<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Staff's announcements: Collector auction. What do you think of it ?]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Tue, 11 Dec 2012 15:00:34 GMT</lastBuildDate><item><title><![CDATA[Dr.Ido]]></title><pubDate>Tue, 11 Dec 2012 15:00:34 GMT</pubDate><description><![CDATA[I'll close this subject in a few hours, if you have something decisive to say the time is now. Anyway I think there were many interesting things in your post, either pro or against this idea and we definitely need to take some time to think about this.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Dr.Ido)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[Selina-oc]]></title><pubDate>Tue, 11 Dec 2012 11:57:48 GMT</pubDate><description><![CDATA[Sorry for writing 50 000 in post 105/109  here's it again with correct : <br />
<br />
AT EVERYTHING'S ABOVE : <br />
 -----------------------------------------<br />
<br />
 We need some missions like win 2000 / 1000 fight with at least 2 caracters  <br />
 maybe the prize could be 30 credits or a Rare card or 5000 clintz .... PLS MAKE SOME MISSIONS INSTED OF THESE THINGS <br />
<br />
 We really need that]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Selina-oc)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[Selina-oc]]></title><pubDate>Tue, 11 Dec 2012 11:56:37 GMT</pubDate><description><![CDATA[@0 ComeAtMe , it's 5000 , not 50,000 <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_grin iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Selina-oc)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[0 ComeAtMe]]></title><pubDate>Tue, 11 Dec 2012 11:55:23 GMT</pubDate><description><![CDATA[You have a good point NvMi, however cards will continue to rise and without a counterweight (putting collectors into the community) they will become harder to obtain for those who don't spend hundreds if not thousands of dollars on this game. There really is no way to fix inflation and everyone be happy with it.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0 ComeAtMe)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[NvMi]]></title><pubDate>Tue, 11 Dec 2012 11:37:16 GMT</pubDate><description><![CDATA[This is a joke!! prices are high becasue the cards are rare, how do you intent to subsidise the players like myself who have given millions of clintz to get these cards? does my collection just have to diminish in value due to lower level player not having these cards?I worked hard for these cards and your telling me your going to give them away at a pittence!! JOKE!!!!]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (NvMi)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Tue, 11 Dec 2012 11:33:24 GMT</pubDate><description><![CDATA[Lets keep the chat about the aution or other ways to stop inflation then about new missions.  New missions ideas can be sent to support.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[Sword B]]></title><pubDate>Tue, 11 Dec 2012 10:52:07 GMT</pubDate><description><![CDATA[If UR wants to stop infaltion by draining clz from clint city dont do auctions just do some lotteries.<br />
<br />
For example:<br />
max players: 100 <br />
entrance fees: 10 000 clz<br />
Prizes to be won: <a href="http://www.urban-rivals.com/characters/?id_perso=313" class="characterLink characterID_313">Lamar Cr</a> (market price 600 k clz)<br />
In this case you give 1 Cr and get 1 000 000 clz from the market<br />
<br />
More good events with higher entrance fees will be fine.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Sword B)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[0 ComeAtMe]]></title><pubDate>Tue, 11 Dec 2012 10:12:42 GMT</pubDate><description><![CDATA[No, we don't need that at all. 40 credits is far too much for 1 god damn mission and 50,000 clintz is just stupid. What UR as a whole really needs is more circulation of Cr's to drive the prices down and that's what UR is trying to propose to us.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0 ComeAtMe)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[Selina-oc]]></title><pubDate>Tue, 11 Dec 2012 07:19:24 GMT</pubDate><description><![CDATA[AT EVERYTHING'S ABOVE : <br />
-----------------------------------------<br />
<br />
We need some missions  like win 2000 / 1000 fight with at least 2 caracters <span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span><span class="sprite-smileys mini1_mad iepng"></span>  <br />
