level&amp;quot; screen to change sometime soon.<br />
*Fingers Crossed*]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Mr_BigNiN_WMD)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[M e R L  i N]]></title><pubDate>Fri, 14 Sep 2012 13:17:14 GMT</pubDate><description><![CDATA[Same here. <span class="sprite-smileys mini1_good iepng"></span><br />
Marvelling at the unknown significance of this mysterious bonus point keeps me from getting bored of this game.<br />
When I get frustrated and think, 'oh what the hell, I seen it all <span class="sprite-smileys mini1_tensed iepng"></span> ',  I go to the guild page and have a look at this mysterious point.<br />
And I feel immediately comforted, feel without any care in this world. <span class="sprite-smileys mini1_biggrin iepng"></span><br />
That point is to me what daffodils were to Wordsworth. <span class="sprite-smileys mini1_grin iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (M e R L  i N)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Thu, 13 Sep 2012 19:09:59 GMT</pubDate><description><![CDATA[I like that bonus point, I look after it like my own child, read it storys and stop it getting lonely intill it makes friends.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[VLP-Tabz]]></title><pubDate>Thu, 13 Sep 2012 17:51:54 GMT</pubDate><description><![CDATA[Staff this is a genius idea]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (VLP-Tabz)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[M e R L  i N]]></title><pubDate>Wed, 12 Sep 2012 16:52:00 GMT</pubDate><description><![CDATA[I see that there is one spare bonus point  with nowhere to allott it. <span class="sprite-smileys mini1_sad iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (M e R L  i N)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[0 Pride]]></title><pubDate>Sat, 08 Sep 2012 00:45:59 GMT</pubDate><description><![CDATA[I like the idea.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0 Pride)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[Fibao]]></title><pubDate>Fri, 07 Sep 2012 23:08:45 GMT</pubDate><description><![CDATA[That <span class="sprite-smileys mini1_cheerful iepng"></span>^]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Fibao)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Fri, 07 Sep 2012 21:54:25 GMT</pubDate><description><![CDATA[That sounds good!<br />
<br />
There could also be guild-specific missions which would be easy to implement. Some of these could unlock when the guild hits a specific level... That way a guild could continue to level for a very long time and be rewarded for it. It would also encourage players in the guild to work together more.<br />
<br />
Examples: 100,000 wins, 25,000,000 total wealth of players, etc. Some marginal award (100 tickets for the slot machine? 3 credits?) granted to every player in guild when the big goals are hit.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[M e R L  i N]]></title><pubDate>Thu, 06 Sep 2012 08:56:10 GMT</pubDate><description><![CDATA[An innocent suggestion that will cost UR nothing in the form of bonus....<br />
Remove the cap and allow guilds to progress to level 30 like usual.<br />
Then (by some standard of activity, like 2 more levels) at level 32, give a star, like you give players. <br />
After the next 2 levels, at level 35, give another one and go on till 5 star.<br />
Will keep people happy for a while.<span class="sprite-smileys mini1_biggrin iepng"></span><br />
We will think of what to do, after that, but before the first guild becomes 5 star.<br />
What say? <span class="sprite-smileys mini1_good iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (M e R L  i N)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item><item><title><![CDATA[M e R L  i N]]></title><pubDate>Wed, 05 Sep 2012 20:15:10 GMT</pubDate><description><![CDATA[Did you people notice that almost all noteworthy guilds are now level 28, and the level system has somewhat totally stagnated. I had a look at our guild's status bar. It's still at ZERO! Not moving. No guild is gaining any point. <br />
So we can safely guess that guild levels have been capped at 28. If so, why?<br />
What's happening? <br />
After a few months, all guilds will be level 28, then what?<br />
Is there not any way to take this to a higher level, and then allotting some new bonus guild points?<br />
Otherwise, this whole guild thing that people have embraced happily, will collapse.<br />
Admins and game developers, we would very much like to hear your opinion on this.<br />
Thank you.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (M e R L  i N)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2198212&language=2]]></comments></item></channel></rss>