<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: General: Team matches for UR?]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 28 Jan 2013 13:51:33 GMT</lastBuildDate><item><title><![CDATA[Thoazol]]></title><pubDate>Mon, 28 Jan 2013 13:51:33 GMT</pubDate><description><![CDATA[I'm sure the staff has seen this multiple times already. <br />
<br />
But yeah, would take too much re-coding to be worth it, and there would most certainly be problems with matchmaking. Say you're paired up with an 8-year old kid who can't understand a word you tell them about strategy and nuke everything you have on one card. And getting a mutual approval would otherwise be too difficult and time consuming.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Thoazol)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item><item><title><![CDATA[Taxt1271]]></title><pubDate>Mon, 28 Jan 2013 13:38:14 GMT</pubDate><description><![CDATA[That's an awesome idea actually.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Taxt1271)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item><item><title><![CDATA[BA_Hydro]]></title><pubDate>Mon, 28 Jan 2013 13:35:16 GMT</pubDate><description><![CDATA[Great idea! <link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_good iepng"></span><link href="http://s.ccdn.ur-img.com/css/sprites/smileys.css?v=1318423583" rel="stylesheet" type="text/css"/><br />
<span class="sprite-smileys mini1_good iepng"></span> UR staff should see this]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (BA_Hydro)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item><item><title><![CDATA[elliotio_SW]]></title><pubDate>Sat, 26 Jan 2013 21:41:29 GMT</pubDate><description><![CDATA[As I said before brilliant and I can't emphasise enough how much I want that<span class="sprite-smileys mini1_biggrin iepng"></span><span class="sprite-smileys mini1_biggrin iepng"></span><span class="sprite-smileys mini1_biggrin iepng"></span><span class="sprite-smileys mini1_biggrin iepng"></span><span class="sprite-smileys mini1_good iepng"></span><span class="sprite-smileys mini1_good iepng"></span><span class="sprite-smileys mini1_good iepng"></span>]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (elliotio_SW)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item><item><title><![CDATA[Gunsterpanda]]></title><pubDate>Sat, 26 Jan 2013 21:35:04 GMT</pubDate><description><![CDATA[Yeah I guess. But it'd be pretty nice to take a page out of Magic or something; pool total lives, individual turns, etc.<br />
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I guess it would take re-scripting of the entire game engine but I think team gameplay might bring some more dynamics into UR haha. Anyone else have an opinion on this?]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Gunsterpanda)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item><item><title><![CDATA[elliotio_SW]]></title><pubDate>Sat, 26 Jan 2013 19:31:26 GMT</pubDate><description><![CDATA[That would be the most amazing idea ever I have always wished that this feature would come to UR I highly advise the staff to take a look at this]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (elliotio_SW)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item><item><title><![CDATA[mahawirasd]]></title><pubDate>Fri, 25 Jan 2013 10:11:50 GMT</pubDate><description><![CDATA[Seems fun, but it would take a re-scripting of the game engine itself.. might be too much trouble than it's worth....]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (mahawirasd)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item><item><title><![CDATA[Gunsterpanda]]></title><pubDate>Fri, 25 Jan 2013 02:20:43 GMT</pubDate><description><![CDATA[Just thought that it'd be great if I could play with my friend on the same team instead of alone all the time.<br />
<br />
DO you guys think the thoughts of 2v2 might be feasible? and would it actually be fun? XD]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Gunsterpanda)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2280362&language=2]]></comments></item></channel></rss>