maybe the prize could be 30 / 40 credits or a Rare card or 50000 clintz .... PLS MAKE SOME MISSIONS INSTED OF THESE THINGS <span class="sprite-smileys mini1_confused iepng"></span><br />
<br />
We really need that <span class="sprite-smileys mini1_cheerful iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Selina-oc)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[CN Mafioso]]></title><pubDate>Tue, 11 Dec 2012 05:30:23 GMT</pubDate><description><![CDATA[Good idea since since I'm poor   <span class="sprite-smileys mini1_cry iepng"></span>  I can place top 150 in DT's like nothing but that's still not enough income.. and I suck in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> (highest is like 1090?) And I'm not trying to f*ck up my W/L by trying to get 1200 or higher in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>.  <span class="sprite-smileys mini1_tensed iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (CN Mafioso)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[KILLIC_X]]></title><pubDate>Tue, 11 Dec 2012 04:43:55 GMT</pubDate><description><![CDATA[Well limit ownerships of big 5 is best. it sucks seeing people has 5 dj korr]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (KILLIC_X)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[Mr Intelijent]]></title><pubDate>Tue, 11 Dec 2012 04:33:30 GMT</pubDate><description><![CDATA[@4DPaladin_HoA <br />
<br />
I didn't take that as a personal attack, I was just saying that there are quite a few ways of making money, you only stated one of them. There's also Slots <span class="sprite-smileys mini1_cheerful iepng"></span>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Mr Intelijent)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[theKFCguy]]></title><pubDate>Tue, 11 Dec 2012 04:12:27 GMT</pubDate><description><![CDATA[@4DPaladin_HoA True, the whole point  of this system is to punish the horders/people who try to manipulate the market.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (theKFCguy)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[1san]]></title><pubDate>Tue, 11 Dec 2012 02:44:21 GMT</pubDate><description><![CDATA[This is a great idea, now if only we could vote on witch cards deserve a staff ban. Maybe like the first of each month all players vote who's in an out for that month?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (1san)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[0_4DPaladin]]></title><pubDate>Tue, 11 Dec 2012 02:18:06 GMT</pubDate><description><![CDATA[That statement was aimed at DeepEnd, Mr. Intelijent. I was saying that decreasing the card costs would help a lot: its easier to make 3750000 clintz than 5000000 clintz considering the amount you make from actually playing stays the same anyways.<br />
<br />
But thanks for taking everything someone says as a personal attack lol.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0_4DPaladin)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[Mr Intelijent]]></title><pubDate>Tue, 11 Dec 2012 01:03:24 GMT</pubDate><description><![CDATA['However you still make 5-9 clintz a game for actually playing. Nice that everyone forgets this.'<br />
<br />
In <a href="http://www.urban-rivals.com/game/rules.php?show=elo">Elo</a> mode alone you stand to make a lot of money from playing well. Not to mention you can easily get 10 credits by reaching 1300 <a href="http://www.urban-rivals.com/game/rules.php?show=elo">elo</a>. It's even easier to get 5 credits by reaching 1200.<br />
<br />
Clintz<br />
&amp;bull; The 1st wins 4% of the Clintz Jackpot.<br />
&amp;bull; 2nd wins 2% of the Clintz Jackpot.<br />
&amp;bull; 3rd placed wins 1% of the Clintz Jackpot.<br />
&amp;bull; 4th to 10th placed wins 0.5% of the Clintz Jackpot.<br />
&amp;bull; 11th to 25th placed wins 0.25% of the Clintz Jackpot.<br />
&amp;bull; Players finishing over 25th and with more than 1,200 <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> points share out the remaining 86.25% of the Clintz Jackpot based on their <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> scores. <br />
<br />
So there's a lot of money to be earnt in that format alone. Now we move on to <a href="http://www.urban-rivals.com/game/rules.php?show=survivor">Survivor</a>, the person with the highest <a href="http://www.urban-rivals.com/game/rules.php?show=survivor">survivor</a> recorded almost got 33,000 clints from playing which is a pretty respectable ammount if you ask me. Then there is ofcause the Daily Tournament. If you play one match you are garunteed 50 clintz. Play 5 matches a day in 5 DTs you get 250 clintz. Do it for a week you have 1750 clintz. Do it for a month you will generally get about 7500 clintsz. Do it for a year you have 90000 clintz. Not bad for 5 matches a day. That's from 5 two minute matches a day. If you are good at DT you can get 7000 in one DT.<br />
