<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title><![CDATA[Urban-Rivals - Message Board - Strategy and Tactics: ELO Mode: Any future left for Nightmare?]]></title><link><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></link><description><![CDATA[Urban Rivals, fight, level up, trade.]]></description><ttl>40</ttl><language>en</language><lastBuildDate>Mon, 25 Feb 2013 15:36:03 GMT</lastBuildDate><item><title><![CDATA[Saintrl]]></title><pubDate>Mon, 25 Feb 2013 15:36:03 GMT</pubDate><description><![CDATA[Wow, I just made <a href="http://www.urban-rivals.com/characters/?id_perso=911" class="characterLink characterID_911">Karrion</a> work out for me in an <a class="clanLink clanID_38" href="/characters/list.php?show=38">All Stars</a> - <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> deck I just made. It has the stability against SoA I've been looking for!<br />
<br />
deleted]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Mon, 25 Feb 2013 00:31:32 GMT</pubDate><description><![CDATA[I know <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> is still very playable but they don't fit in with my current playstyle. I'm just going to experiment for now.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></comments></item><item><title><![CDATA[0 the oracle]]></title><pubDate>Mon, 25 Feb 2013 00:10:10 GMT</pubDate><description><![CDATA[<a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> is not bad, thing is you have to choose the right cards to make a half deck. when using <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a>, you will probably be trying to win 2 rounds, (due to cards like <a href="http://www.urban-rivals.com/characters/?id_perso=891" class="characterLink characterID_891">Artus</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=971" class="characterLink characterID_971">Cutey</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=358" class="characterLink characterID_358">Kenny Cr</a>). that said, people often find <a href="http://www.urban-rivals.com/characters/?id_perso=971" class="characterLink characterID_971">Cutey</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=358" class="characterLink characterID_358">Kenny Cr</a> kind of hard to use with their 6 power. then, <a href="http://www.urban-rivals.com/characters/?id_perso=836" class="characterLink characterID_836">Edwin</a> and <a href="http://www.urban-rivals.com/characters/?id_perso=692" class="characterLink characterID_692">Pan</a> is used. <br />
<br />
<a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> works very very well with <a class="clanLink clanID_28" href="/characters/list.php?show=28">Uppers</a>, just saying. <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> <a class="clanLink clanID_32" href="/characters/list.php?show=32">GHEIST</a> is annoying as hell too]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (0 the oracle)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Sun, 24 Feb 2013 22:47:34 GMT</pubDate><description><![CDATA[Agh, I give up. Time to take a break from <a href="http://www.urban-rivals.com/game/rules.php?show=elo">ELO</a> with <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a>. With the permabanning of <a href="http://www.urban-rivals.com/characters/?id_perso=536" class="characterLink characterID_536">Azel</a> I don't think they're as effective for creating gaps unless I want to give up stars for <a href="http://www.urban-rivals.com/characters/?id_perso=911" class="characterLink characterID_911">Karrion</a>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></comments></item><item><title><![CDATA[Joinone]]></title><pubDate>Sun, 24 Feb 2013 08:19:21 GMT</pubDate><description><![CDATA[Solid, play safe, nothing spectacular. Put a Kenny or <a href="http://www.urban-rivals.com/characters/?id_perso=971" class="characterLink characterID_971">Cutey</a> here might be more interesting.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Joinone)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></comments></item><item><title><![CDATA[KitsuneKatsumi]]></title><pubDate>Sun, 24 Feb 2013 03:57:35 GMT</pubDate><description><![CDATA[Not sure if <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> and <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a> fit so well. For one, <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a> have a top poisoner, but <a class="clanLink clanID_37" href="/characters/list.php?show=37">Nightmare</a> have their own selection of poisoners. <a href="http://www.urban-rivals.com/characters/?id_perso=891" class="characterLink characterID_891">Artus</a> is also problematic: <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a> is a clan with a Defeat bonus. That means you want to maximize your winners in your other half. I wouldn't play a DR that can't win like <a href="http://www.urban-rivals.com/characters/?id_perso=891" class="characterLink characterID_891">Artus</a> with <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a>. Third, <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a> want to partner with a clan that can provide strong characters to anchor the 4th round: the <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a> bonus is useless on the last round. However, SOB is often negated on the last round as well (for instance: against <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a>!). SOB often doesn't give you a benefit on the last round, which means they pair poorly with <a class="clanLink clanID_45" href="/characters/list.php?show=45">Vortex</a>.]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (KitsuneKatsumi)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></comments></item><item><title><![CDATA[Saintrl]]></title><pubDate>Sun, 24 Feb 2013 03:31:16 GMT</pubDate><description><![CDATA[I made this deck as an experiment, no pun intended.<br />
<br />
deleted]]></description><guid><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></guid><author><![CDATA[no-reply@urban-rivals.com (Saintrl)]]></author><comments><![CDATA[http://www.urban-rivals.com/community/forum/?mode=viewsubject&id_subject=2294764&language=2]]></comments></item></channel></rss>