<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: ELO Mode: Affordable 1200 Timber presets for new ELO players]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 21 Jan 2013 09:39:11 GMT</lastBuildDate><item><title><![CDATA[ghelas]]></title><pubDate>Mon, 21 Jan 2013 09:39:11 GMT</pubDate><description><![CDATA[&amp;quot;What does he have that <a href="http://www.urban-rivals.com/characters/?id_perso=661" class="characterLink characterID_661">Pegh</a>, etc... don't have?&amp;quot; <br />
Let's see... 3 more stars that could be put to better use elsewhere? Say, towards high gap cards that &amp;quot;need to be stopped&amp;quot; but have higher power, or some kind of round-winning bonus/ability?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item><item><title><![CDATA[KitsuneKatsumi]]></title><pubDate>Mon, 21 Jan 2013 01:13:15 GMT</pubDate><description><![CDATA[It's true, <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> doesn't always win. He wins maybe 30% of the time you draw him. But he doesn't always need to win. What does he have that <a href="http://www.urban-rivals.com/characters/?id_perso=661" class="characterLink characterID_661">Pegh</a>, etc... don't have? Most of the time he needs to be stopped. In fact he needs to be stopped as often as <a href="http://www.urban-rivals.com/characters/?id_perso=977" class="characterLink characterID_977">Michael</a> needs to be stopped since they threaten the exact same damage. Which means your opponent needs to pill if they need to stop <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a>. That's a big difference.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (KitsuneKatsumi)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Sun, 20 Jan 2013 04:51:03 GMT</pubDate><description><![CDATA[Brother, this is not theory. It is mathematical comparison. One thing is bigger than another. <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> is not as good as 100% of 5* cards commonly used in <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>. He is on par with good 2 and 3 star cards. Mathematically. <br />
<br />
How can I make this clear?<br />
<br />
Let's pretend that you work for me. <br />
Let's pretend that for some WACKY reason, I offer you your choice of a 50k a year salary and a 100k a year salary. Same responsibilities, obligations, etc -- just two possible salaries, no strings attached.<br />
What you are doing is picking 50k over 100k, and encouraging others to do the same.<br />
<br />
That's quite fine -- it's your choice, and maybe you can live perfectly well off the 50, maybe you invest that money intelligently and grow it to an extent that taking 50k extra salary per year barely matters, so... Maybe it &amp;quot;works&amp;quot; for you... But the indisputable fact is that 100 is MORE. Implying anything else is just absurd.<br />
<br />
This is what you are doing right now.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item><item><title><![CDATA[KitsuneKatsumi]]></title><pubDate>Sun, 20 Jan 2013 03:03:55 GMT</pubDate><description><![CDATA[Next week try using the preset with <a href="http://www.urban-rivals.com/characters/?id_perso=823" class="characterLink characterID_823">Qubik</a> to get to 1200. Then you can pass judgment on <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a>. You guys are speaking from theory. I am speaking from empirical experience!<br />
<br />
Ashigaru's ability sometimes fails as well. If your opponent draws 2 5*, <a href="http://www.urban-rivals.com/characters/?id_perso=275" class="characterLink characterID_275">Ashigaru</a> didn't do anything for you. But <a href="http://www.urban-rivals.com/characters/?id_perso=275" class="characterLink characterID_275">Ashigaru</a> is intriguing as well. Perhaps in <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a> mono. <br />
<br />
But I think both <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=275" class="characterLink characterID_275">Ashigaru</a> are worth considering for low level play in the right presets in this meta. Leaders have a lot of value for clans that don't have a solution designed to handle SOA/ SOB and/ or Protection.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (KitsuneKatsumi)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item><item><title><![CDATA[0_4DPaladin]]></title><pubDate>Sun, 20 Jan 2013 02:08:39 GMT</pubDate><description><![CDATA[Being Canadian, I feel the need to stand up for <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a>, seeing as he resembles our nationality.<br />
<br />
Otherwise I can't justify his use <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_happy iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0_4DPaladin)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item><item><title><![CDATA[0 the oracle]]></title><pubDate>Sun, 20 Jan 2013 01:40:45 GMT</pubDate><description><![CDATA[Lol perfect analogy, rather use <a href="http://www.urban-rivals.com/characters/?id_perso=275" class="characterLink characterID_275">Ashigaru</a> honestly.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0 the oracle)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item><item><title><![CDATA[ghelas]]></title><pubDate>Sat, 19 Jan 2013 05:42:43 GMT</pubDate><description><![CDATA[1 bad card won't keep you from making 1200+ <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>, but make no mistake: <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> is BAD.<br />
At 6 power, he *probably* won't hit -- <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> is full of 8 power, attack manip, and power manip that can take ol' <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> down to a useless 4! Maybe, just maybe you can sneak him in, but let's examine the more common scenario...<br />
<br />
<a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> does not hit.<br />
However, he contributes 1 extra damage to your entire team.<br />
Let's just say for laughs that all 3 of your non-<a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> characters hit... In that case, Timber's contribution to the game is equivalent to that of <a href="http://www.urban-rivals.com/characters/?id_perso=867" class="characterLink characterID_867">Lola</a>, or <a href="http://www.urban-rivals.com/characters/?id_perso=661" class="characterLink characterID_661">Pegh</a>, or <a href="http://www.urban-rivals.com/characters/?id_perso=614" class="characterLink characterID_614">Spiaghi</a>... <br />
<br />
A 5* card that will almost always end up playing the role of a 2-3* card is unmistakably bad.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (ghelas)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item><item><title><![CDATA[KitsuneKatsumi]]></title><pubDate>Fri, 18 Jan 2013 22:02:19 GMT</pubDate><description><![CDATA[I wouldn't recommend <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> if you are playing at 1250 or over, but for new <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> players with small budgets and small collections, <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> is an affordable and effective way to fill a 5* slot in the right clan. A well made budget preset using <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> can easily get you to 1200 <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a>. <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> is underestimated, misunderstood, funloving and full of anger! <br />
<br />
Here are some affordable <a class="clanLink clanID_26" href="/characters/list.php?show=26">Junkz</a>+<a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> presets that can cross 1200 easily:<br />
<br />
Cloud Atlas Techno mix [total cost 14k] : <a HREF="http://www.urban-rivals.com/presets/?id_preset=2517918&amp;amp;list" target="_blank">http://www.urban-rivals.com/presets/?id_preset=2517918&amp;amp;list</a><br />
Cloud Atlas Techno mix (bootleg) [total cost 13k]: <a HREF="http://www.urban-rivals.com/presets/?id_preset=2517921&amp;amp;list" target="_blank">http://www.urban-rivals.com/presets/?id_preset=2517921&amp;amp;list</a><br />
(wow! the idea of the 2nd preset was to save some money by replacing <a href="http://www.urban-rivals.com/characters/?id_perso=823" class="characterLink characterID_823">Qubik</a> with <a href="http://www.urban-rivals.com/characters/?id_perso=940" class="characterLink characterID_940">Eebiza</a> but wow <a href="http://www.urban-rivals.com/characters/?id_perso=940" class="characterLink characterID_940">Eebiza</a> has gone up so much!)<br />
<br />
I may also post some other budget <a href="http://www.urban-rivals.com/characters/?id_perso=272" class="characterLink characterID_272">Timber</a> presets later.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (KitsuneKatsumi)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2277322&language=2]]></comments></item></channel></rss>