<br />
A lot of game modes offer a lot of clints, just because some people play in Fight Club all day doesn't mean they are limited to 5-9 clintz per game.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Mr Intelijent)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[0_4DPaladin]]></title><pubDate>Mon, 10 Dec 2012 23:33:50 GMT</pubDate><description><![CDATA[&amp;quot;only if you have doubles of a same cr, basically you can have <a href="http://www.urban-rivals.com/characters/?id_perso=209" class="characterLink characterID_209">Kiki Cr</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=223" class="characterLink characterID_223">DJ Korr Cr</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=229" class="characterLink characterID_229">Guru Cr</a>, and you won't be taxed. But when you get another <a href="http://www.urban-rivals.com/characters/?id_perso=229" class="characterLink characterID_229">Guru Cr</a> for example, then you will be taxed for having the double. Basically it punishes the horder who try to control the market. But i realized it will hurt horders badly if they implement this because if they have many copies of an expensive cr then they wont have enough time to sell these cards which will result in them losing alot of money from the taxation. Mybe there can be a cap on how many copies of a cr you can have before you start getting taxed.&amp;quot;<br />
<br />
Why would you need anymore than 1 copy of Dj Korr? You can only use 1 in a deck (Ignoring fight club), any more than that and your most likely hoarding and driving up the price.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0_4DPaladin)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[theKFCguy]]></title><pubDate>Mon, 10 Dec 2012 22:54:04 GMT</pubDate><description><![CDATA[@-Infiniti-  only if you have  doubles of a same cr, basically you can have <a href="http://www.urban-rivals.com/characters/?id_perso=209" class="characterLink characterID_209">Kiki Cr</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=223" class="characterLink characterID_223">DJ Korr Cr</a>, <a href="http://www.urban-rivals.com/characters/?id_perso=229" class="characterLink characterID_229">Guru Cr</a>, and you won't be taxed. But when you get another <a href="http://www.urban-rivals.com/characters/?id_perso=229" class="characterLink characterID_229">Guru Cr</a> for example, then you will be taxed for having the double.  Basically it punishes the horder who try to control the market. But i realized it will hurt horders badly if  they implement this because if they have many copies of an expensive cr then they wont have enough time to sell these cards which will result in them losing alot of money from the taxation. Mybe there can be a cap on how many copies of a cr you can have before you start getting taxed.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (theKFCguy)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[0_4DPaladin]]></title><pubDate>Mon, 10 Dec 2012 21:59:28 GMT</pubDate><description><![CDATA[&amp;quot;Just think a moment. Lets assume we have three cards that currently cost 1000, 20000 and 5000000 clintz. Lets assume we go to -25% deflation that changes the daily values to be 750, 15000 and 3750000 clintz... so, stuff got cheaper right? - Wrong. Your main source of money - <a href="http://www.urban-rivals.com/shop/">packs</a> and market profits - got also devalued by same amount! - You'd still need 5000 copies of cheapest card to get the most expensive one.&amp;quot;<br />
<br />
However you still make 5-9 clintz a game for actually playing. Nice that everyone forgets this.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0_4DPaladin)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item><item><title><![CDATA[Infiniti]]></title><pubDate>Mon, 10 Dec 2012 21:57:16 GMT</pubDate><description><![CDATA[@theKFCguy <br />
So first you work hard to get the big 5 then you pay to keep it? I'm sorry but that idea totally sucks. Maybe a better idea would be to increase Kate's tax (even though everyone already hates the 5%). <span class="sprite-smileys mini1_notsure iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Infiniti)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2253568&language=2]]></comments></item></channel></rss>