<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: General: Players who join the event late cannot have matches]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Sat, 15 Dec 2012 16:05:39 GMT</lastBuildDate><item><title><![CDATA[Uvaria]]></title><pubDate>Sat, 15 Dec 2012 16:05:39 GMT</pubDate><description><![CDATA[Thanks guys. <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Uvaria)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></comments></item><item><title><![CDATA[UM_AaaBattery]]></title><pubDate>Sat, 15 Dec 2012 14:12:55 GMT</pubDate><description><![CDATA[There is no way to get around it. When making an event you should get all applications before the event starts. If you really want to accept late entrants you need to reset it.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (UM_AaaBattery)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></comments></item><item><title><![CDATA[Thoazol]]></title><pubDate>Fri, 14 Dec 2012 15:41:40 GMT</pubDate><description><![CDATA[That's easy, just be assertive and don't accept late entrants. <span class="sprite-smileys mini1_wink iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Thoazol)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></comments></item><item><title><![CDATA[Uvaria]]></title><pubDate>Fri, 14 Dec 2012 01:47:45 GMT</pubDate><description><![CDATA[Hi,<br />
<br />
It is my first time to create an event for my guild but I have found a problem of which I am seeking for advice to solve it:<br />
<br />
When I switch the event into &amp;quot;playing&amp;quot; mode, matches are automatically generated. However, only the players who joined prior to the switch can have matches, players who join late will not have unless I re-start the stage again. This, however, will reset all the matches which might be unfair to the early-joining players. I wonder if there is any solution to this problem, or I am just unfamiliar with the set up function? Please help if you know how. Thanks.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Uvaria)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2257412&language=2]]></comments></item></channel></rss>